Hitboxes
Angled up
Angled forward
Angled down
Timing
Hitbox active frames | 9-11 |
---|---|
FAF | 32 (31 angled down) |
Animation length | 36 |
Angled neutral or up | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Angled Down |
Lag time |
Hitbox |
Interruptible |
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it. |
Hitbox active frames | 9-11 |
---|---|
FAF | 32 (31 angled down) |
Animation length | 36 |
Angled neutral or up | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Angled Down |
Lag time |
Hitbox |
Interruptible |
|