Super Smash Bros. Ultimate

Inkling (SSBU)/Dash attack

< Inkling (SSBU)
Revision as of 16:31, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Inkling (SSBU)/Dash attack": Bot: Unprotecting a list of files)
Hitbox visualization showing Inkling's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% 1.0   Standard 110 43 0   4.0 top 0.0 7.0 4.0 to 6.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 1.0   Standard 100 43 0   3.0 top 0.0 7.0 4.0 to 6.0 1.0× 1.0× 0%               Kick   All All            
All hitboxes have a 1.5x shieldstun multiplier.

Timing

Clean hit 8-9
Late hit 10-13
Interruptible 36
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible