From SmashWiki, the Super Smash Bros. wiki
The Rules menu is a set of options available in Versus Mode in all of the Super Smash Bros. games.
Rules
Rule
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Description
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Rule: Time |
Players gain one point for each KO and lose one point for each fall. The player or team with the most points when time runs out is the winner. The time limit can be set to any number of minutes from 1 to 99, or to infinite.
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Rule: Stock |
Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner.
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Rule: Coin |
Smash coins are produced when players are damaged. The player or team with the most coins when time runs out is the winner.
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Rule: Bonus |
The player or team with the most points' worth of bonuses when time runs out is the winner.
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Handicap
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- SSB and Melee: Changes knockback given and received by each player, on a scale from 1 to 9.
- Brawl and SSB4: Sets each player's damage percentage at the beginning of each stock, from 0% to 300%.
Setting this to Auto sets each player's handicap based on previous wins and losses.
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Damage Ratio |
Sets how much knockback is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from .5 to 2.0., in increments of .1.
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Stage Choice: Choose |
Any player can select the stage to play on.
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Stage Choice: Random |
Stages will be picked randomly.
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Stage Choice: Turns |
Players take turns to choose stages, starting with Player 1.
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Stage Choice: Ordered |
Stages are played in a set order.
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Stage Choice: Loser's Pick |
The loser of the match gets to pick the next stage.
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Item Switch |
Sets which items can appear in the match. The item spawn rate can be set to None, Low, Medium, or High. Melee also includes the choices of "Very Low" and "Very High".
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Character customization |
Set fighters created in Custom on or off.
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More Rules
In Brawl and Super Smash Bros. for Nintendo 3DS, the More Rules section must be unlocked by getting a total of 200 KOs in versus matches.
Rule
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Description
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Stock & Time |
Sets the time limit for stock matches.
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Team Attack |
Sets whether characters on the same team can damage each other. Disabled by default.
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Pause Function |
Sets whether players can pause during gameplay.
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Score Display |
Displays players' scores on the screen in a timed match. Disabled by default.
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SD Penalty |
Selects how many points a player loses upon self-destructing: 1 point, 2 points or no points.
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Damage Gauge |
Shows the Damage percentage of each player. Enabled by default.
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Random Stage Switch |
Sets which stages can be chosen when the stage choice is set to Random. Unlocked when all stages are unlocked.
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Gallery
The default rules screen in Super Smash Bros without Item select unlocked.
The default rules screen in Melee.
The default "More Rules" screen in Melee, with Random Stage Select unlocked.
The default rules screen in Brawl.
The default "More Rules" screen in Brawl, with Random Stage Select unlocked.
The default rules screen in the 3DS version of Smash 4.