Super Smash Bros.

List of regional version differences (SSB)

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Revision as of 03:51, September 9, 2012 by KoRoBeNiKi (talk | contribs) (→‎Fox)
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JPN to NTSC changes

General

  • More DI ability
  • More freeze frames for attacker
  • Altered, less realistic sound effects

Captain Falcon

  • Runs slightly faster.
  • Shorter jumps.
  • Forward tilt deals 1% less damage.
  • Falcon Dive covers less distance.

Fox

  • Down tilt deals 2% more damage.
  • Down smash has a more vertical angle. It also has the ability to send the opponent straight up if the opponent is right next to Fox (around Fox's hips when d-smash is used)
  • Blaster deals 1% more damage and has less knockback.
  • Fire Fox deals 3% more damage, but has far less knockback and does not have invincibility frames.
  • Reflector has a different projectile damage multiplier and deals more knockback.

Jigglypuff

  • Down smash has more range on both sides.
  • Rest does 6% more damage.

Kirby

  • Up smash and down smash both deal 2% less damage.
  • Up air deals 2% less damage on the clean hit and 1% less on the middle hit.
  • Forward throw has a more diagonal angle.
  • Final Cutter covers less distance.
  • Stone deals 2% less damage.
  • Rolls are shorter.

Link

  • Sword slightly shortened.
  • Shorter jumps.
  • Up tilt deals 5% less damage.
  • Up smash deals 2% less damage (total).
  • Neutral air has more knockback and a more diagonal angle.
  • Forwrad air deals 1% less damage in spots.
  • Back air's first hit strikes 1 frame slower; second hit has a more diagonal angle.
  • Down air deals 2% less damage.
  • Boomerang covers less distance.
  • Spin Attack does 1% less damage in spots and covers less distance in the air.
  • Bombs have less damage and more knockback.

Luigi

  • 12% larger.
  • Shorter jumps.
  • Fireball does 1% more damage and doesn't travel as far.
  • Super Jump Punch gains more distance and has less knockback.
  • Rolls travel farther.
  • Throws have been switched.

Mario

  • 12% larger.
  • Fireball does 1% more damage and doesn't travel as far.
  • Super Jump Punch gains more distance.
  • Rolls travel farther.

Ness

  • Up tilt has more knockback but deals 1% less damage.
  • All smash attacks deal 2% less damage.
  • Up air deals 2% less damage.
  • PK Fire deals a total of 9% more damage.
  • PK Thunder 2 deals 5% less damage, lasts for less time, and has more landing lag.

Pikachu

  • Dash attack has more knockback.
  • Forward smash has more range.
  • Thunder Jolt covers less distance.

Yoshi

  • Slightly smaller first jump.
  • Faster air speed.
  • Down smash does 1% more damage.

References

SmashBoards SSB64 main thread

NTSC to PAL (AUS) changes

General

  • Kirby's Fun Pak referred to as Kirby's FAN PAK
  • Star Fox referred to as STARWING
  • Star Fox 64 referred to as LYLATWARS

PAL (AUS) to PAL (EUR) changes

General

  • The language can be set to English, French or German

See also