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Fire Primid
Fire Primid | |
---|---|
A Fire Primid. | |
Universe | Super Smash Bros. |
Level(s) appears in | The Plain The Battlefield Fortress The Forest The Path to the Ruins The Ruins The Canyon Battleship Halberd Interior Battleship Halberd Exterior (display room only) The Subspace Bomb Factory II Entrance to Subspace Subspace II The Great Maze |
Point worth | 400 |
Fire Primids (ファイアプリム, Fire Prim) are red Primids who can breathe fire.
Overview[edit]
Fire Primids are different from other Primids by the fact that while normal Primids are green, Fire Primids are red, and instead of punching or using a weapon, they expel fire from their mouths. They attack in two different ways, with either a small fireball or a larger breath of fire. The fireball attack does light damage and knockback and it can be reflected, however, as Fire Primids are near-immune to fire, this is not an effective strategy. How far the fireball attack will travel before dissipating depends on the difficulty being played; a higher difficulty results in further distance. The fire breath, while also dealing light knockback, is more dangerous as it hits multiple times, deals more damage, and covers a larger area. Unlike the fireball attack and it cannot be reflected. While the Fire Primid uses the fireball attack with little warning, the fire burst attack has noticeable start-up lag. They do possess the "spear-jump" attack; however, it is seldom used offensively as opposed to maneuvering.
Moveset[edit]
- Notes: The "d" below is a multiplier based on the difficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
Name | Damage | Description |
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Fireball | 4 + 1.4d | A low damage, low knockback fireball. Deals 4% additional shield damage. Velocity scales with difficulty. |
Fire Breath | 2 + 0.8d (hits 1-5) 5 + 2.2d (final hit near), 4 + 2.0d (final hit far) |
A stream of fire coming from the Fire Primid's mouth. The multihits are relatively weak and have an SDI multiplier of 4×. The final hit deals more damage and knockback though has a sourspot far away. The multihits have 5% additional shield damage and the final hit deals 15% additional shield damage, destroying shields quickly. It has a large hitbox, making it possible to get hit while behind the Fire Primid if walking into it or using melee attacks. |
Spear Jump | 8 + 2.2d (initial jump) 6 + 2.0d (spin) |
Crouches down for a second and launch themselves upwards while spinning, damaging characters with light knockback that are in the way. They can jump at a slight angle in the player's general direction instead of just straight up. |
Careening | 12 - 0.5d | — |
Damage taken[edit]
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Damage taken | ×1.0 | ×1.3 | ×1.0 | ×2.0 | ×0.02 | ×1.0 | ×2.3 | ×1.0 | ×1.0 | ×1.0 | ×0.75 |
Trophy[edit]

- Fire Primid
- A specialized, fire-breathing Primid with two flamethrowing attacks. Primids with weapons are just normal, armed Primids, but Fire Primids are a whole new species with a whole new color. Although no more special than the others, they may feel slightly more superior with their red-hot color. Dealing with these guys in a group can be especially tricky.
: Super Smash Bros. Brawl
Gallery[edit]
Names in other languages[edit]