Super Smash Bros.

Jigglypuff (SSB)/Neutral attack/Hit 1

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< Jigglypuff (SSB)‎ | Neutral attack
Revision as of 04:39, July 7, 2020 by SuperSqank (talk | contribs) (Created page with "{{ArticleIcons|ssb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB64HitboxTableHeader}} {{SSB64HitboxTableRow |id=0 |damage=3% |sd=0 |angle=361 |bk=8 |ks=50 |...")
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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 3% 0 Sakurai angle 8 50 0 105 11 -50 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch
1 0 3% 0 Sakurai angle 8 50 0 105 11 70 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch

Timing

Hitboxes 5-6
Earliest continuable 10
Animation length 17
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point