Hitbox visualization showing Luigi's up tilt.

Overview

An overhead swipe, similar to Mario's. It has almost nonexistent base knockback, yet very high knockback scaling. These traits make it very useful for initiating and extending low percent combos and juggles, yet also enable it to function as a situational KOing option, as it KOs middleweights at 189%.

Its low base knockback makes the move very unsafe on hit at low %.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 6% 0   8 150 0 3.3 18 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 6% 0   8 150 0 4.3 22 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 6% 0   8 150 0 4.8 23 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Hitboxes 5-10
Interruptible 31
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible