Event 41: The FINAL Final Battle
Single Event 41 The FINAL Final Battle | |
---|---|
Official description | It's the REAL final battle! |
Character(s) used | Choose (3 lives) |
Allies | None |
Opponent(s) | Giant Mario (3 lives) Snake (3 lives) Sonic (3 lives) |
Stage(s) | Final Destination |
Music | {{{music}}} |
Availability | Unlockable |
The FINAL Final Battle is the forty first and final event match in Brawl. In this final event match, The player is pitted against Snake, Sonic, and Giant Mario. The player must knock out all three of these foes to win this event match. The foes will team up on the player's character and cannot harm each other in this event. The event pays slight homage to Melee's final event, Event 51: The Showdown, seeing as the player is given to face two characters and one sized/overpowered version of the third one on Final Destination.
Strategies
Use projectiles to build up damage, then KO one of the characters with a smash attack. Giant Mario should be KO first as he causes the most trouble. Kirby can get some quick KO's using down-b. Another strategy is to spam Shuttle Loops, edgehogs, and forward airs with Meta Knight, and to use forward air and forward smash a lot with Marth. Ike is another big choice for this event, his strength can easily take them out. Both Marth and Ike's counters help a lot in this battle. With three enemies against you, spamming down B isn't exactly frowned upon. Another strategy is to stay in the middle of the stage so you won't be KO'd so easily. If you choose mid-air combat be careful, Giant Mario's aerials can kill at low percents. Bowser might be a nice choice due to his strong attack power and weight.
Be careful of C4 and landmines, even after Snake is KO'd you will still have to watch for the explosions. Sonic's speed and quick attacks are annoying but he will rarely KO you, but be careful as he sets you up for Mario's smash attacks while building damage. Mario normally just uses forward smash, forward tilt and aerial attacks, he will even aim them down or up so don't think you can evade his range, throwing him off the edge then edge-hogging can lead to early KO's.
Zelda
Zelda is also a good choice for this match, as her f-air is easily sweet-spotted on the Giant Mario. This functions very much like Jigglypuff's rest does in Melee's event 51, with the added bonus of not making Zelda vulnerable afterwards. Once Giant Mario is dispatched, focus on Snake. His height makes him susceptible to Zelda's f-air as well, but it is harder to hit. Other moves that work quite well on Snake are Zelda's dash attack and up-tilt. Sonic is the hardest match up for Zelda, and switching to Sheik can help diminish Sonic's speed advantage. However, if the player stays as Zelda, make good use of her down smash, as it comes out incredibly fast and has high priority. This, along with Nayru's Love can stop Sonic from rushing you with constant speed attacks. The AI is very poor at dodging Din's Fire, so once Sonic has been knocked far enough off stage, he can be finished with a few well place shots.
Mario
With Mario there is an easy way to complete this event. Just grab the ledge and do the Edge Cape-Cancel technique. Giant Mario eventually will self-destruct. After he's out, the other two should be easy to knock out. Sometimes Snake will also fall to his death with this. If someone attacks you while you are performing this technique, use a Super Jump Punch to grab the edge and continue. This can take some time but it is possible to pass this event without losing a stock using this strategy.
Lucas
Lucas is exceptionally well in this battle. Using his down strike as well as his PK Thunder repeatedly on himself will allow him to defeat all 3 fighters at once. This method can even defeat Giant Mario real easy, leaving Snake and Sonic to do as you see fit.
Kirby
Kirby is one of the easiest players with whom you can beat this event. Simply float off of the side of the platform and wait for Giant Mario to try his Meteor Smash (Fair) on you (it won't take long at all, especially not at your location). The overall lag of this move is enough to take him off the bottom of the screen. Once Mario's finished, you can simply treat the event like a 1v2.
Pikachu
This assumes you are using a Gamecube controller on default configuration.
At the start of the match, run LEFT off the stage and grab the ledge. Then repeat this process: 1. Drop off the ledge. 2. At just the right time press X to jump. Don't jump above the ledge, unless you want a KO from Giant Mario, but don't jump too low. 3. Right after you start the jump, press Down+B to use Thunder. This should hit any foes jumping down to meteor smash you to death. When the thunder touches you, you'll get a short boost in the air, helping with the last part. 4. Use Quick Attack (Up+B) to get back to the ledge. 5. Repeat. Snake and Sonic can do almost nothing about this (even Snake's missile is destroyed by Thunder!), but Giant Mario's Cape can cause the thunder to hurt you. Don't worry, though, you can always Quick Attack back to the ledge. He will usually do this if he's in the air, so skip steps 2-3 if he's recovering. If you're lucky, Giant Mario will jump down, attempt to hit you, get hit by the thunder, and bounce off the underside of the stage to his death. After he's done for, this is a breeze.
Trivia
- Mario, Sonic, and Snake are official mascots of Nintendo, Sega, and Konami respectively.
- Mario is probably giant for a number of reasons: to make the event more like Melee's event 51 (with Mario taking the place of the enormous Giga Bowser), to represent the greater number of Nintendo characters present in the game, to allude to Mario's mushroom-based size changes, or simply as a joke saying that Mario is superior to Snake or Sonic.