Falco (SSBU)/Neutral special
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Overview
Hitboxes
Timing
Grounded
Loop points | 3-4, 29-30 (loop frames: 26) |
---|---|
Repeat window | 2-17 |
Laser | 8-34 |
Interruptible (from release) | 42 (13) |
Animation length (from release) | 63 (34) |
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Aerial
Loop points | 3-4, 26-27 (loop frames: 23) |
---|---|
Repeat window | 2-15 |
Laser | 7-33 |
Interruptible (from release) | 39 (13) |
Animation length (from release) | 60 (34) |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Loop point |
![]() Continuable |
![]() ![]() Prop event |
![]() Interruptible |
Differences for Kirby's Copy Ability
The aerial version has a shorter animation (60 frames → 57), allowing Kirby to fast fall, grab ledges, and activate a held Assist Trophy earlier after using it.
However, the grounded version conversely has a longer animation (63 frames → 66).
Parameters
These parameters also apply to the lasers fired from Falco's back throw, up throw, and down throw, with the only difference being the trajectories they are fired at.
Laser offsets | [6, 1] |
---|---|
Travel speed | 4.6 |
Lifetime | 27 frames |
Friction | 0 |
Initial length | 3 |
Maximum length throughout travel | 11.25 |
Can pierce opponents? | No |
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