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Priority is a property of hitboxes in the Super Smash Bros. series that defines their behaviour when interacting with other hitboxes. The mechanics of normal priority state that two attacks will cancel each other out if they deal similar damage (within 8%), whereas otherwise one attack will overpower and go through the other - aerial attacks, however, are not completely interrupted. Certain hitboxes also have transcendent priority, which prevents them from colliding with other attacks, for example, the hitboxes of Fox's lasers cannot be canceled by attacks. The term "priority" is often - technically incorrectly - used as a measure of an attack's hitbox location and timing. (more...)
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Weekly in-game event: Fungi Fever!
- 17 February 2025
![Super Smash Bros. Ultimate](https://ssb.wiki.gallery/images/thumb/9/9b/SSBU_Icon.png/16px-SSBU_Icon.png)
- The third Ultimate tier list has been unveiled.
- 17 February 2025
![Super Smash Bros.](https://ssb.wiki.gallery/images/thumb/1/1e/SSB64_Icon.png/16px-SSB64_Icon.png) ![Super Smash Bros. Melee](https://ssb.wiki.gallery/images/thumb/e/ea/SSBM_Icon.png/16px-SSBM_Icon.png) ![Super Smash Bros. Brawl](https://ssb.wiki.gallery/images/thumb/7/7c/SSBB_Icon.png/16px-SSBB_Icon.png) ![Super Smash Bros. Ultimate](https://ssb.wiki.gallery/images/thumb/9/9b/SSBU_Icon.png/16px-SSBU_Icon.png)
- At GENESIS X2, Hurt, acola, and Zomba take 1st, 2nd, and 3rd place respectively in Ultimate singles; Lux takes 1st place in Brawl singles; Hungrybox, Trif, and Wizzrobe take 1st, 2nd, and 3rd place respectively in Melee singles; Josh Brody takes 1st place in Smash 64 singles. Kurama & Lui$ take Ultimate doubles; Jmook & Cody Schwab take Melee doubles; Josh Brody & Shears take Smash 64 doubles.
- 31 January 2025
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- The SSBMRank 2024 has been unveiled.
- 19 January 2025
![Super Smash Bros. Ultimate](https://ssb.wiki.gallery/images/thumb/9/9b/SSBU_Icon.png/16px-SSBU_Icon.png)
- At Sumabato SP 55, Miya, Doramigi, and Snow take 1st, 2nd, and 3rd place respectively in Ultimate singles.
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Did you know...
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- ...that the announcement of Steve's inclusion in Ultimate caused such a traffic spike on Twitter that it caused the site to be temporarily inaccessible, being only the second time with the first being Michael Jackson's death in 2009?
- ...that the damage output of some attacks had decimals since Melee, but it wasn't until Ultimate that the decimal output would be displayed in-game as a tenth?
- ...that it's possible to play Crazy Orders to 100 or more turns, although the turn counter is capped at 99?
- ...that in Ultimate, using Palkia to flip the Coliseum and Training stages on a fixed camera triggers afterimages due to exposing negative space?
- ...that Brawl's adventure mode, The Subspace Emissary, has 104 cutscenes compared to Ultimate's World of Light's 7?
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