Falco (SSB4)/Up aerial
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Overview[edit]
Falco performs a somersault kick. Unlike other aerials of its type, it starts behind Falco, rather than front. It is slightly disjointed and has low landing lag, and is primarily a combo tool or kill move off the top of the stage. At low percents, a landing up aerial can combo into up tilts, up smash or grab, while at higher percents, it can be followed up into some of his aerials, including when the move isn't used as a landing attack. The damage is also decent, at 10%. Combined with the speed and utility of the move, it makes for a reasonably good asset to Falco's kit.
Update history[edit]
- Startup lag (frame 10 → 7).
- However, its total duration was not fully compensated (FAF 36 → 35), giving it more ending lag.
- Initial auto-cancel (frames 1-6 → 1-3).
- Late auto-cancel (frame 26 → 23).
- Damage (11% → 10%).
- Foot/leg hitbox knockback (27 (base), 100 (scaling) → 35/90).
- Body hitbox knockback (30 (base), 20 (scaling) → 35/90).
- Foot hitbox size (4.8u → 5u).
- Foot hitbox angle (68° → 65°).
- Leg/body hitbox angle (68°/80° → 75°/85°).
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-3 |
---|---|
Hitboxes | 7-11 |
Ending autocancel | 23- |
Interruptible | 35 |
Animation length | 36 |
Landing lag[edit]
Animation length | 15 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|