Super Smash Bros. Ultimate

Toon Link (SSBU)

Revision as of 23:15, November 28, 2018 by Wolff (talk | contribs) (Their fighter numbers in Ultimate should be mentioned in *some capacity* on their Ultimate pages)
Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Toon Link's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Toon Link.
Toon Link
in Super Smash Bros. Ultimate
Toon Link SSBU.png
ZeldaSymbol.svg
Universe The Legend of Zelda
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Triforce Slash
Toon Link (SSBU)
He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Toon Link (トゥーンリンク, Toon Link) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed as playable on June 12th, 2018. Toon Link is classified as fighter #43.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   As with all veterans returning from Smash 4, Toon Link's model features a more subdued color scheme. His clothing features simple woven and stitched detailing, similar to his design in Brawl, though his hair remains clay-like.
  •   Some of the textures of Toon Link's face have been modified: his brow is more furrowed, and his mouth is now represented by a black dash, making it look less organic. Overall, he appears more cartoonish as a result.
  •   Like many returning characters, Toon Link is more expressive. He now sports angrier expressions by default.
  •   Toon Link's down taunt now has him visibly sweating.
  •   Toon Link's side taunt has been modified, appearing to have a more surprised expression and pose.
  •   Toon Link's victory pose where he conducts with the Wind Waker has been modified, now ending with his pose from The Legend of Zelda: The Wind Waker's Japanese boxart.

Attributes

  •   Like all characters, Toon Link's jumpsquat animation now takes three frames to complete.
  •   Toon Link can now Z-drop items such as his Bombs without releasing the Hookshot. Although this prevents him from dropping an item and using the Hookshot at the same time, this vastly improves its versatility and utility as a tactic, mixup, combo and disadvantage tool.

Ground Attacks

  •   Toon Link strikes a pose at the end of his neutral attack.
  •   Forward smash has been changed to a single upward swing.
    •   This means Toon Link is no longer able to space or mix up his opponent with the second swing.
    •   This new animation appears to have more vertical range, improving its ability to strike airborne opponents.
  •   Up smash no longer has a late or sourspot hitbox, significantly improving its consistency and KO potential.
  •   Up smash has a slightly altered animation. Toon Link slightly turns after leaping.
    •   As a result, the move now appears to have small blind spots at the end of the swing.
  •   Down smash's front hitbox no longer sends opponents behind Toon Link; instead, each swing has strong knockback on its own. This means Toon Link can no longer use down smash to send opponents behind him, but it improves his ability to KO opponents in front of him who may be close to the blast zone.
    •   Due to this change, aerial opponents now get hit with a more powerful hitbox, as opposed to the aerial-only hitbox that possessed nearly no relevant KO potential.

Aerial Attacks

  •   All aerials have significantly less landing lag.
    •   Most notably, back aerial has significantly lower landing lag, allowing for more combo potential.
  •   Up aerial has more active frames.
  •   Up aerial has an altered animation where Toon Link ducks more. This lowers his hurtbox and allows him to hit opponents beneath him more effectively, similar to Link's up aerial.

Special Moves

  •   Boomerang now has a clanking animation where it bounces quickly before falling and disappearing. It is unknown if this affects gameplay.
  •   Boomerang has less duration on the returning hitbox. This reduces the potential of the returning boomerang, but the Boomerang now reappears in Toon Link's hands more quickly.
  •   Spin Attack's sword trails are blue, now matching how they were in The Legend of Zelda: The Wind Waker.
  •   Grounded Spin Attack deals much more knockback, and now hits opponents horizontally, improving its KO potential.
  •   Aerial Spin Attack now has a hitbox behind Toon Link, improving its safety and utility.
  •   Aerial Spin Attack now allows Toon Link to retain much more horizontal drift after the final hitbox, improving its spacing and recovery potential.

Role in World of Light

Toon Link was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (except for Kirby) when Galeem unleashed its beams of light.

Alternate costumes

 

Gallery

Character Showcase Video

<youtube>62uBiZfw9w0</youtube>

Trivia

  • Toon Link is the only Legend of Zelda character who did not get a new or updated Final Smash for Ultimate., as well as the the only Legend of Zelda veteran playable in SSB4 who did not receive any kind of redesign in his appearance.