Super Smash Bros. Melee

Marill

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Marill
Marill Pokeball SSBM.png
Games SSBM
Move Tackle
Rarity Common
Article on Bulbapedia Marill (Pokémon)

Marill (マリル, Maril) is a fictional creature in the Pokémon media franchise.

In Super Smash Bros. Melee

Marill trophy in Melee.

As a Poké Ball Pokémon

Marill uses Tackle, running around the stage and slapping any opponent in its way, dealing damage and pushing its targets back. It can fall down ledges, and if it comes across a wall it turns around and continues to attack. If it's trapped in an enclosed space, like between the two houses in Onett, it will continue to run back and forth until it disappears. Marill can be KO'd by other characters (including the summoner), like Cyndaquil and Chansey, but nothing is rewarded for doing this.

Trophy information

Marill features as a collectible trophy, unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches.

Marill
This Aqua Mouse Pokémon evolves into Azumarill. The round ball on the end of its tail acts like a flotation device, so it can float safely in the roughest of water conditions. It resides on Mt. Mortar in seclusion: few of the creatures are ever seen. Marill's cuteness has earned it a large and loyal fan base. (Pokémon Gold & Silver 10/10)

Origin

Marill is a Water/Fairy-type (only Water-type before Generation VI) Pokémon introduced in Generation II, but making its debut in the short movie Pikachu's Vacation. Its similarity to Pikachu caused it to be nicknamed "Pikablu" before it was officially named. It evolves from Azurill when happy enough, and into Azumarill starting at level 18.

Tackle is a Normal-type move with 50 base power and 100% accuracy (35 and 95% before Generation V) and no added effects. It is a very basic move which consist in a simple charge against a single opponent, and it is part of the starting moveset of many Pokémon, including Marill in all games.