Super Smash Bros. Ultimate

Lucario (SSBU)

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This article is about Lucario's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Lucario.
Lucario
in Super Smash Bros. Ultimate
Lucario SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Aura Storm
Lucario (SSBU)
Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Lucario (ルカリオ, Lucario) is a playable character in Super Smash Bros. Ultimate. It was confirmed as a playable character on June 12th, 2018. Lucario is classified as fighter #41.

Sean Schemmel reprises his role as Lucario in the English version of the game through reused voice clips from Smash 4.

How to unlock

Complete one of the following:

  • Play VS. matches, with Lucario being the 27th character to be unlocked.
  • Clear Classic Mode with Yoshi or anyone in his unlock tree, being the first character unlocked.
  • Have Lucario join the player's party in World of Light.

With the exception of the third method, Lucario must then be defeated on Spear Pillar.

Changes from Super Smash Bros. 4

Aesthetics

  •   Lucario's model has a more subdued color scheme, and its fur has a more detailed texture.
  •   Aura is now cyan in color instead of indigo, and its visual effects are smoother. At higher Aura levels, the flames produced are more intense and leave behind a trail as Lucario moves, and the appendages on the back of its head rise up.

Attributes

  •   Like all characters, Lucario's jumpsquat animation now takes 3 frames to complete (down from 5).
  •   Lucario dashes much faster (1.55 → 1.705).
  •   Lucario walks slightly faster (1.05 → 1.103).
  •   Lucario's air speed is much higher (1.09 → 1.281), now being on par with Wolf's.
  •   Lucario's air acceleration is higher 0 → 0.01 (base), 0.07 → 0.08 (additional), 0.07 → 0.09 (max).
  •   Lucario is lighter (99 → 92), making it more difficult to survive at higher percents to take advantage of Aura.
  •   Aura's effects are weaker at lower percentages, but stronger at higher percentages. This makes Lucario less of a threat at low percents, but improves its capabilities when damaged.

Ground attacks

  •   Neutral attack's animation is quicker, with all three hits having less endlag.
  •   Forward tilt has increased range, and the first hit links into the second hit more reliably.
    •   Forward tilt has a new animation, with Lucario leaning back before the palm thrust.
  •   Forward smash has increased range.
    •   Forward smash has more vibrant aura effects.
  •   Down smash has more endlag.

Aerial Attacks

  •   Neutral aerial now hits twice, regardless of whether the opponent is in front of or behind Lucario.
    •   Neutral aerial is able to drag opponents with the attack, allowing for more followups.
    •   Neutral aerial has reduced landing lag.
    •   Neutral aerial has slightly more startup frames.
  •   Forward aerial has reduced landing lag.
  •   Back aerial has fewer startup frames and a larger hitbox.
    •   Back aerial deals less damage and knockback.
  •   Up aerial has decreased landing lag.
    •   Up aerial has an altered animation, with Lucario backflipping following the initial kick.
  •   Down aerial has larger hitboxes.
    •   Down aerial stalls Lucario's movement less.
    •   Down aerial has slightly more landing lag.

Special Moves

  • Aura Sphere:
    •   Aura Sphere is visually closer to how it appears in recent Pokémon games. It has an "energy absorption" effect while charging and no longer emits a trail of smoke when launched.
    •   Aura Sphere can now be jump-canceled, even in the air. Additionally, it can now be canceled into any grounded option while charging.
    •   Aura Sphere has less endlag.
    •   Aura Sphere travels more slowly.
  • Force Palm:
    •   Force Palm has increased grab range.
    •   Force Palm's hitbox now matches its aura graphics more closely.
  • Extreme Speed:
    •   Extreme Speed has less endlag and landing lag.
    •   Extreme Speed now has a hitbox upon directly crashing into the ground or a wall, making it safer to use for recovery.
  • Double Team:
    •   Double Team's counterattack activates faster, making the attack harder to avoid.
    •   Double Team has less endlag on an unsuccessful counter.
    •   Double Team has fewer active frames.
  • Aura Storm:
    •   Lucario's Final Smash has been reverted to Aura Storm. It now evolves into Mega Lucario before performing the attack.
    •   Compared to Aura Storm in Brawl, the beam fired is much wider, improving the move's horizontal reach.

Classic Mode: Counter Encounters

Lucario fights characters with counterattacks, with the penultimate battle being against Greninja.

Round Opponent Stage Music
1 Shulk and Little Mac Gaur Plain Time to Fight! - Xenoblade Chronicles
2 Palutena and Bayonetta Umbra Clock Tower Red & Black
3 Marth and Lucina Coliseum Story 5 Meeting
4 6 Mii Swordfighters Spear Pillar Battle! (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl
5 Roy, Ike, and Corrin Castle Siege The Devoted
6 Greninja Pokémon Stadium 2 Battle! (Champion) - Pokémon X / Pokémon Y
Bonus Stage
Final Master Hand Final Destination ?

Role in World of Light

Lucario was among the fighters summoned to the cliffside to fight against the army of Master Hands.

Lucario was present when Galeem unleashed his beams of light. Lucario dodged a beam of light using Double Team, but another beam of light hit it a moment later, vaporizing it and placing it under Galeem's imprisonment along with the rest of the fighters, excluding Kirby.

Alternate costumes

 

Gallery

Character Showcase Video

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Trivia

  • Lucario and Charizard are the only characters to have had their Final Smash change between games only to have it revert back to the previous Final Smash. In Lucario's case, it had Aura Storm in Brawl, changed to Mega Lucario in Smash 4, and then reverted back to Aura Storm in Ultimate.