Talk:Spirit/Archive 1

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Fighter Spirits?

Sakurai mentioned, and brought up a item in the shop called a "Fighter Spirit". In this case it was daisy, using her artwork for a mario party game. Can someone translate what he was saying at that moment and get a better idea of what fighter spirits are? Mindinaprogram (talk) 03:00, 4 November 2018 (EST)mindinaprogram

Document

There is a document that contains some of the current spirits https://docs.google.com/document/d/1IWYbSlTZ9lxXjjZFXetT3Y4irOTMl3KPCpToExcZBf0 --99.203.31.68 11:13, 11 November 2018 (EST)

Pages for Spirit Characters

Some people have been adding new pages for characters that appear only as Spirits (like Lapras), and apparently some that weren't confirmed yet. If the Spirits are confirmed to be in Ultimate, they should only be added to character pages that already exist (Such as Kat & Ana and Ashley), or if they appear in some other way in the game outside of Spirits Mode and World of Light (Like Cappy). Any others should probably wait until after Ultimate comes out so it can be better discuss when we have the info to based it upon. Wolff (talk) 18:54, 16 November 2018 (EST)

Files names

I'd rather like having SPI-#CharacterName.png than generic #CharacterName.png files. I think I'm not the only one. We should also consider categories. - Hugman [ User page | Contributions ] 14:48, 21 November 2018 (EST)

Support Spirits

According to my observation:

  • Support Spirits no types, battle is enemy's type, because unlocking character also have.
  • Spirits's ability has many icons, may indicate abilities are divided into different types.
  • Support Spirits have "cost", represents the number of Support Slots it need.--Tyughvbnsi (talk) 04:41, 24 November 2018 (EST)

Unlocking Spirits through save data

Nintendo just revealed that anyone who has save data for "Let's Go Pikachu" or "Let's Go Eevee" on their Switch will unlock Partner Pikachu or Partner Eevee as Spirits for Ultimate. Is there a section one can add about this information? 97.88.58.90 13:08, 2 December 2018 (EST)

If the pages aren't protected, you can add it yourself. If you're asking where to go for it, I'm not sure, but I dare say the Pokémon Spirits page would be a good start. Black Vulpine of the Furry Nation. Furries make the internets go! :3 17:41, 2 December 2018 (EST)
I'm gonna assume it gets put under "Conditions", so if it's not true, then just...y'know, put it elsewhere or whatever, yo. Hope we're all cool. 97.88.58.90 22:12, 2 December 2018 (EST)


Spirit page proposal

Hello. Before I start adding the template (I already have all the information to finish all the spirit pages) I'd like to summit the proposal found right now in the Sandbox as an idea on how to show and organize this pages. I think that the spirit battle information is different from the information of the spirit itself so it could be moved. Anyways, not sure where to post this discussion or if imporvements should be made to my idea. GamblerMario (talk) 18:14, 17 December 2018 (EST)

Please redirect any comments to the ongoing discussion in the Sandbox page. Thanks. GamblerMario (talk) 18:23, 17 December 2018 (EST)

Kirby Spirits?

Okay, HOW did Galeem create Kirby clones for Spirits to use if Kirby escaped from his attacks? 97.88.58.90 22:47, 17 December 2018 (EST)

We know that Galeem can create different puppet fighters from a single character (i.e. Zero Suit Samus from Samus), and it's heavily implied (if not outright stated) that Meta Knight is the same species as Kirby. Maybe these aren't actually Kirby puppet fighters, but instead unmasked "zero suit" Meta Knight puppet fighters that are therefore indistinguishable from Kirby puppet fighters? I dunno, I'm just spitballing. The developers probably didn't think too hard about this, and it's likely just gameplay/story segregation at work. --PeabodySam (talk) 23:10, 17 December 2018 (EST)
Not the place for this. DryKirby64 (talk) 23:27, 17 December 2018 (EST)
Then where are we allowed to talk about this? 97.88.58.90 11:17, 18 December 2018 (EST)

Spirits all information

Was thinking on updating all the spirit pages since I took the time to reap the info, but I got bored and want to avoid wiki wars. Since I can't create an User space page, here it is for use as any see fit:


Just missing Base Att and Base Def for: Young Zelda, Master Hand, Crazy Hand, Dharkon and Galeem GamblerMario (talk) 15:08, 18 December 2018 (EST)


Added the missing base stats to the table. DevNode (talk) 12:18, 30 December 2018 (EST)

Stats for Moblin & Bokoblin were switched. Corrected. DevNode (talk) 11:35, 15 January 2019 (EST)

