Super Smash Bros. 4

Dragon Fang Shot

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Dragon Fang Shot
Corrin Dragon Fang Shot.jpg
Dragon Fang Shot in Super Smash Bros. for Wii U.
User Corrin
Universe Fire Emblem

Dragon Fang Shot (竜穿射, Dragon Fang Shoot) is Corrin's neutral special move. Corrin transforms his free arm into a draconic mouth that fires an electrocuting blast of water at the opponent. The move can be charged but not stored.

The water projectile paralyzes opponents for a period of time depending on charge. Corrin invariably follows up the blast with a "bite" from his arm; if the blast was fully charged, the bite can optionally be charged as well by continuing to hold the button. This allows for an easy and powerful followup on nearby opponents. The damage and launch power of both the blast and the bite increase the longer the button was held: the water blast ranges from 4%-13%, and the bite ranges from 10%-20%. This projectile can be absorbed by Ness's, Lucas's, Mii Gunner's, and Mr. Game & Watch's down specials.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Dragon Fang Shot
Dragon Fang Shot
"Corrin's dragon arm shoots a paralyzing projectile and then bites the enemy. Can be charged up."
  1. Dragon Fang Shot: Default.

Like the other DLC characters, Corrin currently lacks custom move variations.

Origin

In Fire Emblem Fates, the Nohr Prince and Nohr Princess classes have access to the skill Dragon Fang, which allows the user to transform parts of their body (if not currently wielding a Dragonstone) to attack. This move comes from the final part of the attack while in the class with the addition of the biting attack.

Gallery

Trivia

  • This is the only chargeable special move in the series that can be charged twice to power two different moves (the projectile and the bite).