Gale Boomerang
Gale Boomerang | |
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Link using the Gale Boomerang in Smash 4. | |
User | Link |
Universe | The Legend of Zelda |
Article on Zelda Wiki | Gale Boomerang |
Gale Boomerang (疾風のブーメラン, Hurricane's Boomerang) is a special move used by Link.
Overview
The Gale Boomerang from The Legend of Zelda: Twilight Princess replaces Link's boomerang in Super Smash Bros. Brawl and Super Smash Bros. 4.
The Gale Boomerang is a useful tool for spacing opponents. One can tap the control stick while doing this move to increase its range, and tilt the stick up or down to aim it towards those directions. If the player dodges the Boomerang as it comes back to them, it will continue flying and curving towards the direction they dodged in. Link can only have one Boomerang on screen at any time; trying the attack again while a boomerang is out only results in Link doing his boomerang throwing animation without actually throwing anything.
The Gale Boomerang drags opponents towards Link, dealing no damage at all. If used properly, the player can string a number of different attacks following the boomerang's retrieving tornado. Link's side standard smash would be the most favorable attack of choice, as it would cancel the knockback allowing the second hit to connect. Link's down smash - if used with correct timing - can also damage opponents with both hits, causing a significantly larger amount of damage. Care has to be taken with this technique, though; as the Gale Boomerang doesn't do damage while dragging opponents, the opponent can also take the chance to prepare their own attack while being drawn towards Link. The Gale Boomerang is also capable of throwing large items forward and bringing small items toward Link.
If reflected, the Gale Boomerang automatically enters the second phase of its attack, meaning Link cannot be hurt by it, only pushed away by it.
The move can be used to perform Gale Guarding. If timed perfectly, one can ride atop on the Gale Boomerang.
Interestingly, the Gale Boomerang seems to cancel the landing lag from any of Link's aerial attacks if it returns to Link while he is on the ground after an aerial attack, most noticeably, his down aerial.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
Link
1. Gale Boomerang | 2. Boomerang | 3. Ripping Boomerang |
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"Deals damage on its way out, and can pull opponents towards you on its way back." | "A normal boomerang with good attack power, but it won't pull opponents." | "A short-ranged boomerang that passes through opponents, dealing multiple hits." |
- Gale Boomerang: Default.
- Boomerang: A variation that lacks the wind effect, functioning identically to games prior to Brawl. It is stronger than the default version, but it loses the ability to pull objects and opponents towards Link.
- Ripping Boomerang: A short-range boomerang that passes through opponents, dealing multiple hits.
- In Super Smash Bros. for Wii U, this variation is a Challenge unlock, only obtainable by scoring at least 50 KOs in Endless Smash while playing as Link.
Origin
Boomerangs have been one of Link's main weapons since the very first The Legend of Zelda game; while generally inferior to the Bow as a means of indirect attack, it is reusable, capable of pulling items back to Link, stuns enemies, and triggers switches, making it more of a tool than a true offensive weapon; enemies such as Goriyas also possessed boomerangs as their main weapons as well. Some weak enemies could be defeated using the boomerang, and in some games the boomerang was capable of cutting down objects.
In The Legend of Zelda: Twilight Princess, the traditional Boomerang is replaced by the Gale Boomerang, which had the ability to summon tornado-like gales. The Gale Boomerang has the same uses as the traditional Boomerangs from the other Zelda games, but the Gale Boomerang could additionally turn fans and put out fires. The item pulling effect is not used in the Smash Bros. series.
Gallery
Link using the Gale Boomerang in Super Smash Bros. for Wii U.