# Name Type Series Class Type Slots Att Def Ability Icon Ability Enhancement
0001 Mario Fighter Super Mario
0002 Builder Mario Fighter Super Mario
0003 Mario (Wedding) Fighter Super Mario
0004 Luigi Fighter Super Mario
0005 Peach Fighter Super Mario
0006 Daisy Fighter Super Mario
0007 Bowser Fighter Super Mario
0008 Dr. Mario Fighter Super Mario
0009 Rosalina Fighter Super Mario
0010 Bowser Jr. Fighter Super Mario
0011 Iggy Fighter Super Mario
0012 Wendy Fighter Super Mario
0013 Lemmy Fighter Super Mario
0014 Roy (Super Mario Bros.) Fighter Super Mario
0015 Larry Fighter Super Mario
0016 Ludwig Fighter Super Mario
0017 Morton Fighter Super Mario
0018 Super Mushroom Support Super Mario ★★ Advanced B 1 [I] Stats [Up] after Eating
0019 Fire Flower Support Super Mario ★ Novice B 1 [I] Fire Flower Equipped
0020 Super Star Support Super Mario ★★★ Ace B 2 [V] First-Strike Advantage
0021 Metal Mario Primary Super Mario ★★★ Ace D 1 510 2042 [W]+2 Weight [Up]
0022 Boo Mario Support Super Mario ★ Novice B 1 [M] Lightweight
0023 Rock Mario Support Super Mario ★★ Advanced B 1 [A] Physical Attack [Up]
0024 Gold Mario Support Super Mario ★★★★ Legend B 3 [D] Super Armor
0025 Fox Luigi Support Super Mario ★★★ Ace B 1 [M] Easier Dodging
0026 Flying Squirrel Toad Support Super Mario ★★ Advanced B 1 [A] Toss & Meteor
0027 Baby Peach Support Super Mario ★★ Advanced B 1 [D] Air Defense [Up]
0028 Cat Princess Peach Primary Super Mario ★★★ Ace D 3 1610 1371 [W]-2 Weight [Down]
0029 Peach (Wedding) Support Super Mario ★★★ Ace B 2 [H] Critical-Health Healing
0030 Bowser (Wedding) Primary Super Mario ★★★ Ace G 2 1836 988 [None]
0031 Toad Primary Super Mario ★★ Advanced G 3 630 801 [E] Can Be Enhanced at Lv. 99 Captain Toad
0032 Captain Toad Primary Super Mario ★★★ Ace G 3 1484 1545 [I] Item Gravitation
0033 Toadette Master Super Mario
0034 Toadsworth Support Super Mario ★ Novice B 1 [I] Ramblin' Evil Mushroom Equipped
0035 Waluigi Primary Super Mario ★★★ Ace N 3 1787 962 [A]+2 Foot Attack [Up]
0036 Goomba Primary Super Mario ★ Novice N 2 361 361 [A]+2 Foot Attack [Up]
0037 Koopa Troopa Support Super Mario ★ Novice B 1 [I] Green Shell Equipped
0038 Hammer Bro Primary Super Mario ★★ Advanced G 1 1022 438 [M]+W+2 Jump [Up]
0039 Lakitu & Spiny Primary Super Mario ★★ Advanced G 3 817 724 [W]-2 Weight [Down]
0040 Blooper Primary Super Mario ★ Novice D 1 476 672 [W]-2 Weight [Down]
0041 Bullet Bill Primary Super Mario ★ Novice A 1 575 330 [E] Can Be Enhanced at Lv. 99 Banzai Bill
0042 Banzai Bill Primary Super Mario ★★ Advanced A 1 1173 618 [A] Impact Run
0043 Shy Guy Primary Super Mario ★ Novice N 2 417 348 [A]+2 Fist Attack [Up]
0044 Pidgit Support Super Mario ★★ Advanced B 1 [A] Air Attack [Up]
0045 Birdo Primary Super Mario ★★★ Ace G 2 1299 1525 [None]
0046 Mouser Primary Super Mario ★ Novice G 1 577 532 [None]
0047 Wart Primary Super Mario ★★ Advanced G 2 677 862 [None]
0048 Boo Primary Super Mario ★ Novice N 3 343 464 [E] Can Be Enhanced at Lv. 99 King Boo
0049 Bob-omb Support Super Mario ★★ Advanced B 1 [I] Bob-omb Equipped
0050 Chain Chomp Primary Super Mario ★★ Advanced A 0 968 687 [W]+2 Weight [Up]
0051 Thwomp Support Super Mario ★★ Advanced B 2 [D] Weapon Resist [Up]
0052 Nipper Plant Primary Super Mario ★ Novice G 2 435 426 [E] Can Be Enhanced at Lv. 99 Petey Piranha
0053 Petey Piranha Primary Super Mario ★★★ Ace G 2 1616 1322 [S] Giant
0054 Boom Boom Primary Super Mario ★★ Advanced A 1 661 991 [E] Can Be Enhanced at Lv. 99 Boom Boom & Pom Pom
0055 Boom Boom & Pom Pom Primary Super Mario ★★★ Ace A 1 1286 1510 [A] Hyper Smash Attacks
0056 Tatanga Primary Super Mario ★★ Advanced D 2 848 865 [None]
0057 Hothead Support Super Mario ★ Novice B 2 [I] Hothead Equipped
0058 Chargin' Chuck Primary Super Mario ★ Novice A 1 226 680 [None]
0059 Wiggler Support Super Mario ★ Novice B 1 [I] Lip's Stick Equipped
0060 Kamek Primary Super Mario ★★ Advanced G 1 673 874 [A]+2 Magic Attack [Up]
0061 Mechakoopa Support Super Mario ★★ Advanced B 1 [T] Lava-Floor Resist
0062 Dry Bowser Primary Super Mario ★★★★ Legend D 1 1831 2582 [A]+2 Fire Attack [Up]
0063 Nabbit Support Super Mario ★★ Advanced B 1 [I] Item Gravitation
0064 Big Urchin Primary Super Mario ★★ Advanced D 1 904 904 [D]-2 Electric Weakness
0065 King Bob-omb Primary Super Mario ★★ Advanced A 1 894 809 [A]+2 Throw Power [Up]
0066 Shine Sprite Support Super Mario ★★★★ Legend B 1 [A] Special-Move Power [Up]
0067 F.L.U.D.D. Support Super Mario ★★ Advanced B 2 [T] Sticky-Floor Immunity
0068 Piantas Support Super Mario ★ Novice B 1 [I] Banana Gun Equipped
0069 Shadow Mario Primary Super Mario ★★★ Ace N 3 1477 1184 [None]
0070 Luma Support Super Mario ★★ Advanced B 1 [I] Super Launch Star Equipped
0071 Hungry Luma Support Super Mario ★ Novice B 1 [V] Transformation Duration [Up]
0072 Honey Queen Master Super Mario
0073 Lubba Support Super Mario ★★ Advanced B 2 [T] Irreversible Controls
0074 Starship Mario Support Super Mario ★★ Advanced B 1 [M] Jump [Up]
0075 Sprixie Princesses Support Super Mario ★★ Advanced B 1 [I] Fairy Bottle Equipped
0076 Plessie Support Super Mario ★ Novice B 1 [V] Swimmer
0077 Cappy Support Super Mario ★★ Advanced B 1 [A] Strong Throw
0078 Pauline Support Super Mario ★★★★ Legend B 2 [H] Healing Shield
0079 The Odyssey Support Super Mario ★★ Advanced B 1 [T] Strong-Wind Resist
0080 Goo-Goo Buggy Primary Super Mario ★★ Advanced A 2 902 753 [W]-2 Weight [Down]
0081 Barrel Train Support Super Mario ★★ Advanced B 1 [A] Dash Attack [Up]
0082 Bloom Coach Support Super Mario ★ Novice B 1 [I] Fire Bar Equipped
0083 Turbo Yoshi Support Super Mario ★★ Advanced B 1 [I] Thrown Items [Up]
0084 B Dasher Support Super Mario ★★★ Ace B 1 [A] Neutral Special [Up]
0085 Standard Kart Support Super Mario ★ Novice B 1 [I] Boomerang Equipped
0086 Standard Bike Support Super Mario ★ Novice B 1 [V] Undamaged Speed [Up]
0087 Cheep Charger Primary Super Mario ★ Novice G 1 438 514 [M]+2 Speed [Up]
0088 Mach 8 Support Super Mario ★★ Advanced B 2 [T] Screen-Flip Immunity
0089 Biddybuggy Primary Super Mario ★★ Advanced G 1 887 1128 [W]-2 Weight [Down]
0090 Badwagon Primary Super Mario ★★★ Ace D 2 1175 1351 [M]+2 Speed [Up]
0091 City Tripper Support Super Mario ★★★ Ace B 1 [V] Undamaged Attack & Speed [Up]
0092 Master Cycle Primary Super Mario ★★★★ Legend G 2 2188 1827 [M]+2 Speed [Up]
0093 Paper Mario Primary Super Mario ★★★ Ace N 3 1673 1314 [D]-2 Water Weakness
0094 Paper Bowser Primary Super Mario ★★★ Ace A 2 1717 1269 [E] Can Be Enhanced at Lv. 99 Paper Bowser (Paper Mario: Sticker Star)
0095 Paper Bowser (Paper Mario: Sticker Star) Primary Super Mario ★★★★ Legend A 2 2307 1887 [I] Mouthful of Curry
0096 Kammy Koopa Primary Super Mario ★ Novice A 1 446 545 [A]+2 Magic Attack [Up]
0097 Vivian Primary Super Mario ★★ Advanced D 1 848 1057 [W]-2 Weight [Down]
0098 Shadow Queen Primary Super Mario ★★★ Ace A 2 1816 1288 [None]
0099 Mr. L Primary Super Mario ★★ Advanced A 2 1046 789 [D]-2 Water Weakness
0100 Dimentio Primary Super Mario ★★ Advanced G 3 812 973 [W]-2 Weight [Down]
0101 Huey Support Super Mario ★ Novice B 1 [D] Water/Freezing Resist [Up]
0102 Mallow Support Super Mario ★★ Advanced B 1 [V] Trade-Off Attacks [Up]
0103 Geno Primary Super Mario ★★★★ Legend A 3 2100 1900 [None]
0104 Prince Peasley Primary Super Mario ★ Novice D 1 481 418 [None]
0105 Fawful Primary Super Mario ★★ Advanced N 3 787 644 [A]+2 Electric Attack [Up]
0106 Princess Shroob Primary Super Mario ★★ Advanced N 3 841 746 [None]
0107 Starlow Support Super Mario ★★ Advanced B 1 [V] Undamaged Attack [Up]
0108 Broque Monsieur Primary Super Mario ★ Novice D 1 366 637 [None]
0109 Dreambert Primary Super Mario ★ Novice D 2 426 480 [None]
0110 Papercraft Mario Primary Super Mario ★ Novice A 3 613 384 [D]-2 Fire Weakness
0111 Antasma Support Super Mario ★★ Advanced B 1 [I] Death's Scythe Equipped
0112 Sidestepper Support Super Mario ★ Novice B 1 [V] Trade-Off Speed [Up]
0113 Freezie Support Super Mario ★ Novice B 1 [I] Freezie Equipped
0114 Eggplant Man Primary Super Mario ★ Novice D 1 434 520 [None]
0115 Viruses Support Super Mario ★★ Advanced B 1 [T] Poison Damage Reduced
0116 Flies & Hand Support Super Mario ★★ Advanced B 1 [I] Battering Items [Up]
0117 Wanda Support Super Mario ★ Novice B 1 [A] Magic Attack [Up]
0118 Kid Support Super Mario ★ Novice B 1 [V] Stamina [Up]
0119 Professor Elvin Gadd Support Super Mario ★★ Advanced B 2 [V] Energy Shot Attack/Resistance [Up]
0120 Poltergust 5000 Support Super Mario ★★ Advanced B 2 [T] Fog Immunity
0121 King Boo Primary Super Mario ★★ Advanced N 3 746 825 [M] Floaty Jumps
0122 Polterpup Support Super Mario ★★ Advanced B 1 [V] Bury Immunity
0123 Perry Support Super Mario ★ Novice B 1 [M] Floaty Jumps
0124 Waluigi (Super Mario Strikers) Primary Super Mario ★★ Advanced G 1 815 737 [A]+2 Foot Attack [Up]
0125 Petey Piranha (Super Mario Strikers) Primary Super Mario ★★ Advanced G 1 798 865 [None]
0126 Mini Mario Primary Super Mario ★★ Advanced N 3 895 689 [E] Can Be Enhanced at Lv. 99 Mini Mario & Hammers
0127 Mini Mario & Hammers Primary Super Mario ★★★ Ace N 3 1596 1156 [I] Hammer Duration [Up]
0128 MC Ballyhoo & Big Top Support Super Mario ★ Novice B 1 [I] Star Rod Equipped
0129 Rabbid Peach Primary Super Mario ★★ Advanced D 1 718 914 [M]+W+2 Jump [Up]
0130 Rabbid Mario Primary Super Mario ★★ Advanced A 1 619 929 [M]+W+2 Jump [Up]
0131 Rabbid Kong Primary Super Mario ★ Novice A 1 641 213 [W]+2 Weight [Up]
0132 Mario (Mario Tennis Aces) Support Super Mario ★★★ Ace B 1 [A] Critical Hit [Up]
0133 Luigi (Mario Tennis Aces) Support Super Mario ★★ Advanced B 1 [A] Weapon Attack [Up]
0134 Donkey Kong Fighter Donkey Kong
0135 Diddy Kong Fighter Donkey Kong
0136 King K. Rool Fighter Donkey Kong
0137 Donkey Kong & Lady Primary Donkey Kong ★★★★ Legend G 3 2386 1432 [A]+2 Throw Power [Up]
0138 Donkey Kong Jr. Primary Donkey Kong ★★★ Ace G 1 1374 1170 [A]+2 Throw Power [Up]
0139 Stanley Primary Donkey Kong ★★ Advanced D 2 763 861 [None]
0140 Cranky Kong Primary Donkey Kong ★★★ Ace A 3 1378 1324 [M]-2 Speed [Down]
0141 Funky Kong Master Donkey Kong
0142 Candy Kong Support Donkey Kong ★★ Advanced B 1 [V] Critical-Health Stats [Up]
0143 Dixie Kong Primary Donkey Kong ★★★ Ace G 3 1288 1238 [E] Can Be Enhanced at Lv. 99 Dixie Kong & Kiddy Kong
0144 Dixie Kong & Kiddy Kong Primary Donkey Kong ★★★★ Legend G 3 2212 2001 [I] Thrown Items [Up]
0145 Swanky Kong Support Donkey Kong ★ Novice B 1 [I] Banana Gun Equipped
0146 Wrinkly Kong Support Donkey Kong ★★ Advanced B 1 [V] Trade-Off Defense [Up]
0147 Lanky Kong Primary Donkey Kong ★★ Advanced G 3 775 730 [None]
0148 Tiny Kong Support Donkey Kong ★★★ Ace B 1 [M] Easier Dodging
0149 Chunky Kong Primary Donkey Kong ★★ Advanced A 2 939 768 [None]
0150 Rambi Primary Donkey Kong ★★★ Ace A 1 1024 1536 [M]+2 Speed [Up]
0151 Enguarde Primary Donkey Kong ★★ Advanced A 1 1076 828 [D]-2 Electric Weakness
0152 Squawks Support Donkey Kong ★★ Advanced B 2 [T] Fog Immunity
0153 Expresso Support Donkey Kong ★ Novice B 1 [V] Trade-Off Speed [Up]
0154 Winky Support Donkey Kong ★ Novice B 1 [A] Foot Attack [Up]
0155 Squitter Support Donkey Kong ★★ Advanced B 2 [T] Sticky-Floor Immunity
0156 Rattly Support Donkey Kong ★★ Advanced B 1 [M] Jump [Up]
0157 Ellie Support Donkey Kong ★ Novice B 1 [A] Water & Ice Attack [Up]
0158 Professor Chops Support Donkey Kong ★ Novice B 1 [V] Stamina [Up]
0159 Kritter Primary Donkey Kong ★ Novice G 1 631 325 [None]
0160 Zinger Primary Donkey Kong ★ Novice D 0 767 441 [None]
0161 Klaptrap Primary Donkey Kong ★★ Advanced A 0 1176 676 [W]-2 Weight [Down]
0162 Kaptain K. Rool Primary Donkey Kong ★★★★ Legend A 2 2243 1989 [None]
0163 Baron K. Roolenstein Primary Donkey Kong ★★★ Ace D 3 1584 1349 [None]
0164 Blast-o-Matic Support Donkey Kong ★★★★ Legend B 1 [A] Giant Killer
0165 Tiki Tak Tribe Primary Donkey Kong ★ Novice N 3 314 638 [D]-2 Fire Weakness
0166 Lord Fredrik Primary Donkey Kong ★ Novice G 1 516 389 [W]+2 Weight [Up]
0167 Kip Primary Donkey Kong ★ Novice D 1 409 401 [M]+W+2 Jump [Up]
0168 Kalypso Support Donkey Kong ★ Novice B 1 [I] Rocket Belt Equipped
0169 Donkey Kong & Bongos Support Donkey Kong ★★ Advanced B 1 [D] Perfect-Shield Reflect
0170 Karate Kong Primary Donkey Kong ★★★ Ace A 1 1385 1157 [A]+2 Fist Attack [Up]
0171 Ninja Kong Primary Donkey Kong ★ Novice D 1 631 421 [None]
0172 Link Fighter The Legend of Zelda
0173 Zelda Fighter The Legend of Zelda
0174 Sheik Fighter The Legend of Zelda
0175 Ganondorf Fighter The Legend of Zelda
0176 Young Link Fighter The Legend of Zelda
0177 Toon Link Fighter The Legend of Zelda
0178 Link (The Legend of Zelda) Primary The Legend of Zelda ★★★★ Legend N 3 1920 1882 [A]+2 Sword Attack [Up]
0179 Octorok Primary The Legend of Zelda ★ Novice G 1 547 536 [D]-2 Fire Weakness
0180 Moblin Primary The Legend of Zelda ★ Novice N 2 511 348 [None]
0181 Tektite Primary The Legend of Zelda ★ Novice D 1 382 431 [M]+W+2 Jump [Up]
0182 Like Like Support The Legend of Zelda ★★ Advanced B 2 [T] Sticky-Floor Immunity
0183 Darknut Primary The Legend of Zelda ★★ Advanced D 1 597 1110 [A]+2 Sword Attack [Up]
0184 Fairy Bottle Support The Legend of Zelda ★★ Advanced B 1 [I] Fairy Bottle Equipped
0185 Agahnim Primary The Legend of Zelda ★★ Advanced D 1 737 883 [A]+2 Magic Attack [Up]
0186 Cucco Support The Legend of Zelda ★ Novice B 1 [M] Floaty Jumps
0187 Marin Support The Legend of Zelda ★★ Advanced B 2 [T] Irreversible Controls
0188 Wind Fish Support The Legend of Zelda ★★★★ Legend B 1 [A] Special-Move Power [Up]
0189 Young Zelda Primary The Legend of Zelda ★★ Advanced D 2 876 824 [E] Can Be Enhanced at Lv. 99 Zelda (Ocarina of Time)
0190 Zelda (Ocarina of Time) Primary The Legend of Zelda ★★★★ Legend D 2 1661 2891 [A] Assist Killer
0191 Ganon Primary The Legend of Zelda ★★★ Ace N 2 1762 1175 [W]+2 Weight [Up]
0192 Saria Support The Legend of Zelda ★★★ Ace B 1 [D] Easier Perfect Shield
0193 Impa Primary The Legend of Zelda ★★★ Ace D 3 1403 1403 [None]
0194 Kaepora Gaebora Support The Legend of Zelda ★★ Advanced B 2 [T] Fog Immunity
0195 Malon Support The Legend of Zelda ★★ Advanced B 1 [I] Shooting Items [Up]
0196 Epona Support The Legend of Zelda ★★★ Ace B 1 [V] Undamaged Attack & Speed [Up]
0197 Goron Support The Legend of Zelda ★ Novice B 1 [D] Fire/Explosion Resist [Up]
0198 Darunia Master The Legend of Zelda
0199 Zora Support The Legend of Zelda ★ Novice B 1 [I] Boomerang Equipped
0200 Ruto Primary The Legend of Zelda ★★★ Ace D 3 1123 1519 [A]+2 Water Attack [Up]
0201 Great Fairy Support The Legend of Zelda ★★★ Ace B 2 [H] Critical-Health Healing
0202 Koume & Kotake Primary The Legend of Zelda ★★ Advanced N 3 921 667 [E] Can Be Enhanced at Lv. 99 Twinrova
0203 Twinrova Primary The Legend of Zelda ★★★ Ace N 3 1450 1312 [A] Magic Attack [Up]
0204 ReDead Primary The Legend of Zelda ★ Novice G 1 537 727 [M]+W-2 Jump [Down]
0205 Skull Kid Primary The Legend of Zelda ★★ Advanced G 2 931 607 [E] Can Be Enhanced at Lv. 99 Skull Kid & Majora's Mask
0206 Skull Kid & Majora's Mask Primary The Legend of Zelda ★★★★ Legend G 2 1596 2394 [M] Lifesteal
0207 Deku Link Primary The Legend of Zelda ★★ Advanced G 1 1082 921 [D]-2 Fire Weakness
0208 Fierce Deity Link Primary The Legend of Zelda ★★★★ Legend A 1 2900 1303 [A]+2 Sword Attack [Up]
0209 Majora's Mask Support The Legend of Zelda ★★★ Ace B 1 [V] Trade-Off Ability [Up]
0210 Moon Support The Legend of Zelda ★★★ Ace B 2 [S] Giant
0211 Tingle Support The Legend of Zelda ★★★ Ace B 1 [T] Slumber Immunity
0212 Happy Mask Salesman Support The Legend of Zelda ★★ Advanced B 1 [V] Trade-Off Attacks [Up]
0213 Kafei Support The Legend of Zelda ★★ Advanced B 1 [I] Mr. Saturn Equipped
0214 Postman Support The Legend of Zelda ★ Novice B 1 [I] Bunny Hood Equipped
0215 Din Support The Legend of Zelda ★★ Advanced B 1 [T] Lava-Floor Resist
0216 Nayru Support The Legend of Zelda ★★ Advanced B 1 [D] Perfect-Shield Reflect
0217 Ricky Support The Legend of Zelda ★ Novice B 1 [A] Fist Attack [Up]
0218 Dimitri Support The Legend of Zelda ★ Novice B 1 [V] Swimmer
0219 Moosh Support The Legend of Zelda ★ Novice B 2 [M] Instadrop
0220 Ganondorf (Twilight Princess) Primary The Legend of Zelda ★★★ Ace A 3 1749 1049 [E] Can Be Enhanced at Lv. 99 Beast Ganon
0221 Beast Ganon Primary The Legend of Zelda ★★★★ Legend A 3 2593 1589 [A] Impact Run
0222 Midna Primary The Legend of Zelda ★★★ Ace G 3 1269 1403 [E] Can Be Enhanced at Lv. 99 Wolf Link & Midna
0223 Wolf Link & Midna Primary The Legend of Zelda ★★★★ Legend G 3 2103 2103 [A] Dash Attack [Up]
0224 Zant Primary The Legend of Zelda ★★ Advanced A 1 978 850 [None]
0225 Agitha Support The Legend of Zelda ★ Novice B 1 [I] Lip's Stick Equipped
0226 King Bulblin & Lord Bullbo Primary The Legend of Zelda ★ Novice A 1 654 455 [None]
0227 Fi Support The Legend of Zelda ★★★ Ace B 1 [A] Neutral Special [Up]
0228 Ghirahim Primary The Legend of Zelda ★★★ Ace G 2 1211 1480 [None]
0229 The Imprisoned Primary The Legend of Zelda ★★ Advanced D 0 1346 808 [M]-2 Speed [Down]
0230 Demise Primary The Legend of Zelda ★★★ Ace D 1 1853 1456 [None]
0231 Loftwing Support The Legend of Zelda ★ Novice B 1 [M] Landing Lag [Down]
0232 Groose Primary The Legend of Zelda ★★ Advanced D 3 608 971 [None]
0233 Wall-Merged Link Primary The Legend of Zelda ★★ Advanced N 3 793 636 [E] Can Be Enhanced at Lv. 99 Link (A Link Between Worlds)
0234 Link (A Link Between Worlds) Primary The Legend of Zelda ★★★ Ace N 3 1449 1311 [A] Weapon Attack [Up]
0235 Ravio Support The Legend of Zelda ★★ Advanced B 1 [I] Killing Edge Equipped
0236 Hilda Primary The Legend of Zelda ★★★ Ace D 3 1340 1452 [None]
0237 Yuga Primary The Legend of Zelda ★★★ Ace D 2 1378 1585 [None]
0238 Zelda (Breath of the Wild) Support The Legend of Zelda ★★★ Ace B 2 [T] Poison Immunity
0239 Mipha Support The Legend of Zelda ★★ Advanced B 1 [V] Critical-Health Stats [Up]
0240 Daruk Primary The Legend of Zelda ★★ Advanced D 1 796 916 [W]+2 Weight [Up]
0241 Revali Support The Legend of Zelda ★★ Advanced B 1 [A] Shooting Attack [Up]
0242 Urbosa Primary The Legend of Zelda ★★ Advanced A 2 1011 646 [A]+2 Electric Attack [Up]
0243 Calamity Ganon Primary The Legend of Zelda ★★★★ Legend A 1 2466 2466 [None]
0244 Bokoblin Primary The Legend of Zelda ★ Novice N 2 406 319 [A]+2 Battering Items Power [Up]
0245 Guardian Support The Legend of Zelda ★★ Advanced B 2 [D] Weapon Resist [Up]
0246 Tetra Primary The Legend of Zelda ★★★ Ace D 2 1387 1443 [E] Can Be Enhanced at Lv. 99 Zelda (The Wind Waker)
0247 Zelda (The Wind Waker) Primary The Legend of Zelda ★★★★ Legend D 2 1937 2466 [V] Chance of Double Final Smash
0248 King of Red Lions Primary The Legend of Zelda ★★ Advanced A 3 913 661 [E] Can Be Enhanced at Lv. 99 King of Hyrule
0249 King of Hyrule Primary The Legend of Zelda ★★★ Ace A 3 1601 1310 [V] Transformation Duration [Up]
0250 Aryll Support The Legend of Zelda ★★★ Ace B 2 [V] Critical-Health Stats [Up][Up]
0251 Medli Support The Legend of Zelda ★★★ Ace B 2 [T] Strong-Wind Immunity
0252 Valoo Support The Legend of Zelda ★★ Advanced B 1 [V] Falling Immunity
