Overview
Meta Knight slashes above himself three times, in a similar manner to Link's up smash, but with much faster startup and ending lag and less range, damage, and knockback. The move has low knockback and is usually not considered a reliable KO move, outside of being used as a surprise attack on light characters at very high percentages. While the move can potentially rack up damage whilst Meta Knight is quickly approaching from the ground, SDI makes the move much less effective and more punishable. Due to these reasons, the move is one of Meta Knight's least-used moves competitively.
Hitboxes
Timing
Charges between | 3-4 |
---|---|
Hit 1 | 8 |
Hit 2 | 12 |
Hit 3 | 17 |
Interruptible | 50 |
Animation length | 49 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
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