User:Alex the weeb/Alloy changelog

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< User:Alex the weeb
Revision as of 14:15, August 9, 2021 by Alex the weeb (talk | contribs) (Created page with "==Green Alloy== ===Attributes=== *{{nerf|Alloy cannot shield or dodge}} *{{nerf|Alloy cannot grab ledges}} *{{change|Alloy is larger than Kirby, making it easier to hit, howe...")
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Green Alloy

Attributes

  • Nerf Alloy cannot shield or dodge
  • Nerf Alloy cannot grab ledges
  • Change Alloy is larger than Kirby, making it easier to hit, however some of its attacks have more range.
  • Buff Alloy is considerably heavier (78 → 98).
  • Buff Alloy walks faster
  • Buff Alloy runs slightly faster
  • Nerf Alloy has 1 extra frame of jumpsquat (4 → 5).
  • Buff All of Alloy's jumps go higher, especially its midair jumps. They also do not decay in height with each successive jump.
    • Nerf The higher short hop can make it harder to hit certain opponents with short hop aerials.
  • Nerf Alloy's crouch is much less effective at low-profiling attacks.
  • Change Alloy's fall speed is higher.
  • Change Alloy's gravity is higher.
  • Buff Alloy's air speed is slightly higher.

Ground attacks

  • Jab:
    • Nerf Jab 1 has 2 additional frames of ending lag (FAF 16 → 18).
    • Buff Jab 2 deals more damage (3% → 4%).
    • Nerf Rapid Jab lacks the disjoint that Kirby's has, reducing its range considerably, and making it less reliable.
      • Buff Although, this means it has no sourspot.
    • Change Rapid Jab has a different angle, which lifts opponents off the ground
  • Forward tilt:
    • Buff Forward tilt deals more damage (8% → 9%).
    • Nerf It has noticeably more ending lag (FAF 28 → 33).
  • Up tilt:
    • Nerf Due to Alloy's altered size, its up tilt is much less effective at hitting opponents in front of it.
    • Nerf Up tilt has more ending lag (FAF 21 → 24).
  • Down tilt:
    • Nerf Down tilt lacks the increased damage on its outer hitbox, making it weaker overall (5%/6% → 5%).
  • Dash attack:
    • Change Dash attack only hits once, rather than multiple times. This lowers its maximum damage output (14% → 6%), but makes its damage more consistent.
    • Nerf This hit deals much less knockback, especially at low percents.
    • Change It also launches at a lower angle.
  • Forward smash:
    • Buff Forward smash benefits the most from Alloy's increased size, having noticeably more range.
  • Up smash:
    • Nerf Alloy's up smash is much more susceptible to low-profiling.
    • Nerf The sweetspot is harder to land.
  • Down smash:
    • Nerf Down smash deals less damage (14% → 13%).
    • Nerf The hitboxes appear to have been made smaller to compensate for Alloy's increased size.

Aerials

  • Nair:
    • Nerf Nair has more ending lag (FAF 73 → 80).
    • Nerf It has much more landing lag (10 → 40).
  • Fair:
    • Buff Fair deals more damage (4% (hit 1)/3% (hit 2)/5% (hit 3) → 5%/3%/6%, total 12% → 14%).
    • Nerf It has more ending lag (FAF 44 → 50).
    • Nerf It has much more landing lag (15 → 40).
  • Uair:
    • Buff Uair deals more damage (10% → 11%).
    • Buff Uair deals noticeably more knockback.
    • Change It launches at the Sakurai angle rather than launching upwards, weakening its combo potential, but allowing it to be used to edgeguard.
    • Nerf It has more ending lag (FAF 40 → 48).
    • Nerf It has much more landing lag (10 → 40).
  • Bair:
    • Nerf Bair has more ending lag (FAF 41 → 44).
    • Nerf It has much more landing lag (9 → 40).
  • Dair:
    • Nerf Dair has more ending lag (FAF 55 → 60).
    • Nerf It has much more landing lag (15 → 40).

Grab attacks

  • Change Alloy uses Jigglypuff's forward throw, but it deals 8% damage like Kirby's.
  • Change Alloy uses Jigglypuff's up throw, but it deals more knockback, being similar in strength to Kirby's.
  • Change Alloy uses Jigglypuff's back throw, but it deals 8% damage like Kirby's, and its knockback is like Kirby's as well.

Specials

  • Nerf Alloy cannot use neutral special.
  • Nerf Alloy cannot use side special.
  • Nerf Alloy cannot use up special.
  • Nerf Alloy cannot use down special.
  • Nerf Alloy cannot use Final Smash. Attempting to do so will freeze it in place on the ground or lock it into an inactionable airborne state in the air until it is hit.