Super Smash Bros. Ultimate | |
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File:Super Smash Bros Ultimate Logo.jpg | |
Publisher(s) | Nintendo |
Projected release date | December 7, 2018 |
Genre(s) | Fighting |
Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ Special) is an upcoming fighting game for the Nintendo Switch. It was first announced on March 8th, 2018 at the end of the Nintendo Direct released the same day. It will be the fifth installment in the Super Smash Bros. series (sixth if both versions of Super Smash Bros. 4 are counted as two games). The game is scheduled to release on December 7, 2018.
Trailer
The first teaser trailer was revealed at the end of the Nintendo Direct on March 8th, 2018. It suggested that Inklings were newcomers to the game (although this had not yet been explicitly confirmed at the time).
Confirmed elements
Veterans
All 63 characters from all four Smash Bros. games return as playable characters.
Other confirmed new elements
Characters
- Inkling, with Boy and Girl designs from the original Splatoon, has been confirmed to appear in the game.
- Ridley is confirmed to be a playable character with Meta Ridley as an alt costume.
- Daisy is confirmed to be a playable clone character of Peach.
Stages
- 3D Land
- 75 m
- Balloon Fight
- Arena Ferox
- Big Blue
- Boxing Ring
- Bridge of Eldin
- Castle Siege
- Coliseum
- Corneria
- Distant Planet
- Dream Land (64)
- Duck Hunt
- Find Mii
- Fourside
- Frigate Orpheon
- Gaur Plain
- Great Bay
- Great Plateau Tower
- Green Greens
- Green Hill Zone
- Hyrule Castle
- Kalos Pokémon League
- Kongo Falls (previously known in Melee as Kongo Jungle.)
- Luigi's Mansion
- Lylat Cruise
- Magicant
- Mario Circuit (Both Brawl's and SSB4's version)
- Mario Galaxy
- Midgar
- Moray Towers appears as Splatoon's stage.
- Mushroom Kingdom 2
- Mushroom Kingdom U
- Mushroomy Kingdom
- New Donk City
- New Pork City
- Norfair
- Onett
- []Pac-Land]]
- Pokémon Stadium
- Port Town Aero Dive
- Pilot Wings
- Princess Peach's Castle
- Prism Tower
- Saffron City
- Shadow Moses Island
- Skyloft
- Skyworld
- Smashville
- Spear Pillar
- Spirit Train
- Suzaku Castle
- Summit
- Temple
- Town and City
- The Great Cave Offensive
- Tomodachi Life
- Tortimer Island
- Town and City
- Umbra Clock Tower
- Unova Pokémon League
- WarioWare, Inc.
- Wii Fit Studio
- Wily Castle
- Wrecking Crew
- Wuhu Island
- Yoshi's Island
- Yoshi's Story
Development
Towards the end of Super Smash Bros. 4's post-launch development, Masahiro Sakurai announced that his next project had been decided and that he would be taking a small vacation following the end of development.[1] Prior to leaving Bandai Namco, presumably sometime in 2016, Tiago Sonobe, then a software engineer and graphics programmer for the company, started development on the game's rendering engine. On November 12th, 2017, Nintendo filed a number of trademarks, notably including a Japanese Super Smash Bros. logo.[2]
A Super Smash Bros. title for Nintendo Switch was later officially revealed on March 8th, 2018 via a Nintendo Direct. Shortly after, Sakurai confirmed in a tweet that he had been working on the game "in silence, day after day".[3][4] On March 22nd, 2018, Nintendo announced the Super Smash Bros. Invitational 2018, a tournament taking place on June 12th where invited professional players will play the upcoming game. This will likely be the first glimpse of actual gameplay, alongside other footage that will be taken at Nintendo's E3 event. In volume 542 of his Famitsu article, Sakurai revealed that his work schedule had been cut down significantly, citing strict regulations regarding work hours.[5] On April 18th, 2018, Nintendo again filed a number of trademarks for several game logos, including the Super Smash Bros. logo. Most of these game logos originate from games with some relationship to the Smash series, including Pikmin, Star Fox, and F-Zero. These trademarks were approved on May 14th, 2018.[6]
Gallery
- TCSmashSwitch.svg
Traditional Chinese logo
- SCSmashSwitch.svg
Simplified Chinese logo
Trivia
- This is the first Super Smash Bros. game since the original Super Smash Bros. to not be announced alongside new hardware. Super Smash Bros. Melee was revealed alongside the final retail version of the Nintendo GameCube at E3 2001, Super Smash Bros. Brawl was announced alongside the Wii itself, then-codenamed Revolution at E3 2005, and Super Smash Bros. 4 was announced alongside the Wii U at E3 2011. Moreover, unlike the latter two games, this is the first time since Super Smash Bros. Melee that a Smash Bros. game is not announced years in advance, as Super Smash Bros. Brawl was announced in 2005 and revealed a year later, and Super Smash Bros. 4 was announced in 2011 and revealed two years later, with both released in 2008 and 2014 respectively.
- The revealed logo includes a slim cross going through the word 'SUPER' and the letter 'A'. This is the only Smash logo to do this.
- This is the first Super Smash Bros. game to not feature the involvement of Satoru Iwata, the former president of Nintendo, who passed away in July 2015.
References
- ^ "Famitsu News — “Sakurai Catching a Breather”" - Source Gaming.
- ^ “Nintendo Apply for a Number of Trademarks” - Japanese Nintendo.
- ^ Sakurai announces that he has been working on Smash for Switch.
- ^ Translation of Sakurai's Smash for Switch tweet.
- ^ "“Compliance and Labor” – Sakurai’s Famitsu Column, Vol. 542" - Source Gaming.
- ^ Several trademarks from Nintendo are approved for use.
External links
Super Smash Bros. series | |
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Super Smash Bros. · Super Smash Bros. Melee · Super Smash Bros. Brawl · Super Smash Bros. 4 (for Nintendo 3DS · for Wii U) · Super Smash Bros. Ultimate |