Super Smash Bros. Melee

Jigglypuff (SSBM)/Neutral attack/Hit 1

From SmashWiki, the Super Smash Bros. wiki
< Jigglypuff (SSBM)‎ | Neutral attack
Revision as of 03:04, March 25, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Jigglypuff's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitbo...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Hitbox visualization showing Jigglypuff's first jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 3% 0 Sakurai angle 8 50 0 3.5154 30 -1.64052 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png s Punch
1 0 3% 0 Sakurai angle 8 50 0 3.5154 30 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png s Punch
2 0 3% 0 Sakurai angle 8 50 0 3.5154 30 1.64052 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png s Punch

Timing

Hitboxes 5-6
Earliest continuable 8
Interruptible 16
Animation length 17
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(LagContinuableS).png FrameIcon(LagContinuableE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(BlankContinuableS).pngFrameIcon(BlankContinuableE).png
Earliest continuable point
Interruptibility
Interruptible