Bayonetta (SSBU)/Down special
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Overview
Update History
Witch Time's duration scaling is lower (40 → 30).
Witch Time's regeneration per frame is slower (0.04 → 0.03).
- Bug: A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and becoming extremely long under certain circumstances.
Fixed the Witch Time slowdown glitch.
Witch Time has a longer counter window (frames 8-21 → 8-27) and grants more intangibility (frames 8-17 → 8-23). The Bat Within window takes place later (frames 18-29 → 24-35) without changing the move's total duration, reducing its ending lag.
Witch Time regenerates faster (0.03 → 0.04).
Timing
Counter
Intangibility | 8-23 |
---|---|
Counter | 8-27 |
Bat Within | 24-35 |
Interruptible | 67 |
Animation length | 66 |
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![]() Lag time |
![]() Vulnerable |
![]() Counter |
![]() Intangible |
![]() Interruptible |
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