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Pivoting

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Revision as of 19:18, April 28, 2015 by 1337 B33FC4K3 (talk | contribs) (Dash pivots in smash 4 work exactly as they do in Melee. That paragraphs describes actions done out of runTurn which is different than a dash pivot.)
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Marth pivoting a forward smash in Melee.

Pivoting, or DA Dashing, is a technique in Super Smash Bros., Super Smash Bros. Melee, and Super Smash Bros. 4 that lets a character use attacks out of a dash.

In Smash 64 and Melee

In Smash 64 and Melee, the technique is the use of the time frame at which a character turns during a dash; any normal ground options are available as if the character were standing still - smashes, grabs and tilts can occur here without the lag that usually comes from using these attacks after a dash. Normal pivoting is primarily used so that a character can quickly change the direction they are facing whilst not suffering the usual turn-around lag that would occur when doing so. This can allow characters to improve the utility of various moves in certain situations.

The tactic was discovered by Philly Billy.