0253 Beedle Master The Legend of Zelda
0254 Merman Support The Legend of Zelda ★ Novice B 1 [D] Water/Freezing Resist [Up]
0255 Vaati Primary The Legend of Zelda ★★★ Ace G 2 1721 1408 [None]
0256 Ezlo Support The Legend of Zelda ★★ Advanced B 1 [A] Toss & Meteor
0257 Linebeck Master The Legend of Zelda
0258 Phantom Primary The Legend of Zelda ★★ Advanced D 2 788 925 [E] Can Be Enhanced at Lv. 99 Zelda (Spirit Tracks)
0259 Zelda (Spirit Tracks) Primary The Legend of Zelda ★★★ Ace D 2 1326 1465 [V] Trade-Off Ability [Up]
0260 Alfonzo & Engineer Link Support The Legend of Zelda ★★ Advanced B 1 [A] Dash Attack [Up]
0261 Byrne Primary The Legend of Zelda ★ Novice A 1 557 447 [None]
0262 Totem Link Primary The Legend of Zelda ★★ Advanced G 3 710 801 [None]
0263 Madame Couture Support The Legend of Zelda ★★ Advanced B 1 [A] Physical Attack [Up]
0264 Samus Fighter Metroid
0265 Dark Samus Fighter Metroid
0266 Zero Suit Samus Fighter Metroid
0267 Ridley Fighter Metroid
0268 Meta Ridley Fighter Metroid
0269 Gravity Suit Support Metroid ★★ Advanced B 1 [T] Lava-Floor Resist
0270 Fusion Suit Primary Metroid ★★★ Ace N 3 1291 1216 [A]+2 Shooting Items Power [Up]
0271 Phazon Suit Support Metroid ★★★ Ace B 2 [T] Poison Immunity
0272 Dark Suit Primary Metroid ★★ Advanced D 2 784 920 [E] Can Be Enhanced at Lv. 99 Light Suit
0273 Light Suit Primary Metroid ★★★★ Legend D 2 1810 2399 [H] Healing Shield
0274 Young Samus Primary Metroid ★★ Advanced N 2 810 540 [A]+2 Shooting Items Power [Up]
0275 Geemer Primary Metroid ★ Novice D 1 539 550 [M]+W-2 Jump [Down]
0276 Chozo Statue Support Metroid ★★ Advanced B 1 [A] Shooting Attack [Up]
0277 Metroid Support Metroid ★★★ Ace B 2 [H] KOs Heal Damage
0278 Mother Brain Primary Metroid ★★★ Ace D 1 1693 1472 [E] Can Be Enhanced at Lv. 99 Mother Brain (2nd Form)
0279 Mother Brain (2nd Form) Primary Metroid ★★★★ Legend D 1 2121 2079 [S] Giant
0280 Gunship Support Metroid ★★ Advanced B 2 [V] Energy Shot Attack/Resistance [Up]
0281 Queen Metroid Primary Metroid ★★★★ Legend G 3 2258 1962 [M]+W-2 Jump [Down]
0282 Zebesian Primary Metroid ★★ Advanced N 2 819 684 [A]+2 Fist Attack [Up]
0283 Kraid Master Metroid
0284 Phantoon Support Metroid ★★ Advanced B 2 [T] Sticky-Floor Immunity
0285 X Parasite Primary Metroid ★ Novice A 2 341 607 [E] Can Be Enhanced at Lv. 99 Nightmare
0286 Nightmare Primary Metroid ★★★ Ace A 2 1285 1479 [H] Lifesteal
0287 Mecha Ridley Primary Metroid ★★ Advanced D 3 785 642 [P] Initial Damage 30%
0288 Adam Malkovich Primary Metroid ★ Novice D 2 379 483 [None]
0289 Little Birdie Support Metroid ★★ Advanced B 1 [I] Stats [Up] after Eating
0290 Diggernaut Support Metroid ★★ Advanced B 1 [V] Bury Immunity
0291 Omega Ridley Primary Metroid ★★★★ Legend A 2 2311 1708 [W]+2 Weight [Up]
0292 Parasite Queen Support Metroid ★★ Advanced B 2 [T] Screen-Flip Immunity
0293 Kanden Support Metroid ★ Novice B 1 [D] Electric Resist [Up]
0294 Trace Primary Metroid ★ Novice A 1 539 518 [None]
0295 Gandrayda Support Metroid ★ Novice B 1 [A] Electric Attack [Up]
0296 Mech Primary Metroid ★ Novice N 2 400 400 [W]+2 Weight [Up]
0297 Yoshi Fighter Yoshi
0298 Yoshi (Yoshi's Crafted World) Fighter Yoshi
0299 Baby Mario Primary Yoshi ★★★ Ace N 3 1367 1031 [E] Can Be Enhanced at Lv. 99 Baby Mario (Superstar Mario)
0300 Baby Mario (Superstar Mario) Primary Yoshi ★★★★ Legend N 2 2185 2058 [V] First-Strike Advantage
0301 Baby Bowser Primary Yoshi ★★★★ Legend N 2 1816 2408 [None]
0302 Stork Support Yoshi ★★★ Ace B 2 [T] Strong-Wind Immunity
0303 Toadies Support Yoshi ★★ Advanced B 1 [A] Toss & Meteor
0304 Crazee Dayzee Primary Yoshi ★ Novice N 2 491 512 [W]-2 Weight [Down]
0305 Tap-Tap Primary Yoshi ★ Novice D 1 329 525 [W]+2 Weight [Up]
0306 Bandit Support Yoshi ★★ Advanced B 1 [I] Item Gravitation
0307 Slugger & Green Glove Support Yoshi ★ Novice B 1 [I] Beastball Equipped
0308 Little Mouser Support Yoshi ★ Novice B 1 [M] Lightweight
0309 Grim Leecher Support Yoshi ★ Novice B 1 [I] Ramblin' Evil Mushroom Equipped
0310 Roger the Potted Ghost Support Yoshi ★★ Advanced B 1 [T] Strong-Wind Resist
0311 Burt the Bashful Primary Yoshi ★ Novice D 2 324 630 [M]-2 Speed [Down]
0312 Raphael the Raven Support Yoshi ★★ Advanced B 1 [V] Falling Immunity
0313 Super Happy Tree Support Yoshi ★★★★ Legend B 2 [I] Invincibility after Eating
0314 Pak E. Derm Support Yoshi ★★ Advanced B 1 [D] Perfect-Shield Reflect
0315 Blargg Support Yoshi ★★ Advanced B 2 [I] Mouthful of Curry
0316 Don Bongo Primary Yoshi ★★ Advanced D 0 792 875 [A]+2 Fire Attack [Up]
0317 Hongo Support Yoshi ★ Novice B 1 [D] Magic Resist [Up]
0318 Spirit Who Loves Surprises Support Yoshi ★ Novice B 1 [A] PSI Attack [Up]
0319 Mega Eggdozer Support Yoshi ★★ Advanced B 1 [A] Strong Throw
0320 Ukiki Support Yoshi ★ Novice B 1 [I] Banana Gun Equipped
0321 Yarn Yoshi Primary Yoshi ★★★ Ace G 3 1303 1252 [W]-2 Weight [Down]
0322 Yarn Poochy Primary Yoshi ★★ Advanced D 3 808 987 [W]-2 Weight [Down]
0323 Kirby Fighter Kirby of the Stars
0324 Meta Knight Fighter Kirby of the Stars
0325 King Dedede Fighter Kirby of the Stars
0326 Warp Star Support Kirby of the Stars ★★ Advanced B 1 [I] Super Launch Star Equipped
0327 Star Rod Support Kirby of the Stars ★★★ Ace B 2 [V] First-Strike Advantage
0328 Ultra Sword Support Kirby of the Stars ★★★ Ace B 2 [V] Chance of Double Final Smash
0329 Robobot Armor Support Kirby of the Stars ★★ Advanced B 1 [A] Weapon Attack [Up]
0330 Halberd Support Kirby of the Stars ★★★★ Legend B 2 [V] Armor Knight
0331 Dragoon Support Kirby of the Stars ★★★★ Legend B 1 [A] Giant Killer
0332 Rick Support Kirby of the Stars ★★ Advanced B 1 [I] Stats [Up] after Eating
0333 Kine Support Kirby of the Stars ★★ Advanced B 1 [A] Toss & Meteor
0334 Coo Support Kirby of the Stars ★★ Advanced B 1 [D] Air Defense [Up]
0335 Gooey Primary Kirby of the Stars ★★ Advanced N 3 762 825 [None]
0336 Nago Primary Kirby of the Stars ★ Novice G 2 499 451 [None]
0337 Pitch Support Kirby of the Stars ★ Novice B 1 [I] Unira Equipped
0338 ChuChu Support Kirby of the Stars ★ Novice B 1 [I] Super Leaf Equipped
0339 Whispy Woods Primary Kirby of the Stars ★★★ Ace D 1 1183 1813 [D]-2 Fire Weakness
0340 Kracko Primary Kirby of the Stars ★★ Advanced G 3 812 553 [A]+2 Electric Attack [Up]
0341 Nightmare's Power Orb Primary Kirby of the Stars ★★ Advanced G 2 1003 711 [E] Can Be Enhanced at Lv. 99 Nightmare Wizard
0342 Nightmare Wizard Primary Kirby of the Stars ★★★★ Legend G 2 2380 2027 [V] Jam FS Charge
0343 Dark Matter Primary Kirby of the Stars ★★★★ Legend A 3 2159 1876 [None]
0344 Gryll Primary Kirby of the Stars ★ Novice G 1 527 431 [None]
0345 Dyna Blade Primary Kirby of the Stars ★★★★ Legend D 2 2325 1902 [M]+W+2 Jump [Up]
0346 Heavy Lobster Primary Kirby of the Stars ★★ Advanced D 1 730 930 [None]
0347 Marx Primary Kirby of the Stars ★★ Advanced G 3 1001 587 [E] Can Be Enhanced at Lv. 99 Marx (True Form)
0348 Marx (True Form) Primary Kirby of the Stars ★★★★ Legend G 3 2533 1654 [A] Magic Attack [Up]
0349 Moley Support Kirby of the Stars ★ Novice B 1 [I] Drill Equipped
0350 Dark Mind Support Kirby of the Stars ★★★ Ace B 2 [I] Franklin Badge Equipped
0351 Daroach Primary Kirby of the Stars ★★★ Ace A 3 1609 1189 [E] Can Be Enhanced at Lv. 99 Dark Daroach
0352 Dark Daroach Primary Kirby of the Stars ★★★★ Legend A 3 2305 1886 [A] Fire & Explosion Attack [Up]
0353 Masked Dedede Primary Kirby of the Stars ★★★ Ace A 2 1531 1304 [None]
0354 Galacta Knight Primary Kirby of the Stars ★★★★ Legend D 0 2669 2183 [A]+2 Sword Attack [Up]
0355 Magolor Primary Kirby of the Stars ★★★ Ace A 3 931 1730 [None]
0356 Landia Primary Kirby of the Stars ★★ Advanced A 3 834 603 [M]+W+2 Jump [Up]
0357 Queen Sectonia Primary Kirby of the Stars ★★★ Ace G 2 1750 1216 [None]
0358 Susie Support Kirby of the Stars ★★ Advanced B 1 [I] Beam Sword Equipped
0359 The Three Mage-Sisters Support Kirby of the Stars ★★ Advanced B 1 [I] Battering Items [Up]
0360 Waddle Dee Primary Kirby of the Stars ★★ Advanced N 3 922 507 [E] Can Be Enhanced at Lv. 99 Bandana Waddle Dee
0361 Bandana Waddle Dee Primary Kirby of the Stars ★★★ Ace N 3 1808 1230 [I] Battering Items [Up]
0362 Waddle Doo Primary Kirby of the Stars ★ Novice A 1 517 486 [None]
0363 Bronto Burt Support Kirby of the Stars ★ Novice B 1 [M] Floaty Jumps
0364 Poppy Bros. Jr. Primary Kirby of the Stars ★ Novice G 1 544 362 [None]
0365 Gordo Primary Kirby of the Stars ★★ Advanced D 0 573 1339 [None]
0366 Scarfy Primary Kirby of the Stars ★ Novice D 1 556 348 [E] Can Be Enhanced at Lv. 99 Angry Scarfy
0367 Angry Scarfy Primary Kirby of the Stars ★★ Advanced D 1 1017 767 [D] Unflinching Charged Smashes
0368 Rocky Support Kirby of the Stars ★ Novice B 2 [M] Instadrop
0369 Wheelie Support Kirby of the Stars ★★ Advanced B 1 [A] Dash Attack [Up]
0370 Bomber Support Kirby of the Stars ★★ Advanced B 1 [I] Bomber Equipped
0371 Bugzzy Support Kirby of the Stars ★★ Advanced B 1 [A] Strong Throw
0372 Bonkers Primary Kirby of the Stars ★★★ Ace A 1 1632 1088 [None]
0373 Mr. Frosty Support Kirby of the Stars ★ Novice B 1 [I] Freezie Equipped
0374 Meta-Knights Primary Kirby of the Stars ★★★ Ace N 3 1181 1068 [A]+2 Sword Attack [Up]
0375 Mr. Shine & Mr. Bright Primary Kirby of the Stars ★★ Advanced N 3 775 584 [A]+2 Fire Attack [Up]
0376 Plasma Wisp Support Kirby of the Stars ★ Novice B 2 [I] Hothead Equipped
0377 Tac Support Kirby of the Stars ★★ Advanced B 1 [I] Item Gravitation
0378 Chef Kawasaki Support Kirby of the Stars ★★★ Ace B 2 [I] Stats [Up][Up] after Eating
0379 Knuckle Joe Primary Kirby of the Stars ★★★ Ace A 1 1581 1121 [A]+2 Fist Attack [Up]
0380 Prince Fluff Primary Kirby of the Stars ★ Novice G 1 517 744 [W]-2 Weight [Down]
0381 Elline Support Kirby of the Stars ★★ Advanced B 1 [I] Fairy Bottle Equipped
0382 Fox McCloud Fighter Star Fox
0383 Falco Lombardi Fighter Star Fox
0384 Wolf O'Donnell Fighter Star Fox
0385 Slippy Toad Support Star Fox ★★★ Ace B 1 [I] Made of Metal
0386 Peppy Hare Master Star Fox
0387 Krystal Primary Star Fox ★★★★ Legend N 2 1911 2112 [A]+2 Magic Attack [Up]
0388 ROB 64 Support Star Fox ★★ Advanced B 1 [I] Shooting Items [Up]
0389 James McCloud Primary Star Fox ★★★★ Legend D 3 1856 2179 [None]
0390 Arwing Support Star Fox ★★★ Ace B 2 [T] Gravity-Change Immunity
0391 Great Fox Support Star Fox ★★★★ Legend B 1 [A] Metal Killer
0392 Landmaster Support Star Fox ★★ Advanced B 2 [I] Super Scope Equipped
0393 Walker Support Star Fox ★★ Advanced B 1 [I] Ray Gun Equipped
0394 Gyrowing Support Star Fox ★ Novice B 1 [I] Rocket Belt Equipped
0395 Leon Powalski Primary Star Fox ★★ Advanced A 2 936 691 [None]
0396 Pigma Dengar Support Star Fox ★★ Advanced B 1 [A] Shooting Attack [Up]
0397 Andrew Oikonny Primary Star Fox ★ Novice G 1 503 446 [None]
0398 Panther Caroso Primary Star Fox ★ Novice A 1 655 345 [None]
0399 Wolfen Support Star Fox ★★★ Ace B 1 [A] Shield Damage [Up]
0400 Andross Primary Star Fox ★★ Advanced G 2 962 819 [None]
0401 Andross (Star Fox 64 3D) Primary Star Fox ★★★ Ace G 2 1311 1669 [E] Can Be Enhanced at Lv. 99 Andross (True Form)
0402 Andross (True Form) Primary Star Fox ★★★★ Legend G 2 2040 2395 [V] Critical-Health Stats [Up]
0403 Aparoid Support Star Fox ★★ Advanced B 2 [T] Irreversible Controls
0404 General Pepper Support Star Fox ★★ Advanced B 1 [I] Back Shield Equipped
0405 Tricky Primary Star Fox ★ Novice D 1 357 454 [W]+2 Weight [Up]
0406 Dash Bowman Primary Star Fox ★ Novice N 2 471 341 [None]
0407 Pikachu Fighter Pokémon
0408 Pikachu Libre Fighter Pokémon
0409 Jigglypuff Fighter Pokémon
0410 Pichu Fighter Pokémon
0411 Mewtwo Fighter Pokémon
0412 Pokémon Trainer (Male) Fighter Pokémon
0413 Pokémon Trainer (Female) Fighter Pokémon
0414 Squirtle Fighter Pokémon
0415 Ivysaur Fighter Pokémon
0416 Charizard Fighter Pokémon
0417 Lucario Fighter Pokémon
0418 Greninja Fighter Pokémon
0419 Incineroar Fighter Pokémon
0420 Venusaur Primary Pokémon ★★ Advanced D 2 802 941 [D]-2 Fire Weakness
0421 Charmander Primary Pokémon ★ Novice A 1 630 515 [D]-2 Water Weakness
0422 Mega Charizard X Primary Pokémon ★★★ Ace A 1 1633 1336 [A]+2 Fire Attack [Up]
0423 Blastoise Primary Pokémon ★★ Advanced D 2 789 1046 [D]-2 Electric Weakness
0424 Metapod Support Pokémon ★ Novice B 1 [V] Critical-Health Defense [Up]
0425 Pidgey Support Pokémon ★ Novice B 1 [M] Landing Lag [Down]
0426 Arbok Primary Pokémon ★ Novice A 1 594 364 [None]
0427 Alolan Raichu Support Pokémon ★★ Advanced B 1 [V] Bury Immunity
0428 Sandshrew Support Pokémon ★ Novice B 2 [I] Screw Attack Equipped
0429 Clefairy Primary Pokémon ★ Novice N 2 397 505 [None]
0430 Vulpix Support Pokémon ★ Novice B 1 [I] Fire Flower Equipped
0431 Alolan Vulpix Support Pokémon ★ Novice B 1 [I] Freezie Equipped
0432 Dugtrio Support Pokémon ★ Novice B 1 [D] Electric Resist [Up]
0433 Meowth Support Pokémon ★★ Advanced B 1 [I] Thrown Items [Up]
0434 Psyduck Support Pokémon ★ Novice B 1 [A] PSI Attack [Up]
0435 Arcanine Support Pokémon ★★ Advanced B 2 [I] Mouthful of Curry
0436 Abra Support Pokémon ★ Novice B 1 [V] Improved Escape
0437 Machamp Primary Pokémon ★★ Advanced G 3 1081 430 [None]
0438 Geodude Primary Pokémon ★ Novice D 1 428 656 [D]-2 Water Weakness
0439 Rapidash Primary Pokémon ★★ Advanced A 1 878 663 [M]+2 Speed [Up]
0440 Slowpoke Master Pokémon
0441 Magneton Primary Pokémon ★ Novice D 3 375 360 [A]+2 Electric Attack [Up]
0442 Farfetch'd Support Pokémon ★ Novice B 1 [I] Lip's Stick Equipped
0443 Gengar Support Pokémon ★★ Advanced B 1 [T] Poison Damage Reduced
0444 Electrode Support Pokémon ★★ Advanced B 1 [I] Bomber Equipped
0445 Alolan Exeggutor Support Pokémon ★★ Advanced B 1 [I] Back Shield Equipped
0446 Cubone Primary Pokémon ★ Novice G 1 520 623 [D]-2 Water Weakness
0447 Hitmonlee Primary Pokémon ★★ Advanced A 1 907 712 [A]+2 Foot Attack [Up]
0448 Weezing Support Pokémon ★ Novice B 1 [A] Fire & Explosion Attack [Up]
0449 Chansey Support Pokémon ★★ Advanced B 1 [I] Fairy Bottle Equipped
0450 Kangaskhan Primary Pokémon ★★ Advanced G 2 955 750 [E] Can Be Enhanced at Lv. 99 Mega Kangaskhan
0451 Mega Kangaskhan Primary Pokémon ★★★ Ace G 2 1663 1280 [V] Chance of Double Final Smash
0452 Goldeen Support Pokémon ★ Novice B 1 [V] Swimmer
0453 Staryu Primary Pokémon ★ Novice G 2 500 452 [D]-2 Electric Weakness
0454 Pinsir Primary Pokémon ★★ Advanced G 2 947 672 [None]
0455 Tauros Primary Pokémon ★★ Advanced N 2 909 672 [M]+2 Speed [Up]
0456 Gyarados Support Pokémon ★★ Advanced B 1 [A] Air Attack [Up]
0457 Lapras Support Pokémon ★★ Advanced B 2 [D] Weapon Resist [Up]
0458 Ditto Support Pokémon ★★ Advanced B 1 [V] Trade-Off Attacks [Up]
0459 Eevee Primary Pokémon ★ Novice N 2 486 324 [None]
0460 Porygon Primary Pokémon ★ Novice D 1 500 500 [None]
0461 Snorlax Support Pokémon ★★ Advanced B 1 [T] Strong-Wind Resist
0462 Articuno, Zapdos, & Moltres Primary Pokémon ★★★★ Legend A 3 2384 1623 [None]
0463 Dragonite Primary Pokémon ★★ Advanced D 2 851 941 [None]
0464 Mega Mewtwo Y Primary Pokémon ★★★ Ace G 1 1830 1271 [A]+2 PSI Attack [Up]
0465 Mew Support Pokémon ★★★★ Legend B 1 [A] Special-Move Power [Up]
0466 Chikorita Primary Pokémon ★ Novice G 2 423 528 [D]-2 Fire Weakness
0467 Togepi Support Pokémon ★★ Advanced B 1 [V] Critical-Health Stats [Up]
0468 Ampharos Primary Pokémon ★★ Advanced A 2 873 632 [A]+2 Electric Attack [Up]
0469 Bellossom Support Pokémon ★ Novice B 1 [I] Ramblin' Evil Mushroom Equipped
0470 Marill Support Pokémon ★ Novice B 1 [A] Impact Run
0471 Sudowoodo Support Pokémon ★ Novice B 1 [V] Transformation Duration [Up]
0472 Wooper Support Pokémon ★ Novice B 1 [A] Water & Ice Attack [Up]
0473 Unown Support Pokémon ★ Novice B 1 [D] PSI Resist [Up]
0474 Wobbuffet Support Pokémon ★★ Advanced B 2 [T] Irreversible Controls
0475 Steelix Primary Pokémon ★★ Advanced D 1 1028 685 [W]+2 Weight [Up]
0476 Scizor Primary Pokémon ★★ Advanced A 2 1119 794 [D]-2 Fire Weakness
0477 Heracross Primary Pokémon ★★ Advanced G 2 574 1339 [D]-2 Fire Weakness
0478 Skarmory Primary Pokémon ★ Novice D 2 387 720 [D]-2 Electric Weakness
0479 Houndoom Primary Pokémon ★★ Advanced A 1 1177 528 [A]+2 Fire Attack [Up]
0480 Smeargle Primary Pokémon ★ Novice N 3 402 402 [None]
0481 Miltank Support Pokémon ★ Novice B 2 [M] Instadrop
0482 Raikou, Entei, & Suicune Primary Pokémon ★★★ Ace D 1 1547 1579 [M]+2 Speed [Up]
0483 Tyranitar Primary Pokémon ★★ Advanced D 2 944 982 [D]-2 Water Weakness
0484 Lugia Primary Pokémon ★★★ Ace G 2 1615 1321 [A]+2 Water Attack [Up]
0485 Ho-Oh Support Pokémon ★★★★ Legend B 2 [M] Additional Midair Jump
0486 Celebi Support Pokémon ★★★★ Legend B 3 [H] Great Autoheal
0487 Blaziken Primary Pokémon ★★ Advanced A 1 1021 695 [A]+2 Foot Attack [Up]
0488 Gardevoir Support Pokémon ★★ Advanced B 1 [D] Perfect-Shield Reflect
0489 Shedinja Support Pokémon ★★ Advanced B 1 [V] Trade-Off Defense [Up]
0490 Flygon Primary Pokémon ★★ Advanced G 2 805 907 [None]
0491 Milotic Support Pokémon ★★ Advanced B 1 [V] Undamaged Attack [Up]
0492 Absol Primary Pokémon ★ Novice A 1 669 437 [None]
0493 Salamence Primary Pokémon ★★ Advanced A 1 1025 758 [M]+W+2 Jump [Up]
0494 Metagross Primary Pokémon ★★ Advanced D 1 449 1347 [A]+2 PSI Attack [Up]
0495 Latias & Latios Support Pokémon ★★★ Ace B 2 [T] Strong-Wind Immunity
0496 Kyogre Primary Pokémon ★★ Advanced D 3 416 1248 [E] Can Be Enhanced at Lv. 99 Primal Kyogre
0497 Primal Kyogre Primary Pokémon ★★★ Ace D 3 1444 1596 [D] Water/Freezing Resist [Up]
0498 Groudon Primary Pokémon ★★ Advanced A 2 1035 749 [E] Can Be Enhanced at Lv. 99 Primal Groudon
0499 Primal Groudon Primary Pokémon ★★★ Ace A 2 1784 1460 [D] Fire/Explosion Resist [Up]
0500 Rayquaza Primary Pokémon ★★★ Ace N 3 1653 1102 [M]+W+2 Jump [Up]
0501 Jirachi Support Pokémon ★★★★ Legend B 2 [V] Fast Final Smash Meter
0502 Deoxys (Normal Forme) Primary Pokémon ★★★★ Legend G 0 2656 1963 [A]+2 PSI Attack [Up]
0503 Piplup Support Pokémon ★ Novice B 1 [D] Fire/Explosion Resist [Up]
0504 Garchomp Primary Pokémon ★★ Advanced A 2 1023 772 [None]
0505 Mega Lucario Primary Pokémon ★★★ Ace G 3 1655 993 [P] Initial Damage 30%
0506 Abomasnow Primary Pokémon ★ Novice D 1 761 507 [D]-2 Fire Weakness
0507 Rotom Support Pokémon ★★ Advanced B 2 [V] Energy Shot Attack/Resistance [Up]
0508 Uxie, Mesprit, & Azelf Primary Pokémon ★★★ Ace G 3 1366 1140 [A]+2 PSI Attack [Up]
0509 Dialga Primary Pokémon ★★★ Ace G 3 1676 1141 [None]
0510 Palkia Primary Pokémon ★★★ Ace D 3 1663 1132 [None]
0511 Regigigas Support Pokémon ★★★ Ace B 2 [D] Slow Super Armor
0512 Giratina (Altered Forme) Primary Pokémon ★★★ Ace N 3 1449 1210 [E] Can Be Enhanced at Lv. 99 Giratina (Origin Forme)
0513 Giratina (Origin Forme) Primary Pokémon ★★★★ Legend N 3 2294 1915 [A] Shield Damage [Up]
0514 Cresselia Primary Pokémon ★★★ Ace D 3 1101 1430 [None]
0515 Manaphy Support Pokémon ★★★★ Legend B 2 [V] Running Start
0516 Darkrai Support Pokémon ★★★ Ace B 1 [T] Slumber Immunity
0517 Shaymin (Land Forme) Primary Pokémon ★★★ Ace G 3 1416 1256 [E] Can Be Enhanced at Lv. 99 Shaymin (Sky Forme)
0518 Shaymin (Sky Forme) Primary Pokémon ★★★★ Legend G 3 2166 2040 [M] Jump [Up]
0519 Arceus Primary Pokémon ★★★★ Legend N 3 2006 2006 [None]
