Zelda (SSBM)/Down throw
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Overview
Throw data
Hitbox
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 2% | 0 | ![]() |
0 | 100 | 25 | 5.859 | 0 | 0.0 | 0.0 | 0.0 | ![]() |
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Throw
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 2% | ![]() |
80 | 42 | 0 | ![]() |
Release | 3% | ![]() |
40 | 100 | 0 | ![]() |
Timing
Invincibility | 1-8 |
---|---|
Hitbox | 24-25, 30-31, 36-37, 42-43 |
Throw Release | 50 |
Animation length | 57 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |