Fox (SSBM)/Forward aerial
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Overview
Fox does five consecutive kicks in front of himself. The move has a rather long duration, which can lead to cause occasional SDs. It has a slightly higher hitbox than neutral aerial, making it useful in certain situations. Forward aerial can mix up DI, and tack on damage at early percentages. It can also be a decent combo extender, like weak back aerial or neutral aerial. It has a couple of key uses:
- As a followup from Fox's up throw against fastfallers, as its low knockback will often leave them close enough to allow for a reaction tech chase. - As a combo filling tool against floaties, who can often be hit with multiple hits as Fox rises with a jump, sometimes allowing for a combo into an uptilt or upsmash.
Hitboxes
Timing
Attack
Initial autocancel | 1-5 |
---|---|
Hitboxes | 6-8, 16-18, 24-26, 33-35, 43-45 |
Ending autocancel | 49- |
Interruptible | 53 |
Animation length | 59 |
Landing lag
Animation length | 22 |
---|---|
L-cancelled animation length | 11 |
Normal | ||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Interruptible |
Similar moves