0520 Victini Support Pokémon ★★★★ Legend B 1 [A] Hyper Smash Attacks
0521 Oshawott Primary Pokémon ★ Novice G 1 706 441 [D]-2 Electric Weakness
0522 Zoroark Primary Pokémon ★★ Advanced A 1 1051 700 [None]
0523 Chandelure Support Pokémon ★★ Advanced B 1 [T] Lava-Floor Resist
0524 Hydreigon Primary Pokémon ★★ Advanced A 3 572 859 [None]
0525 Cobalion, Terrakion, & Virizion Primary Pokémon ★★★ Ace N 3 1556 1103 [None]
0526 Tornadus (Incarnate Forme) Support Pokémon ★★ Advanced B 1 [I] Item Gravitation
0527 Thundurus (Incarnate Forme) Support Pokémon ★★ Advanced B 1 [M] Move Speed [Up]
0528 Reshiram Primary Pokémon ★★★ Ace D 2 1204 1471 [A]+2 Fire Attack [Up]
0529 Zekrom Primary Pokémon ★★★ Ace G 2 1463 1197 [A]+2 Electric Attack [Up]
0530 Landorus (Therian Forme) Primary Pokémon ★★★ Ace N 2 1374 1320 [None]
0531 Kyurem Support Pokémon ★★ Advanced B 1 [A] Toss & Meteor
0532 Kyurem (Black Kyurem) Primary Pokémon ★★★ Ace A 3 1640 1163 [None]
0533 Kyurem (White Kyurem) Primary Pokémon ★★★ Ace D 3 1168 1646 [None]
0534 Keldeo (Ordinary Form) Primary Pokémon ★★ Advanced D 1 938 722 [E] Can Be Enhanced at Lv. 99 Keldeo (Resolute Form)
0535 Keldeo (Resolute Form) Primary Pokémon ★★★★ Legend D 1 2291 2072 [A] Hyper Smash Attacks
0536 Meloetta (Aria Forme) Support Pokémon ★★★ Ace B 2 [H] Autoheal
0537 Genesect Primary Pokémon ★★★ Ace D 3 1434 1104 [None]
0538 Chespin Primary Pokémon ★ Novice D 1 500 649 [D]-2 Fire Weakness
0539 Aegislash Support Pokémon ★★ Advanced B 1 [I] Killing Edge Equipped
0540 Inkay Support Pokémon ★★ Advanced B 1 [V] Falling Immunity
0541 Dedenne Support Pokémon ★ Novice B 1 [A] Electric Attack [Up]
0542 Xerneas Primary Pokémon ★★★ Ace D 3 1166 1786 [None]
0543 Yveltal Primary Pokémon ★★★ Ace G 2 1738 1366 [None]
0544 Zygarde (50% Forme) Primary Pokémon ★ Novice G 2 596 397 [E] Can Be Enhanced at Lv. 99 Zygarde (Complete Forme)
0545 Zygarde (Complete Forme) Primary Pokémon ★★★★ Legend G 2 2139 2055 [M] Critical-Health Healing
0546 Diancie Primary Pokémon ★★ Advanced G 3 472 1027 [E] Can Be Enhanced at Lv. 99 Mega Diancie
0547 Mega Diancie Primary Pokémon ★★★★ Legend G 3 1681 2521 [I] Franklin Badge Equipped
0548 Hoopa (Confined) Primary Pokémon ★★ Advanced G 3 825 609 [E] Can Be Enhanced at Lv. 99 Hoopa (Unbound)
0549 Hoopa (Unbound) Primary Pokémon ★★★ Ace G 3 1721 1325 [A] Toss & Meteor
0550 Volcanion Support Pokémon ★★★ Ace B 2 [T] Lava-Floor Immunity
0551 Rowlet Primary Pokémon ★ Novice D 1 560 527 [D]-2 Fire Weakness
0552 Bewear Primary Pokémon ★★ Advanced A 1 829 829 [None]
0553 Pyukumuku Support Pokémon ★ Novice B 1 [V] Critical-Health Attack [Up]
0554 Togedemaru Primary Pokémon ★ Novice D 1 267 594 [A]+2 Electric Attack [Up]
0555 Mimikyu Support Pokémon ★★ Advanced B 1 [I] Death's Scythe Equipped
0556 Tapu Koko Primary Pokémon ★★★ Ace D 1 1434 1246 [A]+2 Electric Attack [Up]
0557 Solgaleo Primary Pokémon ★★★ Ace A 3 971 1803 [A]+2 Fire Attack [Up]
0558 Lunala Primary Pokémon ★★★ Ace G 3 880 2054 [None]
0559 Nihilego Support Pokémon ★★ Advanced B 2 [T] Screen-Flip Immunity
0560 Necrozma Support Pokémon ★★★ Ace B 2 [T] Gravity-Change Immunity
0561 Magearna Support Pokémon ★★★ Ace B 2 [T] Ice-Floor Immunity
0562 Detective Pikachu Support Pokémon ★★ Advanced B 2 [T] Fog Immunity
0563 Ness Fighter EarthBound
0564 Lucas Fighter EarthBound
0565 Ninten Primary EarthBound ★★★★ Legend G 2 2179 1856 [A]+2 PSI Attack [Up]
0566 Ana Support EarthBound ★★★ Ace B 2 [I] Franklin Badge Equipped
0567 Lloyd Primary EarthBound ★★★ Ace G 2 1248 1435 [A]+2 Electric Attack [Up]
0568 Teddy Primary EarthBound ★★ Advanced A 1 995 663 [None]
0569 EVE Primary EarthBound ★★★ Ace D 1 1404 1462 [None]
0570 Flying Man Primary EarthBound ★★★ Ace A 3 1607 1027 [P] Initial Damage 30%
0571 Starman Primary EarthBound ★★ Advanced G 2 815 767 [A]+2 PSI Attack [Up]
0572 Paula Primary EarthBound ★★★★ Legend D 3 1357 2465 [A]+2 PSI Attack [Up]
0573 Jeff Support EarthBound ★★★★ Legend B 2 [V] Jam FS Charge
0574 Poo Primary EarthBound ★★★ Ace D 2 1540 1260 [A]+2 PSI Attack [Up]
0575 Buzz Buzz Primary EarthBound ★ Novice A 3 568 204 [P] Initial Damage 30%
0576 Ness's Father Support EarthBound ★★★★ Legend B 2 [V] Running Start
0577 Mr. Saturn Support EarthBound ★★★ Ace B 1 [A] Shield Damage [Up]
0578 Dungeon Man Support EarthBound ★★ Advanced B 1 [V] Falling Immunity
0579 Ramblin' Evil Mushroom Support EarthBound ★ Novice B 1 [I] Ramblin' Evil Mushroom Equipped
0580 Master Belch Primary EarthBound ★★ Advanced N 3 816 816 [M]-2 Speed [Down]
0581 Flint Primary EarthBound ★★ Advanced A 1 1033 795 [None]
0582 Hinawa Support EarthBound ★★★★ Legend B 2 [V] Critical Immunity
0583 Boney Primary EarthBound ★ Novice N 2 445 364 [None]
0584 Duster Primary EarthBound ★ Novice A 1 613 384 [A]+2 Foot Attack [Up]
0585 Kumatora Primary EarthBound ★★ Advanced A 2 875 633 [A]+2 PSI Attack [Up]
0586 Salsa Primary EarthBound ★ Novice G 1 466 536 [None]
0587 Ultimate Chimera Support EarthBound ★★★ Ace B 1 [A] Critical Hit [Up]
0588 Absolutely Safe Capsule Primary EarthBound ★★★★ Legend D 0 0 4886 [None]
0589 Masked Man Primary EarthBound ★★★ Ace A 2 1687 1125 [A]+2 Sword Attack [Up]
0590 Claus Primary EarthBound ★★★★ Legend N 3 2202 1801 [None]
0591 Captain Falcon Fighter F-Zero
0592 Dr. Stewart Master F-Zero
0593 Pico Primary F-Zero ★★ Advanced D 1 824 634 [M]+2 Speed [Up]
0594 Samurai Goroh Primary F-Zero ★★★★ Legend A 3 2662 1141 [M]+2 Speed [Up]
0595 Jody Summer Support F-Zero ★★★ Ace B 2 [T] Gravity-Change Immunity
0596 Mighty Gazelle Primary F-Zero ★★ Advanced D 1 540 1003 [M]+2 Speed [Up]
0597 Baba Support F-Zero ★ Novice B 1 [V] Trade-Off Speed [Up]
0598 Octoman Primary F-Zero ★★ Advanced G 2 789 713 [M]+2 Speed [Up]
0599 Mr. EAD Support F-Zero ★★ Advanced B 1 [A] Dash Attack [Up]
0600 Bio Rex Primary F-Zero ★ Novice A 1 617 332 [M]+2 Speed [Up]
0601 Blood Falcon Primary F-Zero ★★★ Ace A 2 1350 1323 [M]+2 Speed [Up]
0602 Jack Levin Primary F-Zero ★★★ Ace N 3 1025 1228 [M]+2 Speed [Up]
0603 Zoda Primary F-Zero ★★ Advanced A 1 857 687 [M]+2 Speed [Up]
0604 Black Shadow Primary F-Zero ★★★★ Legend D 2 2208 1807 [M]+2 Speed [Up]
0605 The Skull Support F-Zero ★ Novice B 1 [A] PSI Attack [Up]
0606 Ice Climbers Fighter Ice Climber
0607 Condor Support Ice Climber ★★ Advanced B 1 [T] Strong-Wind Resist
0608 Polar Bear Support Ice Climber ★★★ Ace B 2 [D] Slow Super Armor
0609 Eggplant Support Ice Climber ★ Novice B 1 [V] Stamina [Up]
0610 Marth Fighter Fire Emblem
0611 Lucina Fighter Fire Emblem
0612 Roy (Fire Emblem) Fighter Fire Emblem
0613 Chrom Fighter Fire Emblem
0614 Ike (Path of Radiance) Fighter Fire Emblem
0615 Ike (Radiant Dawn) Fighter Fire Emblem
0616 Robin (Male) Fighter Fire Emblem
0617 Robin (Female) Fighter Fire Emblem
0618 Corrin (Male) Fighter Fire Emblem
0619 Corrin (Female) Fighter Fire Emblem
0620 Caeda Primary Fire Emblem ★★★★ Legend D 3 1616 2187 [M]+W+2 Jump [Up]
0621 Jagen Primary Fire Emblem ★★ Advanced D 1 583 1084 [None]
0622 Draug Primary Fire Emblem ★ Novice D 1 348 647 [W]+2 Weight [Up]
0623 Wrys Support Fire Emblem ★ Novice B 1 [D] Aura Resist [Up]
0624 Bord & Cord & Barst Primary Fire Emblem ★ Novice A 3 382 382 [None]
0625 Navarre Support Fire Emblem ★★ Advanced B 1 [I] Killing Edge Equipped
0626 Merric Support Fire Emblem ★ Novice B 1 [A] Aura Attack [Up]
0627 Minerva Primary Fire Emblem ★★ Advanced D 2 682 868 [None]
0628 Linde Support Fire Emblem ★★ Advanced B 1 [I] Bob-omb Equipped
0629 Pegasus Sisters Primary Fire Emblem ★★★ Ace G 3 1268 1125 [M]+W+2 Jump [Up]
0630 Tiki Primary Fire Emblem ★★ Advanced N 3 839 744 [E] Can Be Enhanced at Lv. 99 Tiki (Naga's Voice)
0631 Tiki (Naga's Voice) Primary Fire Emblem ★★★ Ace N 2 1568 1363 [D] Fire/Explosion Resist [Up]
0632 Nyna Support Fire Emblem ★★ Advanced B 1 [T] Poison Damage Reduced
0633 Camus Primary Fire Emblem ★★★ Ace D 3 1389 1160 [E] Can Be Enhanced at Lv. 99 Sirius
0634 Sirius Primary Fire Emblem ★★★★ Legend D 3 2317 1896 [A] Weapon Attack [Up]
0635 Medeus Support Fire Emblem ★★ Advanced B 1 [T] Lava-Floor Resist
0636 Gharnef Support Fire Emblem ★ Novice B 1 [A] Fire & Explosion Attack [Up]
0637 Alm & Celica (Young) Primary Fire Emblem ★ Novice N 3 454 272 [E] Can Be Enhanced at Lv. 99 Alm & Celica
0638 Alm & Celica Primary Fire Emblem ★★★ Ace N 3 1471 1278 [I] Back Shield Equipped
0639 Sigurd Primary Fire Emblem ★★ Advanced N 3 518 921 [A]+2 Sword Attack [Up]
0640 Deirdre Support Fire Emblem ★★ Advanced B 1 [V] Trade-Off Attacks [Up]
0641 Seliph Primary Fire Emblem ★★ Advanced A 1 827 795 [A]+2 Sword Attack [Up]
0642 Leif (Fire Emblem) Primary Fire Emblem ★★★ Ace A 1 1388 1445 [A]+2 Sword Attack [Up]
0643 Julius Primary Fire Emblem ★ Novice N 2 440 325 [A]+2 Fire Attack [Up]
0644 Lilina Primary Fire Emblem ★★ Advanced A 2 571 857 [A]+2 Fire Attack [Up]
0645 Lyn Primary Fire Emblem ★★★ Ace A 2 1799 1302 [E] Can Be Enhanced at Lv. 99 Lyn (Blade Lord)
0646 Lyn (Blade Lord) Primary Fire Emblem ★★★★ Legend A 2 2402 1812 [S] Critical Hit [Up][Up]
0647 Eliwood Primary Fire Emblem ★★★ Ace N 2 1407 1273 [A]+2 Fire Attack [Up]
0648 Hector (Fire Emblem) Support Fire Emblem ★★★ Ace B 2 [D] Unflinching Charged Smashes
0649 Raven Primary Fire Emblem ★ Novice A 1 450 407 [A]+2 Sword Attack [Up]
0650 Ninian Support Fire Emblem ★★ Advanced B 1 [V] Trade-Off Defense [Up]
0651 Karel Support Fire Emblem ★★ Advanced B 1 [A] Weapon Attack [Up]
0652 Nino Support Fire Emblem ★★ Advanced B 1 [V] Undamaged Attack [Up]
0653 Eirika Primary Fire Emblem ★★★ Ace D 3 1320 1519 [W]-2 Weight [Down]
0654 Ephraim Primary Fire Emblem ★★★ Ace A 2 1944 1166 [None]
0655 L'Arachel Support Fire Emblem ★ Novice B 1 [D] Magic Resist [Up]
0656 Lyon Primary Fire Emblem ★★ Advanced G 1 947 759 [A]+2 Magic Attack [Up]
0657 Titania Primary Fire Emblem ★ Novice G 2 513 342 [None]
0658 Soren Support Fire Emblem ★ Novice B 1 [A] Magic Attack [Up]
0659 Mist Support Fire Emblem ★★ Advanced B 2 [I] Mouthful of Curry
0660 Sothe Support Fire Emblem ★★ Advanced B 1 [I] Battering Items [Up]
0661 Elincia Primary Fire Emblem ★★ Advanced D 2 519 1030 [E] Can Be Enhanced at Lv. 99 Queen Elincia
0662 Queen Elincia Primary Fire Emblem ★★★★ Legend D 2 1810 2399 [M] Additional Midair Jump
0663 Ashnard Support Fire Emblem ★★ Advanced B 1 [A] Toss & Meteor
0664 Zelgius Primary Fire Emblem ★★★ Ace A 2 1406 1272 [E] Can Be Enhanced at Lv. 99 Black Knight
0665 Black Knight Primary Fire Emblem ★★★★ Legend A 2 2328 1866 [V] Armor Knight
0666 Micaiah Primary Fire Emblem ★★★ Ace G 2 1473 1205 [A]+2 Magic Attack [Up]
0667 Lissa Support Fire Emblem ★★ Advanced B 1 [I] Fairy Bottle Equipped
0668 Lon'qu Support Fire Emblem ★★ Advanced B 1 [I] Killing Edge Equipped
0669 Cordelia Primary Fire Emblem ★★ Advanced D 1 811 933 [None]
0670 Tharja Primary Fire Emblem ★★ Advanced G 2 891 534 [A]+2 Magic Attack [Up]
0671 Anna Master Fire Emblem
0672 Gangrel Primary Fire Emblem ★★ Advanced A 2 821 758 [A]+2 Electric Attack [Up]
0673 Walhart Support Fire Emblem ★★★ Ace B 2 [D] Slow Super Armor
0674 Owain Primary Fire Emblem ★ Novice A 1 516 344 [A]+2 Electric Attack [Up]
0675 Severa Primary Fire Emblem ★ Novice N 3 452 308 [None]
0676 Azura Support Fire Emblem ★★★★ Legend B 2 [V] Weapon Attack & Move Speed [Up]
0677 Jakob Support Fire Emblem ★★ Advanced B 1 [I] Thrown Items [Up]
0678 Ryoma Master Fire Emblem
0679 Hinoka Primary Fire Emblem ★★★ Ace A 2 1545 1119 [M]+W+2 Jump [Up]
0680 Takumi Primary Fire Emblem ★★★ Ace G 2 1521 1171 [None]
0681 Sakura (Fire Emblem) Support Fire Emblem ★★★ Ace B 2 [T] Poison Immunity
0682 Xander Primary Fire Emblem ★★★★ Legend A 3 1742 2087 [A]+2 Sword Attack [Up]
0683 Camilla Primary Fire Emblem ★★★ Ace G 1 1546 1456 [None]
0684 Leo Primary Fire Emblem ★★★ Ace A 2 1331 1205 [A]+2 Magic Attack [Up]
0685 Elise Support Fire Emblem ★★★ Ace B 2 [H] Autoheal
0686 Garon Support Fire Emblem ★★★ Ace B 1 [V] Trade-Off Ability [Up]
0687 Tsubasa Oribe Primary Fire Emblem ★ Novice D 3 304 456 [E] Can Be Enhanced at Lv. 99 Tsubasa Oribe (Carnage Form)
0688 Tsubasa Oribe (Carnage Form) Primary Fire Emblem ★★★ Ace D 3 1274 1495 [M] Jump [Up]
0689 Mr. Game & Watch Fighter Game & Watch
0690 Ball Support Game & Watch ★★ Advanced B 1 [I] Thrown Items [Up]
0691 Flagman Support Game & Watch ★★ Advanced B 1 [V] Critical-Health Stats [Up]
0692 Fire Support Game & Watch ★★★ Ace B 2 [T] Lava-Floor Immunity
0693 Judge Support Game & Watch ★★★ Ace B 1 [A] Critical Hit [Up]
0694 Manhole Support Game & Watch ★★ Advanced B 1 [V] Bury Immunity
0695 Helmet Support Game & Watch ★ Novice B 1 [V] Critical-Health Defense [Up]
0696 Lion Primary Game & Watch ★★ Advanced D 1 1015 735 [None]
0697 Parachute Support Game & Watch ★★ Advanced B 1 [D] Air Defense [Up]
0698 Octopus Primary Game & Watch ★★★★ Legend D 3 1749 2054 [A]+2 Throw Power [Up]
0699 Chef (Game & Watch) Support Game & Watch ★★★ Ace B 2 [I] Stats [Up][Up] after Eating
0700 Turtle Bridge Support Game & Watch ★ Novice B 1 [I] Green Shell Equipped
0701 Fire Attack Primary Game & Watch ★ Novice D 1 400 552 [A]+2 Fire Attack [Up]
0702 Oil Panic Support Game & Watch ★★ Advanced B 2 [T] Sticky-Floor Immunity
0703 Pit Fighter Kid Icarus
0704 Dark Pit Fighter Kid Icarus
0705 Palutena Fighter Kid Icarus
0706 Pit (Original) Primary Kid Icarus ★★★ Ace G 3 1362 1598 [M]+W-2 Jump [Down]
0707 Centurion Support Kid Icarus ★ Novice B 1 [I] Staff Equipped
0708 Three Sacred Treasures Primary Kid Icarus ★★★ Ace N 3 1292 1217 [A]+2 Shooting Items Power [Up]
0709 Daybreak Support Kid Icarus ★★ Advanced B 1 [I] Shooting Items [Up]
0710 Medusa Primary Kid Icarus ★★ Advanced A 2 716 1074 [E] Can Be Enhanced at Lv. 99 Medusa (Kid Icarus: Uprising)
0711 Medusa (Kid Icarus: Uprising) Primary Kid Icarus ★★★★ Legend A 2 2426 1985 [S] Giant
0712 Twinbellows Support Kid Icarus ★★ Advanced B 2 [I] Mouthful of Curry
0713 Hewdraw Primary Kid Icarus ★★ Advanced D 3 707 652 [M]+W+2 Jump [Up]
0714 Pandora Primary Kid Icarus ★★ Advanced G 2 912 634 [E] Can Be Enhanced at Lv. 99 Amazon Pandora
0715 Amazon Pandora Primary Kid Icarus ★★★ Ace G 2 1846 1392 [M] Easier Dodging
0716 Thanatos Primary Kid Icarus ★★ Advanced D 2 762 950 [None]
0717 Hades Primary Kid Icarus ★★★ Ace D 2 1789 1192 [E] Can Be Enhanced at Lv. 99 Hades (Final Form)
0718 Hades (Final Form) Primary Kid Icarus ★★★★ Legend D 2 2802 1829 [V] Trade-Off Attacks [Up]
0719 Specknose Primary Kid Icarus ★ Novice N 2 401 409 [None]
0720 Reaper & Reapette Support Kid Icarus ★★★ Ace B 1 [A] Side Special [Up]
0721 Eggplant Wizard Support Kid Icarus ★★★ Ace B 2 [H] KOs Heal Damage
0722 Pseudo-Palutena Support Kid Icarus ★ Novice B 1 [V] Transformation Duration [Up]
0723 Viridi Support Kid Icarus ★★★★ Legend B 1 [A] Metal Killer
0724 Phosphora Support Kid Icarus ★★★ Ace B 2 [T] Zap-Floor Immunity
0725 Lurchthorn Primary Kid Icarus ★ Novice D 1 408 498 [None]
0726 Magnus Primary Kid Icarus ★★ Advanced A 2 950 633 [A]+2 Sword Attack [Up]
0727 Dyntos Master Kid Icarus
0728 Mimicutie Support Kid Icarus ★ Novice B 1 [A] Foot Attack [Up]
0729 Wario Fighter WarioWare
0730 Wario (Overalls) Fighter WarioWare
0731 Jimmy T. Primary WarioWare ★★★ Ace D 2 1266 1428 [None]
0732 Mona Support WarioWare ★★★ Ace B 1 [A] Down Special [Up]
0733 9-Volt & 18-Volt Support WarioWare ★★★ Ace B 2 [T] Zap-Floor Immunity
0734 Dribble & Spitz Support WarioWare ★★ Advanced B 1 [I] Battering Items [Up]
0735 Kat & Ana Master WarioWare
0736 Dr. Crygor Primary WarioWare ★★ Advanced G 2 713 713 [A]+2 Electric Attack [Up]
0737 Orbulon Support WarioWare ★★ Advanced B 2 [T] Irreversible Controls
0738 Wario-Man Primary WarioWare ★★★★ Legend A 3 2128 1887 [None]
0739 Ashley Support WarioWare ★★★★ Legend B 2 [V] Fast Final Smash Meter
0740 Young Cricket Support WarioWare ★ Novice B 1 [A] Aura Attack [Up]
0741 5-Volt Primary WarioWare ★★ Advanced N 3 854 501 [E] Can Be Enhanced at Lv. 99 5-Volt (Angry)
0742 5-Volt (Angry) Primary WarioWare ★★★ Ace N 3 1738 1159 [V] Critical-Health Attack [Up]
0743 Pyoro Support WarioWare ★★ Advanced B 1 [I] Mr. Saturn Equipped
0744 Fronks Support WarioWare ★ Novice B 1 [V] Improved Escape
0745 Captain Syrup Primary WarioWare ★★ Advanced G 3 789 645 [None]
0746 Princess Shokora Support WarioWare ★ Novice B 1 [I] Super Leaf Equipped
0747 Count Cannoli Primary WarioWare ★ Novice A 2 486 317 [A]+2 Magic Attack [Up]
0748 Shake King Primary WarioWare ★ Novice G 1 421 526 [A]+2 Throw Power [Up]
0749 Solid Snake Fighter Metal Gear
0750 Liquid Snake Primary Metal Gear ★★★★ Legend G 1 2128 2306 [None]
0751 Gray Fox Primary Metal Gear ★★★ Ace A 3 1264 1264 [None]
0752 Hal Emmerich Support Metal Gear ★★ Advanced B 1 [I] Beam Sword Equipped
0753 Roy Campbell Support Metal Gear ★★ Advanced B 2 [T] Irreversible Controls
0754 Meryl Silverburgh Primary Metal Gear ★ Novice N 2 428 428 [None]
0755 Mei Ling Support Metal Gear ★ Novice B 1 [D] Energy-Shot Resist [Up]
0756 Solidus Snake Primary Metal Gear ★★ Advanced G 2 994 797 [None]
0757 Rosemary Support Metal Gear ★ Novice B 1 [A] Energy-Shot Attack [Up]
0758 Naked Snake Primary Metal Gear ★★★ Ace G 2 1534 1307 [E] Can Be Enhanced at Lv. 99 Big Boss
0759 Big Boss Primary Metal Gear ★★★★ Legend G 2 2476 2152 [A] Metal Killer
0760 The Boss Primary Metal Gear ★★★★ Legend G 3 1977 1825 [A]+2 Throw Power [Up]
0761 EVA Support Metal Gear ★★ Advanced B 1 [I] Ray Gun Equipped
0762 Revolver Ocelot (Metal Gear Solid 3) Primary Metal Gear ★★ Advanced G 2 938 767 [E] Can Be Enhanced at Lv. 99 Revolver Ocelot (Metal Gear Solid V)
0763 Revolver Ocelot (Metal Gear Solid V) Primary Metal Gear ★★★ Ace G 2 1585 1350 [A] Shooting Attack [Up]
0764 Zero (Metal Gear Solid 3) Support Metal Gear ★★ Advanced B 2 [I] Super Scope Equipped
0765 Raiden Primary Metal Gear ★★★★ Legend A 2 2569 1642 [None]
0766 Kazuhira Miller Support Metal Gear ★★★ Ace B 1 [V] Trade-Off Ability [Up]
0767 Paz Ortega Andrade Support Metal Gear ★★ Advanced B 1 [I] Bob-omb Equipped
0768 Strangelove Support Metal Gear ★ Novice B 1 [I] Rage Blaster Equipped
0769 Metal Gear REX Primary Metal Gear ★★★ Ace D 3 1180 1357 [M]-2 Speed [Down]
0770 Metal Gear RAY Primary Metal Gear ★★ Advanced G 3 888 478 [W]+2 Weight [Up]
0771 Gekko Support Metal Gear ★★ Advanced B 1 [M] Jump [Up]
0772 Metal Gear ZEKE Primary Metal Gear ★ Novice D 1 711 342 [E] Can Be Enhanced at Lv. 99 Sahelanthropus
0773 Sahelanthropus Primary Metal Gear ★★★ Ace D 1 1402 1219 [S] Metal and Giant
0774 Cardboard Box Support Metal Gear ★ Novice B 1 [V] Improved Escape
0775 Sonic the Hedgehog Fighter Sonic the Hedgehog
0776 Tails Support Sonic the Hedgehog ★★★ Ace B 1 [A] Up Special [Up]
0777 Dr. Eggman Primary Sonic the Hedgehog ★★★★ Legend G 3 2215 1603 [A]+2 Electric Attack [Up]
0778 Knuckles Primary Sonic the Hedgehog ★★★ Ace G 2 1443 1229 [A]+2 Fist Attack [Up]
0779 Amy Support Sonic the Hedgehog ★★★ Ace B 1 [A] Shield Damage [Up]
0780 Shadow the Hedgehog Primary Sonic the Hedgehog ★★★ Ace A 2 1648 1054 [E] Can Be Enhanced at Lv. 99 Super Shadow
0781 Super Shadow Primary Sonic the Hedgehog ★★★★ Legend A 2 2368 2059 [V] Undamaged Attack & Speed [Up]
