Roy Koopa doesn't have a cool-looking sword. Awesomelink234 Getting down to editing~ 18:48, 27 June 2017 (EDT)
Here comes our boi! ChuckNorris 17:44, 29 June 2017 (EDT)
I like his playstyle more. A51Trooper 05:07, 1 July 2017 (EDT)
Half Votes
No contest.—Preceding unsigned comment added by Mapword (talk • contribs) 19:56, 28 June 2017 (EDT)
Comments
How surprising to see another Roy match within less than a month. Sorry. Just wanted to say hi. MHStarCraft 15:52, 24 June 2017 (EDT)
I do try to not have a combatant show up again too quickly, but it's not always possible amongst all the other considerations. ToomaiGlittershine The Researcher 16:17, 24 June 2017 (EDT)
These two vehicles travel the lands once called Hyrule and carry tussles with them - what's the favoured fighting transport?
Votes for Pirate Ship
The Pirate Ship debuted in Brawl and returned in Super Smash Bros. for Wii U as a DLC arena. It first appeared in Wind Waker so, this is a great place to travel the sea and have a battle. Dragonfirebreath25 (talk) 10:16, 1 July 2017 (EDT)
I hate the 3DS version so... Alex Parpotta (talk) 19:05, 1 July 2017 (EDT)
Pirate Ship has a more realizable layout. I don't like having to move 100 meters horizontally and deal with caves of life. DracoRex,Creator of the Land 19:08, 1 July 2017 (EDT)
Has one of my favorite Omega forms, that's for certain. And I'm always down for a bit of Brawlstalgia. Nymbareand his talk 22:06, 2 July 2017 (EDT)
Hah Wind Waker vs Spirit Tracks? No contest. SerpentKing 23:36, 4 July 2017 (EDT)
I have always liked Pirate Ship. A51Trooper 19:13, 5 July 2017 (EDT)
Which variant of random challenges is preferred: short bursts of cheap events, or a long road with much higher risk and reward?
Votes for Master Orders
Personally, I always found Crazy Orders limiting. I appreciate being able to "re-roll" the events on Master Orders for free without having to pay to get in. Miles (talk) 13:32, 15 July 2017 (EDT)
Slightly less rage-inducing when you lose. ChuckNorris 18:09, 21 July 2017 (EDT)
Votes for Crazy Orders
Bigger rewards, moar thrilling, potential to get trophies as well, and you actually get to fight Crazy Hand (and Master Hand if you're skilled enough) at the end. Plus, you can potentially more reliably end up with more gold than you started with, due to the HUGE cash prizes in later rounds. Alex Parpotta the flying lobster! 12:23, 15 July 2017 (EDT)
In Crazy Orders, you actually get stuff way more faster than you would with crappy Master Orders. I've never liked Master Orders, either. (Also, I find Crazy Orders "funner" too) Kirby's Crazy Appetite ~ 12:41, 15 July 2017 (EDT)
Bigger rewards is better! Crazy Orders is awesome! More fights means more prizes! Dragonfirebreath25 (talk) 12:47, 15 July 2017 (EDT)
The closest thing to Classic Mode from previous games. ZeldaStarfoxfan2164 (talk) is made in America 13:32, 15 July 2017 (EDT)
More rewarding. SmashMaster 13:07, 16 July 2017 (EDT)
A perfect compensation for the disappointment that is Smash U's Classic mode, and compared to Master Orders, something more than just Special Smash with rewards. DracoRex,Creator of the Land 21:45, 21 July 2017 (EDT)
Greater thrill, greater challenges, and just overall greater. Harder to master, easier to get crazed over. Everyman Or Nobody? (talk) 15:15, 23 July 2017 (EDT)
Much more exciting, you can go for significantly longer and get many more rewards, you can also use Crazy Orders Passes to get in for free unlike Master Orders, and they are easy to get due to Classic and All-Star.Sm4shmeister (talk) 11:05, 26 July 2017 (EDT)
Half-votes
Risker, more exhilarating and a way better use for all that hard earned gold! Go Crazy Orders! —Preceding unsigned comment added by Skittles03 (talk • contribs) 12:56, 15 July 2017 (EDT)