Super Smash Bros. Melee

Falco (SSBM)/Dash attack

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< Falco (SSBM)
Revision as of 19:56, November 29, 2014 by Spabble (talk | contribs) (Added hitbox timing data (personally researched))
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Overview

Hitbox duration of Falco's dash attack.

Falco leaps forward and sticks his foot out. This move has a fairly long duration, with moderate startup and ending lag, and the damage and knockback it deals are stronger when it first comes out: 9% for the clean hit and 6% damage for the late hit. The move knocks opponents vertically, and is a good combo move at mid to high percentages, being able to combo into an up tilt or short hopped down aerial. It can also cover options from the opponent and lead into punishes.

Timing

Clean hit 4-7
Late hit 8-17
Interruptible 36
Animation length 39
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible


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