0782 Cream & Cheese Support Sonic the Hedgehog ★★ Advanced B 1 [M] Jump [Up]
0783 Rouge the Bat Support Sonic the Hedgehog ★★ Advanced B 1 [A] Air Attack [Up]
0784 Big the Cat Primary Sonic the Hedgehog ★ Novice N 2 344 456 [W]+2 Weight [Up]
0785 Chao Primary Sonic the Hedgehog ★ Novice D 2 529 416 [E] Can Be Enhanced at Lv. 99 Hero Chao
0786 Hero Chao Primary Sonic the Hedgehog ★★★ Ace D 2 1692 1531 [V] Fast Final Smash Meter
0787 Super Sonic Primary Sonic the Hedgehog ★★★★ Legend G 3 2215 1603 [M]+2 Speed [Up]
0788 Chaotix Primary Sonic the Hedgehog ★ Novice G 3 354 451 [None]
0789 Omega Primary Sonic the Hedgehog ★ Novice D 1 490 563 [None]
0790 Jet the Hawk Support Sonic the Hedgehog ★★ Advanced B 1 [M] Move Speed [Up]
0791 Blaze the Cat Support Sonic the Hedgehog ★★ Advanced B 2 [I] Mouthful of Curry
0792 Silver the Hedgehog Support Sonic the Hedgehog ★★ Advanced B 1 [A] Strong Throw
0793 Chaos Primary Sonic the Hedgehog ★★ Advanced G 1 722 900 [A]+2 Water Attack [Up]
0794 Gamma Primary Sonic the Hedgehog ★ Novice G 1 453 500 [None]
0795 Metal Sonic Primary Sonic the Hedgehog ★★ Advanced D 1 894 894 [M]+2 Speed [Up]
0796 Sonic the Werehog Support Sonic the Hedgehog ★★ Advanced B 1 [A] Physical Attack [Up]
0797 Infinite Primary Sonic the Hedgehog ★★ Advanced A 2 1083 707 [None]
0798 Olimar Fighter Pikmin
0799 Alph Fighter Pikmin
0800 Louie Primary Pikmin ★★★ Ace G 3 1526 1151 [None]
0801 Charlie Master Pikmin
0802 Brittany Support Pikmin ★★★ Ace B 2 [T] Gravity-Change Immunity
0803 Red Pikmin Support Pikmin ★★ Advanced B 1 [T] Lava-Floor Resist
0804 Blue Pikmin Support Pikmin ★★ Advanced B 1 [I] Thrown Items [Up]
0805 Yellow Pikmin Support Pikmin ★★ Advanced B 2 [V] Energy Shot Attack/Resistance [Up]
0806 White Pikmin Support Pikmin ★★ Advanced B 1 [T] Poison Damage Reduced
0807 Purple Pikmin Primary Pikmin ★★ Advanced D 1 834 710 [W]+2 Weight [Up]
0808 Winged Pikmin Support Pikmin ★ Novice B 1 [M] Floaty Jumps
0809 Rock Pikmin Primary Pikmin ★ Novice G 1 172 689 [W]+2 Weight [Up]
0810 Bulborb Primary Pikmin ★★ Advanced D 2 620 1012 [E] Can Be Enhanced at Lv. 99 Empress Bulblax
0811 Empress Bulblax Primary Pikmin ★★★★ Legend D 2 1781 2460 [I] Stats [Up][Up] after Eating
0812 Emperor Bulblax Support Pikmin ★★★ Ace B 2 [T] Ice-Floor Immunity
0813 Burrowing Snagret Primary Pikmin ★★★ Ace A 2 1562 1304 [M]-2 Speed [Down]
0814 Plasm Wraith Primary Pikmin ★★★ Ace N 3 1425 1544 [M]-2 Speed [Down]
0815 Fiery Blowhog Primary Pikmin ★ Novice A 1 543 312 [A]+2 Fire Attack [Up]
0816 Smoky Progg Support Pikmin ★ Novice B 1 [I] Unira Equipped
0817 Swooping Snitchbug Support Pikmin ★ Novice B 1 [M] Landing Lag [Down]
0818 Iridescent Glint Beetle Support Pikmin ★★ Advanced B 2 [T] Sticky-Floor Immunity
0819 Yellow Wollywog Support Pikmin ★★ Advanced B 1 [T] Strong-Wind Resist
0820 Peckish Aristocrab Primary Pikmin ★★ Advanced D 2 666 902 [D]-2 Electric Weakness
0821 Mockiwi Primary Pikmin ★ Novice D 2 408 408 [None]
0822 R.O.B. Fighter R.O.B.
0823 Stack-Up Support R.O.B. ★★ Advanced B 1 [V] Falling Immunity
0824 Gyromite Support R.O.B. ★★ Advanced B 1 [I] Back Shield Equipped
0825 Villager (Boy) Fighter Animal Crossing
0826 Villager (Girl) Fighter Animal Crossing
0827 Isabelle Fighter Animal Crossing
0828 Tom Nook Primary Animal Crossing ★★ Advanced N 3 386 1045 [E] Can Be Enhanced at Lv. 99 Tom Nook (Nookington's)
0829 Tom Nook (Nookington's) Primary Animal Crossing ★★★ Ace N 3 717 1844 [I] Item Gravitation
0830 Timmy & Tommy Master Animal Crossing
0831 DJ K.K. Primary Animal Crossing ★★ Advanced N 3 577 780 [E] Can Be Enhanced at Lv. 99 K.K. Slider
0832 K.K. Slider Primary Animal Crossing ★★★ Ace N 2 1384 1658 [V] Running Start
0833 Resetti Primary Animal Crossing ★★★ Ace G 2 1625 1530 [M]+W-2 Jump [Down]
0834 Don Primary Animal Crossing ★★ Advanced D 2 963 963 [M]-2 Speed [Down]
0835 Rover Support Animal Crossing ★★★ Ace B 2 [T] Ice-Floor Immunity
0836 Redd Support Animal Crossing ★★ Advanced B 1 [V] Trade-Off Defense [Up]
0837 Gracie Support Animal Crossing ★★ Advanced B 1 [I] Super Launch Star Equipped
0838 Gulliver Primary Animal Crossing ★★ Advanced G 1 817 817 [M]+W+2 Jump [Up]
0839 Pete Support Animal Crossing ★★★ Ace B 2 [T] Strong-Wind Immunity
0840 Phyllis & Pelly Support Animal Crossing ★★ Advanced B 1 [I] Back Shield Equipped
0841 Copper & Booker Master Animal Crossing
0842 Joan Support Animal Crossing ★★ Advanced B 1 [I] Stats [Up] after Eating
0843 Katrina Support Animal Crossing ★★ Advanced B 2 [T] Irreversible Controls
0844 Lloid Primary Animal Crossing ★ Novice D 2 463 544 [M]-2 Speed [Down]
0845 Tortimer Support Animal Crossing ★★★ Ace B 2 [V] Critical-Health Stats [Up][Up]
0846 Kapp'n Support Animal Crossing ★★★ Ace B 1 [M] Easier Dodging
0847 Kapp'n (Wild World) Support Animal Crossing ★★ Advanced B 1 [A] Dash Attack [Up]
0848 Able Sisters Support Animal Crossing ★★★ Ace B 1 [D] Shield Durability [Up]
0849 Blathers Support Animal Crossing ★★★ Ace B 2 [I] Black Hole Equipped
0850 Celeste Support Animal Crossing ★★ Advanced B 1 [I] Item Gravitation
0851 Harriet Support Animal Crossing ★★ Advanced B 1 [A] Weapon Attack [Up]
0852 Brewster Support Animal Crossing ★★★ Ace B 1 [T] Slumber Immunity
0853 Lyle Support Animal Crossing ★ Novice B 1 [I] Green Shell Equipped
0854 Kaitlin & Katie Support Animal Crossing ★★ Advanced B 2 [T] Fog Immunity
0855 Dr. Shrunk Support Animal Crossing ★★ Advanced B 1 [V] Falling Immunity
0856 Frillard Support Animal Crossing ★ Novice B 1 [M] Braking Ability [Up]
0857 Kicks Support Animal Crossing ★★ Advanced B 2 [T] Sticky-Floor Immunity
0858 Zipper T. Bunny Primary Animal Crossing ★ Novice G 1 520 384 [M]+W+2 Jump [Up]
0859 Serena Support Animal Crossing ★ Novice B 1 [I] Star Rod Equipped
0860 Cyrus & Reese Support Animal Crossing ★★★ Ace B 3 [I] Ore Club Equipped
0861 Leif (Animal Crossing) Support Animal Crossing ★★ Advanced B 1 [V] Bury Immunity
0862 Digby Primary Animal Crossing ★★ Advanced N 3 797 707 [A]+2 Battering Items Power [Up]
0863 Lottie Primary Animal Crossing ★ Novice G 1 388 570 [None]
0864 Mega Man Fighter Mega Man
0865 Proto Man Primary Mega Man ★★★★ Legend D 3 1484 2527 [None]
0866 Bass Primary Mega Man ★★★ Ace A 3 1374 1170 [None]
0867 Duo Primary Mega Man ★★ Advanced D 1 807 893 [A]+2 Fist Attack [Up]
0868 Dr. Light Support Mega Man ★★★ Ace B 2 [T] Zap-Floor Immunity
0869 Roll Support Mega Man ★★★ Ace B 2 [H] Autoheal
0870 Rush Support Mega Man ★★★ Ace B 1 [A] Up Special [Up]
0871 Beat Support Mega Man ★★ Advanced B 1 [A] Air Attack [Up]
0872 Auto Support Mega Man ★★ Advanced B 2 [I] Super Scope Equipped
0873 Dr. Wily Support Mega Man ★★★★ Legend B 2 [V] Jam FS Charge
0874 Wily Capsule Primary Mega Man ★★★ Ace G 3 1073 1610 [None]
0875 Mettaur Primary Mega Man ★ Novice D 1 302 906 [M]+W-2 Jump [Down]
0876 Cut Man Primary Mega Man ★★ Advanced G 2 1081 635 [None]
0877 Guts Man Primary Mega Man ★★ Advanced G 1 975 766 [None]
0878 Ice Man Support Mega Man ★★ Advanced B 1 [T] Lava-Floor Resist
0879 Bomb Man Support Mega Man ★★ Advanced B 1 [I] Bob-omb Equipped
0880 Fire Man Primary Mega Man ★★ Advanced A 2 1013 733 [D]-2 Water Weakness
0881 Elec Man Primary Mega Man ★★ Advanced G 2 916 734 [A]+2 Electric Attack [Up]
0882 Yellow Devil Primary Mega Man ★★★ Ace N 1 1229 2284 [M]-2 Speed [Down]
0883 Metal Man Primary Mega Man ★★ Advanced G 2 595 1105 [None]
0884 Air Man Support Mega Man ★★ Advanced B 2 [T] Fog Immunity
0885 Quick Man Support Mega Man ★★ Advanced B 1 [M] Move Speed [Up]
0886 Crash Man Support Mega Man ★★ Advanced B 1 [I] Bomber Equipped
0887 Flash Man Support Mega Man ★★ Advanced B 2 [T] Screen-Flip Immunity
0888 Wood Man Primary Mega Man ★★ Advanced D 2 786 961 [D]-2 Fire Weakness
0889 Hard Man Support Mega Man ★★ Advanced B 1 [A] Weapon Attack [Up]
0890 Top Man Support Mega Man ★ Novice B 2 [I] Screw Attack Equipped
0891 Snake Man Primary Mega Man ★ Novice G 1 635 469 [None]
0892 Spark Man Support Mega Man ★★ Advanced B 2 [V] Energy Shot Attack/Resistance [Up]
0893 Shadow Man Support Mega Man ★★ Advanced B 1 [I] Killing Edge Equipped
0894 Drill Man Support Mega Man ★ Novice B 1 [I] Drill Equipped
0895 Dive Man Support Mega Man ★ Novice B 2 [I] Steel Diver Equipped
0896 Skull Man Primary Mega Man ★★ Advanced D 2 590 962 [None]
0897 Gravity Man Master Mega Man
0898 Napalm Man Primary Mega Man ★ Novice A 1 549 459 [None]
0899 Dark Man 4 Support Mega Man ★ Novice B 1 [I] Rage Blaster Equipped
0900 Knight Man Primary Mega Man ★ Novice D 2 485 504 [None]
0901 Wind Man Support Mega Man ★ Novice B 2 [M] Instadrop
0902 Slash Man Primary Mega Man ★ Novice A 1 606 395 [None]
0903 Sword Man Support Mega Man ★ Novice B 1 [I] Fire Bar Equipped
0904 Galaxy Man Support Mega Man ★ Novice B 1 [D] Energy-Shot Resist [Up]
0905 X Primary Mega Man ★★★ Ace G 1 1486 1372 [E] Can Be Enhanced at Lv. 99 Full Armor X
0906 Full Armor X Primary Mega Man ★★★★ Legend G 1 1567 1282 [D] Super Armor
0907 Zero (Zero Buster) Primary Mega Man ★★ Advanced A 2 1051 730 [E] Can Be Enhanced at Lv. 99 Zero (Z-Saber)
0908 Zero (Z-Saber) Primary Mega Man ★★★★ Legend A 2 2447 1736 [V] Weapon Attack & Move Speed [Up]
0909 Axl Support Mega Man ★★ Advanced B 1 [I] Ray Gun Equipped
0910 Sigma Primary Mega Man ★★★ Ace A 3 1961 988 [None]
0911 MegaMan Volnutt Primary Mega Man ★★★ Ace G 3 1399 1266 [None]
0912 Roll Caskett Support Mega Man ★★ Advanced B 1 [A] Shooting Attack [Up]
0913 Tron Bonne Primary Mega Man ★★ Advanced G 3 704 952 [None]
0914 MegaMan.EXE Primary Mega Man ★★★★ Legend G 3 2128 1887 [None]
0915 ProtoMan.EXE Primary Mega Man ★★★ Ace D 2 1299 1379 [A]+2 Sword Attack [Up]
0916 Geo Stelar & Omega-Xis Primary Mega Man ★★ Advanced N 3 749 601 [E] Can Be Enhanced at Lv. 99 Star Force Mega Man
0917 Star Force Mega Man Primary Mega Man ★★★ Ace N 3 1554 1351 [I] Shooting Attack [Up]
0918 Mega Man Zero Primary Mega Man ★★★ Ace A 2 1773 1158 [A]+2 Sword Attack [Up]
0919 Model X Primary Mega Man ★ Novice G 3 549 296 [E] Can Be Enhanced at Lv. 99 Model ZX
0920 Model ZX Primary Mega Man ★★ Advanced G 3 910 744 [V] Transformation Duration [Up]
0921 Wii Fit Trainer (Female) Fighter WiiFit
0922 Wii Fit Trainer (Male) Fighter WiiFit
0923 Wii Balance Board Master WiiFit
0924 Pet Primary WiiFit ★ Novice N 2 398 414 [None]
0925 Jackknife Support WiiFit ★ Novice B 1 [A] Foot Attack [Up]
0926 Deep Breathing Support WiiFit ★★★ Ace B 1 [A] Down Special [Up]
0927 Sun Salutation Support WiiFit ★★★ Ace B 2 [T] Ice-Floor Immunity
0928 Tree Support WiiFit ★★★ Ace B 2 [D] Unflinching Charged Smashes
0929 Dancer Support WiiFit ★ Novice B 1 [M] Lightweight
0930 Warrior Support WiiFit ★★ Advanced B 1 [A] Physical Attack [Up]
0931 Arm & Leg Lift Support WiiFit ★★ Advanced B 1 [V] Falling Immunity
0932 Little Mac Fighter Punch-Out!!
0933 Giga Mac Primary Punch-Out!! ★★★★ Legend A 3 2322 1484 [A]+2 Fist Attack [Up]
0934 Doc Louis Master Punch-Out!!
0935 Glass Joe Primary Punch-Out!! ★ Novice N 2 469 293 [P] Initial Damage 30%
0936 Von Kaiser Primary Punch-Out!! ★ Novice A 1 590 317 [A]+2 Fist Attack [Up]
0937 King Hippo Support Punch-Out!! ★★★ Ace B 1 [D] Shield Durability [Up]
0938 Piston Hondo Support Punch-Out!! ★ Novice B 1 [A] Fist Attack [Up]
0939 Bear Hugger Primary Punch-Out!! ★★ Advanced G 2 786 786 [M]-2 Speed [Down]
0940 Great Tiger Primary Punch-Out!! ★★ Advanced D 2 693 736 [A]+2 Fist Attack [Up]
0941 Don Flamenco Primary Punch-Out!! ★★ Advanced A 2 897 764 [W]-2 Weight [Down]
0942 Soda Popinski Support Punch-Out!! ★★★ Ace B 1 [A] Side Special [Up]
0943 Bald Bull Support Punch-Out!! ★★ Advanced B 1 [V] Trade-Off Defense [Up]
0944 Super Macho Man Primary Punch-Out!! ★★★★ Legend G 3 2089 1744 [A]+2 Fist Attack [Up]
0945 Mr. Sandman Primary Punch-Out!! ★★★ Ace A 2 1677 864 [A]+2 Fist Attack [Up]
0946 PAC-MAN Fighter Pac-Man
0947 Mother Fairy Support Pac-Man ★★★ Ace B 2 [V] Critical-Health Stats [Up][Up]
0948 Ghosts Primary Pac-Man ★★ Advanced D 3 654 850 [None]
0949 TURN-TO-BLUE Support Pac-Man ★ Novice B 1 [V] Trade-Off Speed [Up]
0950 Bonus Fruit Support Pac-Man ★ Novice B 1 [V] Stamina [Up]
0951 Shulk Fighter Xenoblade
0952 Fiora Support Xenoblade ★★★ Ace B 1 [I] Made of Metal
0953 Mecha-Fiora Primary Xenoblade ★★★★ Legend N 3 1761 2068 [M]+W+2 Jump [Up]
0954 Reyn Primary Xenoblade ★★ Advanced G 1 332 1330 [None]
0955 Sharla Support Xenoblade ★★ Advanced B 1 [I] Ray Gun Equipped
0956 Dunban Primary Xenoblade ★★★ Ace D 2 1470 1202 [A]+2 Sword Attack [Up]
0957 Melia Primary Xenoblade ★★ Advanced N 3 795 638 [A]+2 Magic Attack [Up]
0958 Riki Master Xenoblade
0959 Mumkhar Primary Xenoblade ★★ Advanced A 1 1137 697 [E] Can Be Enhanced at Lv. 99 Metal Face
0960 Metal Face Primary Xenoblade ★★★★ Legend A 1 2353 1811 [S] Metal and Giant
0961 Elma Primary Xenoblade ★★★ Ace A 2 1744 1237 [None]
0962 Lin Support Xenoblade ★ Novice B 1 [D] Energy-Shot Resist [Up]
0963 Lao Primary Xenoblade ★ Novice G 1 582 422 [None]
0964 Tatsu Support Xenoblade ★ Novice B 1 [A] Energy-Shot Attack [Up]
0965 Formula Support Xenoblade ★★ Advanced B 2 [I] Super Scope Equipped
0966 Rex Primary Xenoblade ★★★ Ace D 3 1394 1540 [None]
0967 Pyra Support Xenoblade ★★★★ Legend B 1 [A] Assist Killer
0968 Mythra Support Xenoblade ★★★★ Legend B 2 [S] Critical Hit [Up][Up]
0969 Nia Primary Xenoblade ★★★ Ace D 2 1394 1140 [A]+2 Water Attack [Up]
0970 Tora Primary Xenoblade ★★ Advanced D 3 574 777 [None]
0971 Poppi α Support Xenoblade ★★ Advanced B 1 [A] Shooting Attack [Up]
0972 Mòrag Primary Xenoblade ★ Novice A 1 549 449 [A]+2 Fire Attack [Up]
0973 Zeke Primary Xenoblade ★ Novice A 1 610 398 [None]
0974 Duck Hunt Fighter Duck Hunt
0975 Wild Gunman Primary Duck Hunt ★★ Advanced A 3 1033 391 [None]
0976 Gangster, Lady, & Policeman Support Duck Hunt ★ Novice B 1 [I] Rage Blaster Equipped
0977 Ryu Fighter Street Fighter
0978 Ken Fighter Street Fighter
0979 E. Honda Support Street Fighter ★★ Advanced B 1 [A] Strong Throw
0980 Chun-Li (Street Fighter Alpha) Primary Street Fighter ★★ Advanced G 3 627 798 [E] Can Be Enhanced at Lv. 99 Chun-Li
0981 Chun-Li Primary Street Fighter ★★★ Ace G 3 1394 1511 [A] Physical Attack [Up]
0982 Blanka Primary Street Fighter ★★ Advanced D 1 1060 570 [A]+2 Electric Attack [Up]
0983 Zangief Master Street Fighter
0984 Guile Primary Street Fighter ★★★★ Legend D 2 1022 2985 [A]+2 Foot Attack [Up]
0985 Dhalsim Support Street Fighter ★★★ Ace B 2 [T] Lava-Floor Immunity
0986 Balrog Support Street Fighter ★★★ Ace B 1 [A] Neutral Special [Up]
0987 Vega Primary Street Fighter ★★★ Ace A 2 1256 1445 [W]-2 Weight [Down]
0988 Sagat Primary Street Fighter ★★★ Ace D 2 1732 932 [A]+2 Fist Attack [Up]
0989 M. Bison Primary Street Fighter ★★★★ Legend G 3 2075 1732 [A]+2 PSI Attack [Up]
0990 Cammy Primary Street Fighter ★★★ Ace N 3 1114 1282 [A]+2 Foot Attack [Up]
0991 Fei Long Support Street Fighter ★ Novice B 1 [A] Fist Attack [Up]
0992 Dee Jay Primary Street Fighter ★ Novice G 1 602 401 [None]
0993 T. Hawk Primary Street Fighter ★ Novice G 1 530 470 [None]
0994 Akuma Primary Street Fighter ★★★★ Legend A 0 3176 2117 [None]
0995 Nash Support Street Fighter ★★ Advanced B 1 [I] Death's Scythe Equipped
0996 Dan Primary Street Fighter ★ Novice N 3 189 189 [P] Initial Damage 30%
0997 Sakura (Street Fighter) Primary Street Fighter ★★★ Ace A 3 1207 1207 [None]
0998 Gen Primary Street Fighter ★★ Advanced N 2 874 559 [A]+2 Fist Attack [Up]
0999 Karin Primary Street Fighter ★★ Advanced G 2 786 869 [A]+2 Throw Power [Up]
1000 Cody Primary Street Fighter ★ Novice G 1 573 288 [A]+2 Throw Power [Up]
1001 Ibuki Support Street Fighter ★★ Advanced B 1 [M] Move Speed [Up]
1002 Yun & Yang Primary Street Fighter ★★ Advanced N 3 788 788 [None]
1003 Juri Support Street Fighter ★★ Advanced B 1 [T] Poison Damage Reduced
1004 Cloud Fighter Final Fantasy
1005 Cloud (Advent Children) Fighter Final Fantasy
1006 Bayonetta (Bayonetta) Fighter Bayonetta
1007 Bayonetta (Bayonetta 2) Fighter Bayonetta
1008 Gomorrah Primary Bayonetta ★★ Advanced A 0 1457 750 [None]
1009 Madama Butterfly Support Bayonetta ★★★★ Legend B 3 [T] Poison Heals
1010 Jeanne Primary Bayonetta ★★★ Ace A 2 1602 1364 [E] Can Be Enhanced at Lv. 99 Cutie J
1011 Cutie J Primary Bayonetta ★★★★ Legend A 2 2466 2187 [M] Easier Dodging
1012 Rodin Primary Bayonetta ★★★ Ace A 3 1550 1122 [E] Can Be Enhanced at Lv. 99 Rodin, the Infinite One
1013 Rodin, the Infinite One Primary Bayonetta ★★★★ Legend A 3 2505 1705 [V] Critical-Health Attack [Up]
1014 Luka Support Bayonetta ★★ Advanced B 1 [I] Thrown Items [Up]
1015 Cereza Support Bayonetta ★ Novice B 1 [I] Bunny Hood Equipped
1016 Loki Support Bayonetta ★★★ Ace B 2 [I] Black Hole Equipped
1017 Balder Primary Bayonetta ★★ Advanced D 2 944 837 [E] Can Be Enhanced at Lv. 99 Father Balder
1018 Father Balder Primary Bayonetta ★★★ Ace D 2 1620 1465 [I] Franklin Badge Equipped
1019 Masked Lumen Primary Bayonetta ★★ Advanced D 2 1023 551 [A]+2 Magic Attack [Up]
1020 Prophet Primary Bayonetta ★★ Advanced D 2 770 818 [A]+2 Magic Attack [Up]
1021 Affinity Primary Bayonetta ★ Novice N 2 530 376 [None]
1022 Inspired Primary Bayonetta ★ Novice G 1 539 415 [None]
1023 Fortitudo Primary Bayonetta ★★ Advanced N 3 977 526 [None]
1024 Alraune Support Bayonetta ★ Novice B 1 [I] Fire Flower Equipped
1025 Inkling (Girl) Fighter Splatoon
1026 Inkling (Boy) Fighter Splatoon
1027 Inkling Squid Support Splatoon ★★★ Ace B 1 [A] Up Special [Up]
1028 Judd Support Splatoon ★★★★ Legend B 3 [V] Double Final Smash
1029 Li'l Judd Support Splatoon ★★★ Ace B 2 [V] Chance of Double Final Smash
1030 Squid Sisters Support Splatoon ★★★★ Legend B 2 [V] Fast Final Smash Meter
1031 Off the Hook Support Splatoon ★★★ Ace B 1 [V] Undamaged Attack & Speed [Up]
1032 Sheldon Master Splatoon
1033 Annie Support Splatoon ★★ Advanced B 1 [V] Undamaged Attack [Up]
1034 Jelonzo Support Splatoon ★ Novice B 1 [D] Water/Freezing Resist [Up]
1035 Crusty Sean Support Splatoon ★★ Advanced B 1 [I] Stats [Up] after Eating
1036 Spyke Primary Splatoon ★★ Advanced D 3 705 795 [None]
1037 Flow Support Splatoon ★★ Advanced B 1 [I] Back Shield Equipped
1038 Jelfonzo Support Splatoon ★ Novice B 1 [I] Bunny Hood Equipped
1039 Bisk Support Splatoon ★ Novice B 1 [A] Foot Attack [Up]
1040 Murch Support Splatoon ★★ Advanced B 2 [D] Weapon Resist [Up]
1041 Cap'n Cuttlefish Master Splatoon
1042 Octoling Primary Splatoon ★★ Advanced D 1 1106 737 [None]
1043 DJ Octavio Primary Splatoon ★★ Advanced N 3 700 806 [E] Can Be Enhanced at Lv. 99 Octobot King
1044 Octobot King Primary Splatoon ★★★ Ace N 3 1381 1654 [I] Made of Metal
1045 Zapfish Support Splatoon ★ Novice B 1 [A] Electric Attack [Up]
1046 Great Zapfish Support Splatoon ★★★ Ace B 2 [S] Giant
1047 Octoling Girl & Octoling Boy Primary Splatoon ★★★ Ace A 2 1414 1414 [None]
1048 Octoling Octopus Support Splatoon ★★ Advanced B 1 [I] Ray Gun Equipped
1049 Super Sea Snail Support Splatoon ★ Novice B 1 [I] Unira Equipped
1050 Simon Belmont Fighter Castlevania
1051 Richter Belmont Fighter Castlevania
1052 Trevor C. Belmont Primary Castlevania ★★★★ Legend D 3 2369 1646 [None]
1053 Maria Renard Primary Castlevania ★★ Advanced G 2 1024 773 [E] Can Be Enhanced at Lv. 99 Maria Renard (Symphony of the Night)
