Super Smash Bros. 4

Bowser (SSB4)/Forward tilt

< Bowser (SSB4)
Revision as of 15:48, January 10, 2018 by Zeckemyro (talk | contribs)
Bowser forward tilt hitbox visualization
BowserFTiltUp.gif
BowserFTilt.gif
BowserFTiltDown.gif
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Hitboxes

This move can be angled up, forward, or down, but all three angles have the same properties.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0   45 83 0 5.5 16 5.1 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 12% 0   45 83 0 4.0 16 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 12% 0   45 83 0 4.0 16 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Hitboxes 10-14
Arm intangible 10-14
Interruptible 38
Hitboxes                                                                             
Arm                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible