Super Smash Bros. Ultimate

Pit (SSBU)/Final Smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Lightning Chariot.
ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Need hitbox visuals.
If you have a good image for this article, upload it here.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 40.0% 0 AngleIcon40.png Standard 120 40 0 HitboxTableIcon(False).png 19.0 top 0.0 3.0 to 8.5 0.0 to 27.0 0.0× 0.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Hand (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png All All HitboxTableIcon(Unblockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Need frame data.
You can discuss this issue on the talk page or edit this page to improve it.