1054 Maria Renard (Symphony of the Night) Primary Castlevania ★★★ Ace G 2 1783 1458 [M] Additional Midair Jump
1055 Alucard Primary Castlevania ★★★★ Legend D 3 2320 1483 [A]+2 Sword Attack [Up]
1056 Reinhardt Schneider Primary Castlevania ★ Novice N 3 466 381 [None]
1057 Nathan Graves Primary Castlevania ★★ Advanced A 1 927 822 [None]
1058 Hugh Baldwin Primary Castlevania ★ Novice A 1 631 363 [A]+2 Sword Attack [Up]
1059 Juste Belmont Primary Castlevania ★★ Advanced A 2 932 689 [None]
1060 Yoko Belnades Support Castlevania ★★ Advanced B 1 [I] Battering Items [Up]
1061 Leon Belmont Primary Castlevania ★★ Advanced G 1 1038 799 [None]
1062 Julius Belmont Support Castlevania ★★★ Ace B 1 [A] Side Special [Up]
1063 Hector (Castlevania) Support Castlevania ★★ Advanced B 1 [I] Death's Scythe Equipped
1064 Jonathan Morris Primary Castlevania ★★★ Ace G 2 1669 1311 [None]
1065 Charlotte Aulin Primary Castlevania ★★ Advanced A 2 910 744 [A]+2 Magic Attack [Up]
1066 Shanoa Primary Castlevania ★★★ Ace G 2 1696 1279 [None]
1067 Gabriel Belmont Primary Castlevania ★★ Advanced N 3 929 645 [None]
1068 Carmilla Support Castlevania ★ Novice B 1 [D] Fire/Explosion Resist [Up]
1069 Medusa Head Support Castlevania ★★ Advanced B 1 [D] Air Defense [Up]
1070 Mummy Primary Castlevania ★★ Advanced G 1 910 1090 [M]-2 Speed [Down]
1071 The Creature & Flea Man Support Castlevania ★★ Advanced B 1 [T] Poison Damage Reduced
1072 Death Support Castlevania ★★★ Ace B 2 [H] KOs Heal Damage
1073 Werewolf Support Castlevania ★★ Advanced B 1 [A] Dash Attack [Up]
1074 Shaft Support Castlevania ★ Novice B 1 [A] Magic Attack [Up]
1075 Dracula Primary Castlevania ★★★ Ace N 3 1594 1331 [E] Can Be Enhanced at Lv. 99 Soma Cruz
1076 Soma Cruz Primary Castlevania ★★★★ Legend N 2 2635 1988 [A] Giant Killer
1077 Dracula (2nd Form) Support Castlevania ★★★ Ace B 2 [D] Unflinching Charged Smashes
1078 Kid Dracula Primary Castlevania ★★★ Ace G 2 1062 1352 [M]+W+2 Jump [Up]
1079 Sebastian Tute Support Mii ★★★ Ace B 2 [I] Franklin Badge Equipped
1080 Party Phil Support Mii ★★★ Ace B 1 [D] Easier Perfect Shield
1081 Dark Emperor Primary Mii ★★★★ Legend D 3 2562 1673 [None]
1082 Iris Archwell Primary Mii ★★ Advanced G 1 722 1017 [None]
1083 Gold Bone Primary Mii ★★ Advanced A 2 595 1106 [None]
1084 Coraline Support Mii ★ Novice B 1 [I] Boomerang Equipped
1085 Shinobu Primary Mii ★ Novice G 1 588 316 [None]
1086 Crispin Support Mii ★ Novice B 1 [I] Fire Bar Equipped
1087 Nico Fire Support Mii ★ Novice B 1 [A] Impact Run
1088 Plane Support Mii ★★ Advanced B 1 [T] Strong-Wind Resist
1089 Monita Support Mii ★★ Advanced B 2 [T] Screen-Flip Immunity
1090 Mii Brawler Fighter Super Smash Bros.
1091 Mii Swordfighter Fighter Super Smash Bros.
1092 Mii Gunner Fighter Super Smash Bros.
1093 Sandbag Support Super Smash Bros. ★ Novice B 1 [V] Critical-Health Defense [Up]
1094 Smash Ball Support Super Smash Bros. ★★★ Ace B 2 [V] Chance of Double Final Smash
1095 Master Hand Primary Super Smash Bros. ★★★ Ace N 3 1266 1679 [None]
1096 Crazy Hand Primary Super Smash Bros. ★★★ Ace N 3 1669 1259 [None]
1097 Giga Bowser Primary Super Smash Bros. ★★ Advanced N 3 813 692 [A]+2 Fire Attack [Up]
1098 Galleom Primary Super Smash Bros. ★★ Advanced N 3 715 790 [A]+2 Fist Attack [Up]
1099 Duon Primary Super Smash Bros. ★★ Advanced A 2 924 787 [None]
1100 Tabuu Primary Super Smash Bros. ★★★★ Legend N 3 2353 1473 [A]+2 PSI Attack [Up]
1101 Master Giant Primary Super Smash Bros. ★★★ Ace G 2 2065 1112 [M]-2 Speed [Down]
1102 Master Beast Primary Super Smash Bros. ★★★ Ace D 1 1938 1043 [W]+2 Weight [Up]
1103 Master Edges Primary Super Smash Bros. ★★★ Ace A 1 1846 1131 [A]+2 Sword Attack [Up]
1104 Master Core Primary Super Smash Bros. ★★★★ Legend N 3 [P] Initial Damage 30%
1105 Galeem Primary Super Smash Bros. ★★★★ Legend N 0 2480 2480 [G] Bane of Darkness
1106 Dharkon Primary Super Smash Bros. ★★★★ Legend N 0 2480 2480 [G] Bane of Light
1107 Fighting Alloy Team Support Super Smash Bros. ★★ Advanced B 1 [I] Ray Gun Equipped
1108 Primid Primary Super Smash Bros. ★ Novice N 2 405 405 [None]
1109 Mite Support Super Smash Bros. ★ Novice B 1 [M] Lightweight
1110 Bytans Primary Super Smash Bros. ★ Novice G 0 486 594 [None]
1111 Roturret Primary Super Smash Bros. ★ Novice N 2 603 252 [None]
1112 Shadow Bug Support Super Smash Bros. ★★ Advanced B 1 [V] Trade-Off Attacks [Up]
1113 Subspace Bomb Support Super Smash Bros. ★★ Advanced B 1 [I] Bomber Equipped
1114 Ancient Minister Primary Super Smash Bros. ★★★ Ace N 2 1213 1609 [None]
1115 Sheriff Support Other Nintendo ★★★★ Legend B 1 [A] Assist Killer
1116 Pitcher & Batter Support Other Nintendo ★ Novice B 1 [I] Beastball Equipped
1117 Tennis Player Support Other Nintendo ★ Novice B 1 [M] Landing Lag [Down]
1118 Tamagon Primary Other Nintendo ★ Novice G 1 415 487 [None]
1119 Devil Support Other Nintendo ★★ Advanced B 2 [T] Screen-Flip Immunity
1120 Urban Champion Fighter Support Other Nintendo ★ Novice B 1 [A] Fist Attack [Up]
1121 Bubbles Support Other Nintendo ★ Novice B 2 [I] Screw Attack Equipped
1122 Unira Support Other Nintendo ★ Novice B 1 [I] Unira Equipped
1123 Excitebike Support Other Nintendo ★★ Advanced B 1 [M] Move Speed [Up]
1124 Balloon Fighter Support Other Nintendo ★★ Advanced B 1 [M] Jump [Up]
1125 Fish Primary Other Nintendo ★★ Advanced G 0 830 1014 [D]-2 Electric Weakness
1126 Mach Rider Primary Other Nintendo ★ Novice D 1 556 299 [M]+2 Speed [Up]
1127 Diskun Support Other Nintendo ★★★ Ace B 2 [T] Zap-Floor Immunity
1128 Takamaru Primary Other Nintendo ★★★ Ace A 2 1541 1139 [A]+2 Sword Attack [Up]
1129 Volleyball Player Support Other Nintendo ★ Novice B 1 [V] Stamina [Up]
1130 Donbe & Hikari Primary Other Nintendo ★★ Advanced N 3 751 751 [E] Can Be Enhanced at Lv. 99 Donbe & Hikari (Shin Onigashima Kouhen)
1131 Donbe & Hikari (Shin Onigashima Kouhen) Primary Other Nintendo ★★★ Ace N 3 1523 1523 [V] Stamina [Up]
1132 Hockey Players Support Other Nintendo ★ Novice B 1 [I] Freezie Equipped
1133 MONSTER Support Other Nintendo ★ Novice B 1 [M] Braking Ability [Up]
1134 Tank & Infantry Support Other Nintendo ★★ Advanced B 2 [I] Super Scope Equipped
1135 Andy Primary Other Nintendo ★★ Advanced G 3 696 739 [None]
1136 Eagle Primary Other Nintendo ★ Novice A 1 584 422 [None]
1137 Olaf Primary Other Nintendo ★ Novice D 1 386 567 [None]
1138 Ayumi Tachibana Support Other Nintendo ★ Novice B 1 [V] Improved Escape
1139 Goku & Chao Primary Other Nintendo ★ Novice D 2 401 453 [None]
1140 Sukapon Primary Other Nintendo ★★★★ Legend G 2 2106 1905 [A]+2 Throw Power [Up]
1141 Yakuman Player Support Other Nintendo ★ Novice B 1 [V] Critical-Health Attack [Up]
1142 Commander Support Other Nintendo ★ Novice B 1 [I] Staff Equipped
1143 Frog & Snake Primary Other Nintendo ★★ Advanced D 3 653 921 [E] Can Be Enhanced at Lv. 99 Prince of Sablé
1144 Prince of Sablé Primary Other Nintendo ★★★★ Legend D 3 1871 2334 [V] Transformation Duration [Up]
1145 Prince Richard Primary Other Nintendo ★★★ Ace N 3 1581 1217 [None]
1146 Muddy Mole Support Other Nintendo ★ Novice B 1 [I] Drill Equipped
1147 Maruhige Shop Owner Support Other Nintendo ★★ Advanced B 1 [I] Item Gravitation
1148 Satoru Primary Other Nintendo ★ Novice G 3 463 379 [None]
1149 Dr. Wright Support Other Nintendo ★★★ Ace B 3 [I] Ore Club Equipped
1150 ST Falcon Primary Other Nintendo ★ Novice A 1 369 686 [None]
1151 F-Type Support Other Nintendo ★ Novice B 1 [V] Undamaged Speed [Up]
1152 Tractor Trailer Support Other Nintendo ★ Novice B 1 [M] Braking Ability [Up]
1153 Lip Support Other Nintendo ★★★ Ace B 1 [I] Lip's Stick Equipped
1154 Dion, Max, & Jack Primary Other Nintendo ★ Novice N 3 331 552 [None]
1155 Hakkun Support Other Nintendo ★ Novice B 1 [V] Transformation Duration [Up]
1156 Girl from Hajimari no Mori Support Other Nintendo ★ Novice B 1 [I] Super Leaf Equipped
1157 Harry Primary Other Nintendo ★ Novice D 1 486 506 [A]+2 Fist Attack [Up]
1158 Ryota Hayami Support Other Nintendo ★ Novice B 1 [V] Swimmer
1159 Akari Hayami Support Other Nintendo ★ Novice B 1 [A] Impact Run
1160 Ray Mk II Primary Other Nintendo ★★ Advanced G 3 856 571 [E] Can Be Enhanced at Lv. 99 Ray Mk III
1161 Ray Mk III Primary Other Nintendo ★★★ Ace G 3 1584 1170 [M] Lightweight
1162 Flare Primary Other Nintendo ★ Novice N 3 489 416 [W]-2 Weight [Down]
1163 Bayonette Support Other Nintendo ★ Novice B 2 [I] Steel Diver Equipped
1164 Saki Amamiya Primary Other Nintendo ★★★ Ace A 2 1339 1339 [None]
1165 Isa Jo Support Other Nintendo ★★ Advanced B 1 [I] Beam Sword Equipped
1166 Helirin Support Other Nintendo ★ Novice B 2 [I] Screw Attack Equipped
1167 Alessandro Inzaghi Support Other Nintendo ★ Novice B 1 [V] Critical-Health Attack [Up]
1168 Isaac Primary Other Nintendo ★★★ Ace G 3 1495 1039 [E] Can Be Enhanced at Lv. 99 Isaac (Dark Dawn)
1169 Isaac (Dark Dawn) Primary Other Nintendo ★★★★ Legend G 3 2544 1661 [V] Energy Shot Attack/Resistance [Up]
1170 Garet Primary Other Nintendo ★ Novice A 1 593 404 [A]+2 Fire Attack [Up]
1171 Ivan Support Other Nintendo ★ Novice B 1 [A] Magic Attack [Up]
1172 Mia Primary Other Nintendo ★ Novice D 2 326 479 [A]+2 Water Attack [Up]
1173 Felix Primary Other Nintendo ★★ Advanced N 2 747 717 [None]
1174 Jenna Support Other Nintendo ★★ Advanced B 1 [I] Shooting Items [Up]
1175 Matthew Primary Other Nintendo ★★ Advanced G 2 903 641 [None]
1176 Magical Vacation Protagonists Primary Other Nintendo ★★ Advanced G 2 916 881 [None]
1177 Putty Support Other Nintendo ★★ Advanced B 2 [D] Weapon Resist [Up]
1178 Mokka Primary Other Nintendo ★★ Advanced D 1 569 1058 [W]+2 Weight [Up]
1179 DeMille Primary Other Nintendo ★ Novice N 2 506 397 [None]
1180 Tomatrio Support Other Nintendo ★ Novice B 1 [I] Star Rod Equipped
1181 Starfy Primary Other Nintendo ★★★ Ace N 3 1628 1332 [W]-2 Weight [Down]
1182 Starly Primary Other Nintendo ★★ Advanced N 3 798 918 [W]-2 Weight [Down]
1183 Moe Primary Other Nintendo ★ Novice D 1 270 630 [None]
1184 Old Man Lobber Support Other Nintendo ★★ Advanced B 1 [I] Mr. Saturn Equipped
1185 Mermaid Support Other Nintendo ★ Novice B 1 [A] Water & Ice Attack [Up]
1186 Mattel Support Other Nintendo ★ Novice B 1 [D] Water/Freezing Resist [Up]
1187 Cupid Support Other Nintendo ★ Novice B 1 [I] Staff Equipped
1188 Li'l Blue Support Other Nintendo ★ Novice B 1 [D] Fire/Explosion Resist [Up]
1189 Yama Support Other Nintendo ★ Novice B 1 [A] Aura Attack [Up]
1190 Jill & the Drill Dozer Support Other Nintendo ★★ Advanced B 1 [V] Bury Immunity
1191 Pocket Football Player Support Other Nintendo ★★ Advanced B 1 [I] Shooting Items [Up]
1192 Karate Joe Primary Other Nintendo ★★★ Ace A 2 1015 1523 [A]+2 Fist Attack [Up]
1193 The Wandering Samurai Primary Other Nintendo ★★ Advanced A 2 997 549 [E] Can Be Enhanced at Lv. 99 Wandering Samurai (Rhythm Heaven Fever)
1194 Wandering Samurai (Rhythm Heaven Fever) Primary Other Nintendo ★★★ Ace A 2 1879 1057 [A] Critical Hit [Up]
1195 Sick Beats Doctor Support Other Nintendo ★ Novice B 1 [V] Critical-Health Defense [Up]
1196 The Chorus Kids Primary Other Nintendo ★★★ Ace G 3 1184 1363 [M]+W-2 Jump [Down]
1197 Munchy Monk Primary Other Nintendo ★ Novice D 1 511 444 [None]
1198 Reporter & Wrestler Primary Other Nintendo ★★ Advanced D 2 828 719 [None]
1199 Baxter & Forthington Support Other Nintendo ★ Novice B 1 [I] Rocket Belt Equipped
1200 Sumo Brothers Primary Other Nintendo ★ Novice G 2 438 323 [W]+2 Weight [Up]
1201 Pig Support Other Nintendo ★ Novice B 1 [V] Improved Escape
1202 Alexandra Roivas Primary Other Nintendo ★ Novice G 2 453 453 [None]
1203 Mappo Primary Other Nintendo ★ Novice G 1 405 405 [A]+2 Throw Power [Up]
1204 Sagi Primary Other Nintendo ★ Novice N 3 433 326 [None]
1205 Milly Primary Other Nintendo ★ Novice N 2 470 385 [None]
1206 Chibi-Robo Primary Other Nintendo ★★ Advanced G 2 854 684 [E] Can Be Enhanced at Lv. 99 Super Chibi-Robo
1207 Super Chibi-Robo Primary Other Nintendo ★★★ Ace G 2 1626 1471 [I] Thrown Items [Up]
1208 Telly Support Other Nintendo ★★ Advanced B 2 [T] Screen-Flip Immunity
1209 Drake Redcrest Primary Other Nintendo ★ Novice N 2 518 488 [W]-2 Weight [Down]
1210 Chibi-Tot Primary Other Nintendo ★ Novice G 1 494 592 [W]-2 Weight [Down]
1211 Barbara the Bat Primary Other Nintendo ★★★ Ace G 3 1525 1150 [None]
1212 Ashley Robbins Support Other Nintendo ★★ Advanced B 2 [T] Fog Immunity
1213 Hanenbow Support Other Nintendo ★★ Advanced B 1 [M] Jump [Up]
1214 Dr. Kawashima Primary Other Nintendo ★★ Advanced N 2 874 910 [E] Can Be Enhanced at Lv. 99 Dr. Kawashima (Concentration Training)
1215 Dr. Kawashima (Concentration Training) Primary Other Nintendo ★★★★ Legend N 1 2152 2152 [D] Unflinching Charged Smashes
1216 Dr. Lobe Support Other Nintendo ★★ Advanced B 1 [I] Mr. Saturn Equipped
1217 Ouendan Support Other Nintendo ★★ Advanced B 1 [V] Critical-Health Stats [Up]
1218 Ouendan Cheerleaders Support Other Nintendo ★★ Advanced B 1 [I] Super Launch Star Equipped
1219 Elite Beat Agents Support Other Nintendo ★★ Advanced B 1 [V] Critical-Health Stats [Up]
1220 Elite Beat Divas Support Other Nintendo ★★ Advanced B 1 [I] Super Launch Star Equipped
1221 Satoru Amatsubo Support Other Nintendo ★ Novice B 1 [A] Energy-Shot Attack [Up]
1222 Warrior Mech Gauss Primary Other Nintendo ★ Novice A 1 570 430 [None]
1223 Kyle Hyde Primary Other Nintendo ★★ Advanced D 2 639 901 [None]
1224 Kurikin Primary Other Nintendo ★ Novice D 1 391 424 [A]+2 Water Attack [Up]
1225 Hsien Support Other Nintendo ★ Novice B 1 [D] Aura Resist [Up]
1226 Magkid Support Other Nintendo ★ Novice B 1 [D] Electric Resist [Up]
1227 Aisya Primary Other Nintendo ★ Novice D 2 495 495 [None]
1228 Num Diddly Support Other Nintendo ★ Novice B 1 [V] Transformation Duration [Up]
1229 Idea Support Other Nintendo ★ Novice B 1 [D] PSI Resist [Up]
1230 Welt Primary Other Nintendo ★★ Advanced N 3 684 741 [None]
1231 T-Rex Primary Other Nintendo ★★ Advanced A 0 992 675 [W]+2 Weight [Up]
1232 Nibbles Primary Other Nintendo ★ Novice A 1 831 277 [None]
1233 Glory of Heracles Hero Primary Other Nintendo ★★ Advanced D 1 1052 701 [None]
1234 Heracles Primary Other Nintendo ★★ Advanced A 1 897 764 [None]
1235 Chef (Personal Trainer: Cooking) Support Other Nintendo ★★ Advanced B 2 [I] Mouthful of Curry
1236 Shop Assistant Support Other Nintendo ★★ Advanced B 1 [I] Super Launch Star Equipped
1237 Vince Support Other Nintendo ★★ Advanced B 1 [I] Battering Items [Up]
1238 Looksley Support Other Nintendo ★ Novice B 1 [D] Magic Resist [Up]
1239 Prince Saruno Support Other Nintendo ★ Novice B 1 [D] Aura Resist [Up]
1240 Mio & Mayu Amakura Support Other Nintendo ★★ Advanced B 1 [T] Poison Damage Reduced
1241 Yuri Kozukata Support Other Nintendo ★★★ Ace B 1 [T] Slumber Immunity
1242 Nick Primary Other Nintendo ★ Novice N 2 496 317 [E] Can Be Enhanced at Lv. 99 Captain Rainbow
1243 Captain Rainbow Primary Other Nintendo ★★★ Ace N 2 1468 1177 [V] First-Strike Advantage
1244 Raymond Bryce Primary Other Nintendo ★ Novice D 3 292 508 [None]
1245 Beetle Support Other Nintendo ★ Novice B 1 [V] Undamaged Speed [Up]
1246 Orville Primary Other Nintendo ★★ Advanced G 3 777 518 [A]+2 Magic Attack [Up]
1247 Frey & Freya Primary Other Nintendo ★★ Advanced A 2 793 793 [A]+2 Sword Attack [Up]
1248 Ando Kensaku Support Other Nintendo ★ Novice B 1 [D] Electric Resist [Up]
1249 Zip Support Other Nintendo ★ Novice B 2 [I] Hothead Equipped
1250 Zael Primary Other Nintendo ★★ Advanced A 1 961 786 [None]
1251 Calista Primary Other Nintendo ★★ Advanced G 3 693 882 [None]
1252 Aeron Primary Other Nintendo ★★ Advanced G 2 977 816 [None]
1253 Elena Support Other Nintendo ★★ Advanced B 1 [V] Trade-Off Defense [Up]
1254 Toy Poodle Support Other Nintendo ★★ Advanced B 1 [I] Stats [Up] after Eating
1255 French Bulldog Support Other Nintendo ★★ Advanced B 1 [V] Undamaged Attack [Up]
1256 Labrador Retriever Support Other Nintendo ★★ Advanced B 1 [A] Physical Attack [Up]
1257 BlueShark Support Other Nintendo ★ Novice B 2 [I] Steel Diver Equipped
1258 Mallo Primary Other Nintendo ★★★ Ace G 1 1365 1187 [W]+2 Weight [Up]
1259 Sakura Samurai Primary Other Nintendo ★★ Advanced D 1 1135 874 [W]-2 Weight [Down]
1260 Nikki Support Other Nintendo ★★★ Ace B 1 [D] Shield Durability [Up]
1261 Noise Support Other Nintendo ★ Novice B 1 [D] PSI Resist [Up]
1262 Dillon Primary Other Nintendo ★★★ Ace A 2 1368 1315 [M]+2 Speed [Up]
1263 Russ Support Other Nintendo ★ Novice B 1 [I] Rocket Belt Equipped
1264 Culdra Support Other Nintendo ★★★ Ace B 2 [T] Poison Immunity
1265 Goligan Support Other Nintendo ★★ Advanced B 1 [A] Weapon Attack [Up]
1266 Allen Primary Other Nintendo ★★ Advanced N 3 768 738 [None]
1267 Tempo Primary Other Nintendo ★ Novice N 2 431 423 [None]
1268 Eddy Support Other Nintendo ★ Novice B 1 [A] Water & Ice Attack [Up]
1269 Kageshina Kurabe Primary Other Nintendo ★ Novice N 3 525 276 [None]
1270 Inuji Darumeshi Support Other Nintendo ★ Novice B 1 [I] Beastball Equipped
1271 Rusty Slugger Support Other Nintendo ★ Novice B 1 [I] Beastball Equipped
1272 Arcade Bunny Support Other Nintendo ★★ Advanced B 1 [A] Strong Throw
1273 Qbby Support Other Nintendo ★★★ Ace B 3 [I] Ore Club Equipped
1274 Henry Fleming Support Other Nintendo ★ Novice B 1 [A] Fire & Explosion Attack [Up]
1275 Tethu Primary Other Nintendo ★★ Advanced A 1 940 801 [None]
1276 Esna Support Other Nintendo ★★★ Ace B 2 [T] Lava-Floor Immunity
1277 Musashi Primary Other Nintendo ★ Novice G 2 572 381 [None]
1278 Wonder-Red Primary Other Nintendo ★★ Advanced G 1 888 853 [None]
1279 Wonder-Blue Primary Other Nintendo ★ Novice A 1 657 447 [None]
1280 Rayman Primary Other ★★★ Ace N 3 1130 1249 [M]+W+2 Jump [Up]
1281 Shovel Knight Primary Other ★★★ Ace A 2 1037 1926 [None]
1282 Shield Knight Support Other ★★ Advanced B 2 [D] Weapon Resist [Up]
1283 Plague Knight Support Other ★ Novice B 1 [A] Fire & Explosion Attack [Up]
1284 King Knight Primary Other ★ Novice D 1 396 595 [W]+2 Weight [Up]
1285 Specter Knight Primary Other ★★ Advanced A 2 1104 691 [None]
1286 Clip & Snip Support Other Nintendo ★★ Advanced B 1 [V] Undamaged Attack [Up]
1287 Spring Man Primary Other Nintendo ★★★ Ace N 3 2062 687 [A]+2 Fist Attack [Up]
1288 Ribbon Girl Primary Other Nintendo ★★ Advanced G 2 614 814 [A]+2 Fist Attack [Up]
1289 Min Min Primary Other Nintendo ★★★ Ace A 2 1561 1277 [None]
1290 Twintelle Support Other Nintendo ★★ Advanced B 1 [D] Air Defense [Up]
1291 Ninjara Support Other Nintendo ★★ Advanced B 1 [M] Move Speed [Up]
1292 Boss Galaga Support Other ★★ Advanced B 1 [V] Bury Immunity
1293 Bomberman Primary Other ★★★ Ace G 2 1882 806 [None]
1294 Akira Primary Other ★★★★ Legend A 3 2098 1716 [A]+2 Fist Attack [Up]
1295 Rathalos Support Other ★★ Advanced B 1 [A] Air Attack [Up]
1296 Shantae Primary Other ★★★ Ace G 3 1693 952 [A]+2 Magic Attack [Up]
1297 Risky Boots Support Other ★★ Advanced B 1 [I] Bob-omb Equipped
1298 Partner Pikachu Support Pokémon ★★★ Ace B 1 [V] Undamaged Attack & Speed [Up]
1299 Partner Eevee Support Pokémon ★★★ Ace B 2 [I] Stats [Up][Up] after Eating

