Fire
Fire | |
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Fire in Super Smash Bros. for Wii U. | |
User | Mr. Game & Watch |
Universe | Game & Watch |
“ | When Mr. Game and Watch is in danger of falling, Fire calls out a rescue brigade to send him skyward once more. | ” |
—Mr. Game and Watch's trophy description in Melee |
Fire (ファイア, Fire) is Mr. Game & Watch's up special move.
Overview
Two firefighters appear under Mr. Game & Watch, then use their fire rug to bounce him upwards. Since Super Smash Bros. Brawl the firefighters have a slight push effect around them. Mr. Game & Watch deals 6% damage and decent knockback to whatever he hits on the way up, but not on the way down.
At the peak of the jump, in Super Smash Bros. Melee, Mr. Game & Watch becomes helpless; since Super Smash Bros. Brawl he instead opens a parachute (previously his neutral aerial) which slows down his descent. This state can be interrupted by using any other attack; in particular, Mr. Game & Watch's down aerial makes him fall at a very high speed, giving him a unique movement option. Canceling the parachute as soon as it opens (at the peak of the ascent) results in Mr. Game & Watch fast-falling, allowing for mindgames. However, once interrupted Fire cannot be used again before landing.
If a CPU Mr. Game & Watch uses this attack and fails to recover, it will often spam Judge until the blast line is crossed. In Brawl, this can be used to perform the parasol glitch.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Fire | 2. Heavy Trampoline | 3. Trampoline Launch |
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"Launch into the air and open a parachute, allowing you to glide down." | "Lower vertical distance, but you do more damage on the way up." | "Launches you and any foes next to you in the air. No parachute included." |
- Fire: Default.
- Heavy Trampoline: Does 12% damage. Less vertical recovery, only has a hitbox at the very beginning of the launch (not on the way up) and includes the parachute.
- Trampoline Launch: Does 10% damage, 16% if it hits at the start. More vertical recovery, is faster and has a powerful hitbox on the way up. Doesn't include the parachute.
Origin
Fire is a Game & Watch game where one takes the role of two firefighters trying to save people from a burning building. Various people jump out of various floors at various speeds, and it is the player's job to make sure that he or she uses the fire rug to bounce the people into the awaiting Ambulance at the other side of the screen.
The parachute property introduced in Brawl as part of the move (which was used in Melee as a neutral-aerial attack) comes from a game called Parachute, where a person in a rowboat tried to catch skydiving paratroopers from a helicopter to prevent them from falling into water.
Gallery
- FireMelee.jpg
Fire in Melee, as seen in the Congratulations picture upon completing Adventure Mode.
Fire in Super Smash Bros. for Nintendo 3DS.
Floating with the parachute in Super Smash Bros. for Wii U.