Adding Poké Ball Pokémon to conditions?

Should we add the type of Pokémon the comes out of the Poké Ball when the "Only certain Pokémon will emerge from Poké Balls" condition is added? I noticed that people are doing it for the assist trophies. Neonyoshi150 (talk) 21:50, 21 December 2018 (EST)Neonyoshi150

Probably should. Aidan, the Festive Rurouni 22:04, 21 December 2018 (EST)

Observation on Spirit stats

I was running some numbers on how Level 99 spirit stats relate to their base-level counterparts, and for every spirit I've been able to analyze, their stats at max level are 2.5 times their original value. The only exception I could find to this is the Absolutely Safe Capsule since starts with a huge Defense and an individual spirit stats seem to max out at 10,000. The stats also grow in the same proportion, so if you know the ratio of defense to attack, and know one stat at a given level, you should be able to find the other one. Maybe there's a formula for finding the power of a spirit at a given level. Quickhand413 (talk) 11:07, 22 December 2018 (EST)

Music tracks for Spirit fights

I feel like we should also list what music plays in the different Spirit battles. True, it doesn't have any effect on the battle, but a lot of the time they're music tracks that can't normally play on the stages they're featured on, like the Elite Beat Agents fight playing "Escape from the City" in Saffron City. (Bee Kirby (talk) 16:12, 29 December 2018 (EST))

Rank Outliers for Support Skills

I've already made note on the article of Lip's Spirit being the only three-star to grant the Lip's Stick Equipped skill (which is otherwise found on one-star Spirits). Is this an isolated instance, or has anyone else made observations of a similar nature? DevNode (talk) 12:36, 30 December 2018 (EST)

Why is there no Column for Power Rating?

I'm just wondering why that was such a glaring admission. Have it show up like this: Power Rating: (Lv. 1 ~ Lv. 99) Anyways here's some data that I collected.

  • Bomberman: (2688 at Lv.1)
  • Metal Gear REX: (2739 at Lv. 1)
  • Gordo: (1912 at Lv. 1)
  • Metal Sonic: (1859 at Lv. 1)
  • Octoling (1843 at Lv.1)
  • Blanka (1727 at Lv. 1)
  • Pico: (1516 at Lv. 1)
  • Fish: (1954 at Lv.1)
  • Elec Man: (1749 at Lv.1)
  • Tron Bonne: (1656 at Lv. 1)
  • Tharja: (1510 at Lv.1)
  • Trace: (1057 at Lv. 1)
  • Porygon: (1000 at Lv. 1)
  • Mach Rider: (889 at Lv. 1)
  • Affinity: (906 at Lv. 1)
  • Moblin: (859 at Lv. 1)
  • Primid: (810 at Lv. 1)
  • Dan Hibiki: (400 at Lv.1)
  • Xerneas: (8878 at Lv. 99)
  • Charlotte Aulin: (7015 at Lv. 99)
  • Don Bongo: (7379 at Lv. 99)
  • Dragonite: (7192 at Lv. 99)
  • Cobalion, Terrakion, & Virizion: (2659 at Lv. 1)
  • Heracles: (1661 at Lv. 1)
  • Geo Stelar & Omega-Xis: (1350 at Lv. 1)
  • Warrior Mech Gauss: (5004 at Lv. 99)
  • Chaotix: (4027 at Lv. 99)
  • Nick: (4065 at Lv. 99)
  • Captain Rainbow: (2988 at Lv. 1)
  • Blaziken: (1784 at Lv. 1)

--Arima (talk) 17:17, 1 January 2019 (EST)

Suggestion for Skill Tables

I've been toying with the idea of adding columns to the skill tables denoting which Spirits are in possession of a given skill or trait, with Primary Spirit names bolded or italicized to separate them from Support Spirits. This would provide some additional pertinent information not collated elsewhere on the wiki and also remove the need for footnotes on skills otherwise only noteworthy for only appearing on Primary Spirits (since similar treatment isn't presently given for skills found on only one Support Spirit).

I've also recently delegated edits to the Bane traits to rollover texts in their description entries, primarily to maintain consistency with their in-game descriptions (since the original edits were inserted as part of their trait descriptions). I wasn't entirely happy with this decision - they weren't asides or special cases on the effect properties, and the information wasn't substantial enough to warrant two nearly identical footnotes on the same table but still enough to not deserve outright deletion. I was thinking the extra column would resolve this issue cleanly without too much extra bloat, since individual skills and traits only have a handful of unique Spirits associated with them at most.

I'll trial it on my userspace in a bit and get back to here with a link. DevNode (talk) 07:38, 15 January 2019 (EST)

Here it is. Let me know what you think, and if this should or shouldn't go live on the article proper. DevNode (talk) 11:40, 15 January 2019 (EST)

  • I have some relevant math data that you might need to add in.--Arima (talk) 06:28, 23 January 2019 (EST)
Do tell. DevNode (talk) 18:31, 24 January 2019 (EST)

Spirits and Power Boosting

Every skill or trait has a specific ranking, cost, and power boost. Generally speaking,

NOVICE

  • Cost: 1, Power: +4%
  • Cost: 2, Power: +9%

ADVANCED

  • Cost: 1, Power: +6%
  • Cost: 2, Power: +11%

ACE

  • Cost: 1, Power: +8%
  • Cost: 2, Power: +13%
  • Cost: 3, Power: +18%

LEGEND

  • Cost: 1, Power: +10%
  • Cost: 2, Power: +15%
  • Cost: 3, Power: +20%


There are a handful of oddities.


  • Item Gravitation (Cost: 1, Power: +4%)
  • Death's Scythe Equipped (Cost: 1, Power: +4%)
  • Mr. Saturn Equipped (Cost: 1, Power: +4%)

Seemingly skills for NOVICE spirits, but they're only available on ADVANCED spirits.


  • Lip's Stick Equipped (Cost: 1, Power: +4%)

Appears on NOVICE spirits with the sole exception of Lip, an ACE spirit, but it only gives her a 4% boost.


  • Poison Heals (Cost: 3, Power +30%)

Exclusive to the LEGEND spirit Madama Butterfly. Unlike other cost 3 LEGEND skills, it gives a 30% boost instead of a 20% boost.


When a skill is present on a Primary Spirit, like one that has been enhanced, it functions as if a Support Spirit with that skill has already been equipped. For example,

  • Soma Cruz (Lv. 99)
  • Attack: 6275
  • Defense: 4734
  • Skill: Giant Killer (LEGEND, Cost: 1, Power: +10%)
  • Power: 12,110 = 1.1(6275+4734)

Unlike Support Spirits, Primary Spirits seem to be exempt from skill ranking being tied to their own ranking. It's not unusual for a NOVICE skill to be on an ACE Primary Spirit, but it is unusual for a Support Spirit since it only ever happens once with Lip.


Assuming that the skills exclusive to Primary Spirits aren't oddities, we can determine their information based upon the boosts they give.

  • Lifesteal (LEGEND, Cost: 2, Power: +15%)
  • Hammer Duration ↑ (ACE, Cost: 1, Power: +8%)
  • Metal and Giant (LEGEND, Cost: 3, Power: +20%)


Though this summarizes how skills work, I have yet to look through traits on Primary Spirits.

SpiceMaster (talk) 01:34, 27 January 2019 (EST)

"Easy to launch" condition and hitstun

So I've noticed that in spirit battles with the "easy to launch" condition, hitstun appears to be lower for the affected fighters. Potentially this is due to the hitstun only being calculated for the unboosted knockback, or it could be something else, either way this is something we may want to look in to. Alex the Jigglypuff trainer 14:38, March 22, 2019 (EDT)

Spirit caps

You think there's a limit to how many Primary and/or Support Spirits players can acquire until they can't obtain them no more? Juju1995 (talk) 02:41, July 21, 2019 (EDT)

Speaking of which, I think I've discovered a limit to how many Primary and Support Spirits players can acquire. Juju1995 (talk) 04:23, September 23, 2019 (EDT) https://twitter.com/JujuPnF1995/status/1176048833190666240/photo/1

Finding a Verdict for the Sorting of DLC Spirit Skills

Thus far the DLC Fighter Packs have followed a trend of giving the four-star spirit they introduce a unique support skill not found in the base game. At one of these items can feasibly be arranged with other skills in their respective categories (Poison Power Up with the rest of the poison hazard skills) while another could be sorted with one outside its Miscellaneous category (Item Autograb with Item Gravitation), but due to their postlaunch nature, the game's "Sort by Skills" function places all spirits with DLC-exclusive skills at the bottom of the sort order, after the Special category. Since a recent edit has organized Poison Power Up in the manner aforementioned (to make no mention of the Weight ^^ case), I'm wondering if we could come to a verdict on whether or not we should do the same for the rest of the DLC skills, present and future. I would also like for us to figure out in this case how Team Power Up would be categorized as well - perhaps at the end of the Miscellaneous section if no one can make a better association case. Otherwise, we might want to move Poison Power Up back to the bottom of its list, if we are to uphold the pattern of adhering to in-game sorting conventions.

A marker to indicate which skills are post-launch content might also be nice. DevNode (talk) 21:15, September 23, 2019 (EDT)

Spirit skill effect percentages

Based on this video (7:09-7:35), the damages without Shine Sprite ("Special-Move Power ↑") were 28.4, 82.1, 79.0, while the damages with Shine Sprite were 29.8, 86.2, 82.9, which corresponds to a 5% increase (rounded down). Where should this value be listed? --Raijinili (talk) 17:39, December 4, 2019 (EST)

I think it would be useful to add more columns for each skill (and each trait).
Most skills/traits affect only one stat, though some increase multiple, so I think one more column is needed for what stat is affected.
Equipping multiple skills of the same name will increase the effects, however the increase is not always linear from my testing. If it was linear, or followed some equation, I would go with one column for the base amount and a second column for the increase per skill. Since the increases aren't consistent I suggest 4 columns to account for the maximum amount that can be normally equipped (5 is possible with "Critical Health Attack ↑" using 5-Volt (Angry), all 3 slots filled, and the Adventure Mode skill but it didn't seem to do anything more than having 4).
Below I made a mock-up of what a single row could look like using an extreme example with data I've collected.
Skill Description Rank Cost Power Stat 1 used 2 3 4
Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. 3 1 1.08x Damage 1.18x 1.29x 1.36x
Defense 1.2x 1.4x 1.6x
Walk, Dash, and Air speed 1.2x 1.4x 1.6x
Starting damage 30% 60% 90%
CanvasK (talk) 22:29, January 1, 2020 (EST)
I made a full table for the "Other" skills on my userpage. It is based more on the table in Equipment, doing away with the rowspans and eliminating the 'Stat' column (also makes space for 'Notes') by having all the effects in one cell. I'm not sure if I like it better or not. On one hand it keeps all the effects with the skill when sorting, the downside is that sorting doesn't work very well because numbers and text are together. In the table code the old one lets each stat be in their own row, whereas the new one effectively puts the stats into columns with a lot of <br/>s.
I can make tables for all the skills/traits depending on which style others think would be best: old one that is posted above this message, the new one on my userpage, or something else if anyone has any suggestions. CanvasK (talk) 12:02, January 25, 2020 (EST)
Nice work. It's strange that Special Move Power Up is the only +5%, and that the second stack gives a bigger bonus that the first. --Raijinili (talk) 14:50, January 28, 2020 (EST)
I thought it was strange too and I initially thought I was using a bad move, but I made sure to use single-hitbox moves. When I tested PSI Attack I also got 1.05×, though that was because I used Lucas's PK Fire which has the bolt hitbox and the fire hitbox, and only one of them was PSI.
There is one hidden mechanic that I'm not sure where to put or how to word it. Essentially when a damage multiplier gets too large the game will try to reduce it. This only applies to attack multipliers and only the same types.
Here's an example: Morgana (atk 4490 = 2.796) 'Sword Attack' (1.1×) with 'Weapon Attack' (1.1×) and 'Weapon Attack & Move Speed ↑' (1.1×), all abilities affecting swords. 1.1*1.1*1.1 = 1.331 * 2.796 = 3.721476. Ike down tilt does 8. 8 * 3.721476 = 29.77... Trying this in game gives 29.42 =/= 29.77.
I've done a lot of testing and have determined what is happening:
  • If a type's multiplier is <1.3, leave it alone
  • If the type's multiplier >1.3 and <1.5, multiplier*0.5 + 0.65
  • If the type's multiplier is >1.5, multiplier *0.2 + 1.2
Using the above with the original example, 1.331 > 1.3, 1.331*.5 + 0.65 = 1.3155 * 2.796 = 3.678138 * 8 = 29.425104 ≈ 29.42
Here is a graph I've made based on my testing, and yes there is a sudden jump at the 1.5× mark. This is not a thing most will run into because the main ways to trigger it are the above scenario, Trade-Off Attacks/Ability, and Poison Power Up (I've already adjusted them on the table to their true values). Another note is that a lot of the non-specific type abilities are grouped into their own type, which I personally call 'generic'. Trade-Offs, Critical-Healths, Poison Power Up, Special Attack (all of them), Dash, etc., and some Styles also use 'generic'. Metal Killer, Giant Killer, and Critical Hit (1 & 2) seem to ignore it all together.
—Preceding unsigned comment added by CanvasK (talkcontribs) 16:18, January 28, 2020

Categorization questions

  • Are body attacks included in physical bonuses?
  • Do Magic bonuses boost attacks with magic (effect) or magic (type)? Pages like flame and water (type) say that Spirit skills act on the effect and not the type.
  • If Fire bonuses boost Fire and Explosion effect attacks (and Darkness effect), what are Explosion effects that get boosted?
  • Is "throwing" Throwing or Throw or Grab?
  • Do the traits (not skills) for Fire and Water also apply to Explosion/Darkness and Ice?

--Raijinili (talk) 22:12, January 29, 2020 (EST)

From my old testing I believe: Punch and Elbow are Fist. Kick and Knee are Foot. Physical encompasses Fist and Foot and includes Body, Head, Bite, Tail, and Hip(aka Butt). In reference to (what I call) the 'limiter' above Physical does not contribute to the Fist or Foot type multiplier, but still affects them if that makes sense.
I did a quick test with Daisy's dash attack which, according to Ruben's script viewer, is effect=magic type=punch and it was not boosted by Magic Up, so I think it only affects magic type.
Another quick test with Ivsaur up smash, again based on the script viewer, is effect=normal type=bomb and was not boosted by Fire & Explosion Up, possibly only the effect.
I'll try do more thorough testing soon (possibly tomorrow) for the remaining points, as well as try to catalog all the unique effects and types I can find in the script viewer. CanvasK (talk) 22:51, January 29, 2020 (EST)
While I was looking into this I've found something out about the 'limiter': it is only active with sword boosting abilities and 'generic' boosting abilities. For fist, foot, electric, etc. the numbers behaved normally, as if there was no 'limiter'(like they are supposed to).
Here's some of my type and effect findings so far:
  • The 'bomb' type is not affected by Fire/Explosion, just that most explosions also have fire, the explosive page has that right.
  • Darkness is unaffected by Fire Weakness, but affected by Fire/Explosion Up and Fire Attack Up.
  • Ice is unaffected by Water Attack Up and Water Weakness, but is affected by Water/Ice Up.
  • Water effect was affected by all of the water abilities, but water type was not affected by any of them.
  • Water type not affected by any Water abilities. Water effect is though
  • Throwing Power Up seems to only affect regular grabs (those caused by the grab button, not command grabs) and their collateral hitboxes. Attacks listed in the script viewer as type=throw or have an 'absolute' hitbox (like most throws and final smashes) but are not regular grabs were not affected.
Speaking of the viewer, here are all the types I found that are used. 'PALUTENA' is any direct attack that Pit/Dark Pit use that involves their bow; not sure if it can be classed as 'weapon' because it is always accompanied by the 'cutup' effect (which I think is 'weapon'). 'OBJECT' is any weapon that doesn't fit into the other types.
NONE PUNCH ELBOW KICK KNEE BODY BITE HEAD
TAIL HIP OBJECT SWORD HAMMER WHIP PALUTENA BAT
PARASOL PIKMIN MAGIC PSI WATER ENERGY BOMB THROW
And the effects. Some weird ones are 'noamal' (only find on the non-bury hit of the hammers of G&W down-smash) and the last two which are in hex. The first one in hex is only on Byleth's uncharged arrow. The second is Ken's focus attack, which I thought would use 'saving' like Ryu since the rest of the script is nearly the same as Ryu's. Going over the rest would take a lot of space, so click here for some quick details I've already written (not 100% accurate but should be enough to get the gist).
none normal sting cutup rush fire elec water purple ice
aura magic paralyze pierce sleep sleep_ex bury bury_r turn search
blaster_throw_down blaster_throw_up deathball ink_hit flower jack_bullet curse_poison jack_final dedede_hammer marth_shield_breaker
coin mario_local_coin stop bind_extra palutena_bullet whip stab saving lay slip
taiyo_hit noamal 0x1d7a481588 0x192a2f9ba6
--CanvasK (talk) 21:46, February 2, 2020 (EST)

Style mechanics

A post from 2019 January (v 1.2.1-2.0.0) has the following values for styles.

Demon Style
  • +20% offense
  • -20% defense
Brick Wall Style
  • +40% defense
  • -57% offense
Land Style
  • +20% ground power, +20% move speed
  • -70% air power, -13.3% jump
Air Style
  • +20% air power, +13.3% jump
  • -70% ground power, -20% move speed
Boulder Style
  • +10% defense, +20% move speed
  • -30% offense, -13.3% jump

These results should be confirmed for the new version, expanded upon, and put in the Spirit#Dojo section. --Raijinili (talk) 19:03, December 4, 2019 (EST)

I'm not sure if the values have changed since v 2.0.0, but I have more recently tested the values for every style (I've also done the same for every ability along with other mechanics, though that isn't relevant here). Some of my values are different from the original post due to different methods. Air Speed and Assist Attack are not listed in any Dojos for some reason. (Pardon any poor wording or formatting. This is my first post)
For transparency my testing methods were: Move Speed I used a character, such as Inceneroar with a dash speed of 1.18, I add the style and compare against other characters until he matches or is between two characters; Air Speed I did the same except made a custom stage with a long wind box going upwards at full speed; Jump I made a custom stage with a lot of platforms and counted how high a character jumped; Weight I went to Mushroom Kingdom and used the middle platforms and compared characters; Grab Range I looked up Young Link's grab hitbox on Ruben's script viewer and eye-balled it; Fall Speed I had a character fall from the top platform of Norfair to the blast-zone and counted the frames.
And some clarification on the types of power: Offense, overall damage; Ground Power, damage on grounded moves; Air Power, damage of moves started in the air; Special-Move Power, damage of specials; Attack Power, damage of tilts, smashes, aerials, etc.; Throw Power, damage of throws; Grab Power, damage of pummels; Item Attack, damage of items; Assist Attack, damage of Assist Trophies.
(I personally like to have the values listed as, for example, '1.1' since it is less ambiguous to me on how it works. I've provided percents to be consistent.)
Demon Style
  • Offense 1.2 (+20%)
  • Defense 0.8 (-20%)
Land Style
  • Ground Power 1.2 (+20%), Move Speed 1.2 (+20%)
  • Air Power 0.3 (-70%), Jump 0.8 (-20%), Air Speed 0.85 (-15%)
Air Style
  • Air Power 1.2 (+20%), Jump 1.2 (+20%), Air Speed 1.3 (+30%)
  • Ground Power 0.3 (-70%), Move Speed 0.8 (-20%)
Brick-Wall Style
  • Defense 1.3 (+30%)
  • Offense 0.5 (-50%)
Boulder Style
  • Defense 1.1 (+10%), Move Speed 1.2 (+20%), Air Speed 1.1 (+10%)
  • Offense 0.7 (-30%), Jump 0.8 (-20%)
Big-Bee Style
  • Defense 1.15 (+15%), Jump 1.2 (+20%), Weight 1.2 (+20%), Air Speed 1.1 (+10%)
  • Offense 0.6 (-40%), Move Speed 0.7 (-30%)
Runner Style
  • Move Speed 1.5 (+50%), Air Speed 1.2 (+20%)
  • Jump 0.6 (-40%)
Gravity Style
  • Jump 1.5 (+50%)
  • Move Speed 0.5 (-50%), Air Speed 0.9 (-10%), Fall Speed 0.8 (-20%)
Tank Style
  • Offense 1.1 (+10%), Defense 1.2 (+20%)
  • Move Speed 0.8 (-20%), Air Speed 0.9 (-10%), Jump 0.8 (-20%)
Lightweight Style
  • Move Speed 1.4 (+40%), Air Speed 1.3 (+30%), Jump 1.4 (+40%)
  • Offense 0.6 (-40%), Defense 0.8 (-20%)5, Weight 0.8 (-20%)
Strategist Style
  • Special-Move Power 1.2 (+20%)
  • Attack Power 0.7 (-30%), Throw Power 0.7 (-30%), Item Attack 0.7 (-30%)
Equipment Style
  • Item Attack 1.2 (+20%), Assist Attack 1.1 (+10%), Healing Amount 1.2 (+20%)
  • Attack Power 0.6 (-40%), Special-Move Power 0.6 (-40%), Throw Power 0.6 (-40%)
Overthrow Style
  • Throw Power 1.5 (+50%), Grab Power 1.5 (+50%), Grab Range 1.25 (+25%)
  • Attack Power 0.6 (-40%), Special-Move Power 0.6 (-40%), Item Attack 0.6 (-40%)
Ninja Style
  • Throw Power 1.3 (+30%), Grab Power 1.3 (+30%), Item Attack 1.2 (+20%), Move Speed 1.6 (+60%), Fall Speed 1.3 (+30%)
  • Attack Power 0.5 (-50%), Special-Move Power 0.5 (-50%), Defense 0.8 (-20%), Weight 0.65 (-35%)
CanvasK (talk) 17:36, December 15, 2019 (EST)
I've worked out how styles affect Team Power. Each will multiply the attack value and defense value and then add them together to get the Team Power (some of them will add an extra amount), same as it would without a style. What the values are multiplied by are dependent on the style. Calculating the Team Power seems to be (INT(attack*SameSeriesMult*StyleAtkMult) + INT(defense*SameSeriesMult*StyleDefMult))*AbilityPowerMult + StyleAdd.
Demon Style
  • Attack 1.2 (+20%)
  • Defense 0.8 (-20%)
Land Style
  • Attack 1.2 (+20%)
  • Defense 0.8 (-20%)
Air Style
  • +100
Brick-Wall Style
  • Attack 0.8 (-20%)
  • Defense 1.2 (+20%)
Boulder Style
  • +100
Big-Bee Style
  • +100
Runner Style
  • +100
Gravity Style
  • Attack 1.4 (+40%)
  • Defense 0.6 (-40%)
Tank Style
  • Attack 0.6 (-40%)
  • Defense 1.4 (+40%)
Lightweight Style
  • +100
Strategist Style
  • +100
Equipment Style
  • Attack 1.1 (+10%)
  • +100
Overthrow Style
  • Attack 1.1 (+10%)
  • +100
Ninja Style
  • +100
CanvasK (talk) 10:43, December 16, 2019 (EST)
The data on some of these don't seem to be completely accurate. I compiled a list of stat changes from Dojo styles a while back. https://www.ssbwiki.com/User:Trainer_Alex/Dojo_technical_data Alex the Jigglypuff trainer 16:25, January 28, 2020 (EST)
Additionally, it's worth noting that the most accurate way to compare movement speed statistics is using wind zones in stage builder. Each unit on the power setting is equal to 0.02 (all movement stats use a universal unit of speed). Alex the Jigglypuff trainer 16:28, January 28, 2020 (EST)
I went through your list and made note of the differences. Where you have 'Damage received' I have as Defense, do 1/defense to get damage received or 1/damage received to get defense. Runner I'm not sure why my jump height is different, I'll retest later. And for the jump height of Lightweight and Ninja I accounted for the weight difference (or at least tried). When I tested Weight Down I got a higher jump, so I applied that knowledge to the two styles. If I knew a test for jump height that ignored weight I would use it.
I'll keep the movement speed thing in mind next time I need to test it, but I think my results are accurate enough to not need retesting at the moment (may make fall speed testing less painful). I don't like using custom stages for testing because of how long it takes to get back into it, which is why I did character comparisons in Training. CanvasK (talk) 16:50, January 28, 2020 (EST)
Weight and jump height are completely independent stats. The weight decreasing spirit ability increases a fighter's jump height manually. Alex the Jigglypuff trainer 16:53, January 28, 2020 (EST)
If that is the case then I'll retest those and some abilities without wrongly accounting for weight, and make corrections in my notes and on the main page tables. I thought I read somewhere that weight had an impact on jump height, I very easily could have misread something because when I wanted to test jump height I was grasping at anything that I could use. Outside of the jump height discrepancies, gravity, and secondary jump height (the latter two I don't have data on) I believe the rest of our data lines up. CanvasK (talk) 17:21, January 28, 2020 (EST)
Very well. Although the grab range data you have probably isn't accurate either, as the game most likely uses a radius multiplier on all grabboxes in order to make the change universal, but this won't affect the overall range of every grab equally due to stretch and position offsets. Alex the Jigglypuff trainer 17:24, January 28, 2020 (EST)
I won't disagree about the accuracy, and I agree that it probably is a radius multiplier. I used Young Link because he only has a single circle hitbox on his hookshot once it starts travelling. A quick retest on a sandbag does have me questioning my result, appearing closer to 1.5 than 1.25. Testing against Kirby with Young Link makes me think anywhere between 1.5-2.0. Overall I can't say for certain, I'll have to find a more reliable way to test it. CanvasK (talk) 17:57, January 28, 2020 (EST)

Recently Meshima posted a spreadsheet (link) with a lot of spirit code. I looked through the style sheet and collected and condensed all of the values that I could below. There are some values I didn't know what they related to, so I left them out for now (jump_aerial_speed_y, jump_aerial_motion_mul, fly_speed_y_mul, air_brake_y, item_state_frame, item_equipment_frame). If anyone can figure out what those missing values mean then feel free to add them to the table and make a note of your edit.--CanvasK (talk) 14:57, February 26, 2020 (EST)

Standard Attacks Neutral Attack, Tilt Attack, Dash Attack, Smash Attack, Edge Attack, Floor Attack
Ground Mobility Max Walk Speed, Base Acceleration, Additional Acceleration, Initial Dash Speed, Max Dash Speed, Base Dash Acceleration, Additional Dash Acceleration, Crawl Speed
Air Mobility Max Air Speed, Base Acceleration, Additional Acceleration, Air Friction
Jump Jump, shorthop, footstool height and speed
Item Mobility Same as Ground Mobility, but for carry heavy items are using shooting items
Style Master Effects Team Power
Demon Ryoma
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×1.2
  • Defense ×0.8
  • Atk ×1.2
  • Def ×0.8
Land Cap'n Cuttlefish
  • Standard Attacks, Grounded Specials, Throws, Pummels ×1.2
  • Aerials, Aerial Specials ×0.3
  • Ground & Item Mobility ×1.2
  • Jump ×1.2
  • Air Mobility ×0.85
  • Wall & Ledge Jump ×0.8
  • Midair Jump Speed & Additional Speed ×0.8
  • Atk ×1.2
  • Def ×0.8
Air Peppy Hare
  • Standard Attacks, Grounded Specials, Throws, Pummels ×0.3
  • Aerials, Aerial Specials ×1.2
  • Ground & Item Mobility ×0.8
  • Jump, Wall jump, Ledge jump ×1.2
  • Midair Jump Speed & Additional Speed ×1.2
  • Air Mobility ×1.3
  • Power +100
Brick-Wall Copper & Booker
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×0.5
  • Defense ×1.3
  • Atk ×0.8
  • Def ×1.2
Boulder Darunia
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×0.7
  • Defense ×1.1
  • Ground & Item Mobility ×1.2
  • Jump, Wall jump, Ledge jump ×0.8
  • Midair Jump Speed & Additional Speed ×0.8
  • Air Mobility ×1.1
  • Power +100
Big-Bee Honey Queen
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×0.6
  • Defense ×1.15
  • Ground & Item Mobility ×0.7
  • Jump, Wall jump, Ledge jump ×1.2
  • Midair Jump Speed & Additional Speed ×1.2
  • Air Mobility ×1.1
  • Weight ×1.2
  • Power +100
Runner Dr. Stewart
  • Ground & Item Mobility ×1.5
  • Jump ×0.6
  • Air Mobility ×1.2
  • Midair Jump Speed & Additional Speed ×0.7
  • Wall & Ledge Jump ×0.7
  • Power +100
Gravity Gravity Man
  • Ground & Item Mobility ×0.5
  • Jump ×1.5
  • Fall & Fastfall Speed ×0.8
  • Air Mobility ×0.9
  • Midair Jump Speed & Additional Speed ×1.3
  • Wall & Ledge Jump ×1.3
  • Gravity ×1.0*
  • Atk ×1.4
  • Def ×0.6
Tank Kraid
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×1.1
  • Defense ×1.2
  • Ground & Item Mobility ×0.8
  • Jump, Wall jump, Ledge jump ×0.8
  • Midair Jump Speed & Additional Speed ×0.8
  • Air Mobility ×0.9
  • Atk ×0.6
  • Def ×1.4
Lightweight Wii Balance Board
  • Standard Attacks, Aerials, Specials, Throws, Pummels ×0.6
  • Defense ×0.85
  • Ground Mobility* ×1.4
  • Additional Acceleration ×0.8
  • Jump, Wall jump, Ledge jump ×1.4
  • Midair Jump Speed & Additional Speed ×1.4
  • Air Mobility ×1.3
  • Weight ×0.8
  • Power +100
Strategist Riki
  • Standard Attacks, Aerials, Throws, Pummels, Items ×0.7
  • Specials ×1.2
  • Power +100
Equipment Dyntos
  • Standard Attacks, Aerials, Specials ×0.6
  • Item Attack ×1.2
  • Healing Amount ×1.2
  • Assist Trophy Attack ×1.1
  • Transformation & Equipment Duration ×1.2
  • Atk ×1.1
  • Power +100
Overthrow Zangief
  • Standard Attacks, Aerials, Specials, Items ×0.6
  • Throws/Pummels ×1.5
  • Grab Radius ×1.5
  • Atk ×1.1
  • Power +100
Ninja Kat & Ana
  • Standard Attacks, Aerials, Specials ×0.5
  • Throws/Pummels ×1.3
  • Defense ×0.8
  • Ground & Item Mobility ×1.6
  • Jump, Wall jump, Ledge jump ×1.1
  • Midair Jump Speed & Additional Speed ×1.2
  • Fall & Fastfall Speed ×1.3
  • Item Attack ×1.2
  • Weight ×0.65
  • Gravity ×1.6
  • Power +100
Equipment style affects transformation duration and how long equipped items (such as back shield) last. Perhaps these are what item_state_frame and item_equipment_frame mean. If I had to guess, I'd say jump_aerial_speed_y is midair jump force (which appears to be different from ground jump force) and jump_aerial_motion_mul is initial forward/backward midair jump speed, as when you perform a midair jump while holding forward or backward, rather than losing all of your speed, it sets your speed to a value specific to each fighter (which is usually a little lower than their air speed). Alex the Weeb 15:24, February 26, 2020 (EST)
Oh, that makes a lot of sense. The params sheet does list jump_aerial_y as 'air jump height'. I think I'll list both item_state_frame and item_equipment_frame as "Transformation Time", jump_aerial_speed_y and jump_aerial_motion_mul as "Midair Jump Speed" since they have the same values. I think fly_speed_y_mul has something to do with being launched, since most things with 'fly' in the param name have something to do with knockback. air_brake_y has something to do with friction based on the name. The params says it is 'V accel', but doesn't gravity serve as vertical accel?--CanvasK (talk) 15:49, February 26, 2020 (EST)
I'd recommend listing transformation and equipment separately since the spirit ability doesn't seem to affect equipment. Same goes for the midair jump height and speed, they're not the same thing. As for the last 2, the only thing I can think of (and these are very long shots) is that the vertical friction thing refers to how quickly a fighter's rate of fall slows down to their falling speed if they're currently falling faster (due to things like cancelling a fastfall with an airdodge, or the set fall speed of 1.8 during vertical knockback). As for fly speed y mul, I couldn't find that in the spreadsheet you linked, so I have nothing to work with. Alex the Weeb 15:56, February 26, 2020 (EST)
That's fair for both, got a little overzealous with condensing them. The fastfall to regular fall speed sounds the most logical right now. And fly_speed_y_mul is column BA, next to air_accel_x_mul, in the 'stale_personal_2' sheet. I made a copy of it on my drive to view it. Most of the values are close to the jump speed ones, but there are a few outliers. Here is an image if you don't want to make a copy. --CanvasK (talk) 16:09, February 26, 2020 (EST)
Given that it's lumped in with a bunch of jump varients, I doubt it's to do with knockback, which is usually damage_fly_speed rather than just fly_speed anyway. It might refer to multi-jumps but I can't think of anything else. Alex the Weeb 16:18, February 26, 2020 (EST)
I went ahead and added the 'probably solved' values to the table. Ignoring the two unknowns, do you think the table is good to be placed on the main page?--CanvasK (talk) 16:28, February 26, 2020 (EST)
I'd say so yes. Alex the Weeb 16:31, February 26, 2020 (EST)

Secondary Stat Effects

Along with increasing damage output and resistance, the stats a primary spirit have also affect other things. Here are my findings so far. The stats used factor in the series boost. Max/min is with a stat of 10000 (since even with the series boost it is capped at 10000) and no skills or traits.

Attack stat

  • Smash Attack Charge speed = 60f/attack multiplier or 60f/(1+(attack*4/10000))
    • Min 12f

Defense stat

  • Shield break duration = 400 - 200*(defense/10000) or 400 - (defense/50)
    • Min (without inputs) 200f
  • Shield depletion rate = 0.15/(1+(defense/10000))
    • Min 0.075/f, shield stays up for 666f instead of 333f
  • Shield recharge rate = 0.08*(1+(defense/10000))
    • Max 0.16/f

Anyone know of any other things that are affected by stats? I've already tested ledge grab duration and intangibility with defense, and I can't think of anything that attack would affect. —Preceding unsigned comment added by CanvasK (talkcontribs) 17:47, February 1, 2020

Only other thing I can think of is shieldstun, which would be difficult, but not impossible, to test. Alex the Weeb 18:04, February 1, 2020 (EST)
On inspection, it appears unaffected. Alex the Weeb 18:15, February 1, 2020 (EST)
On another note, the shield break stun duration is definitely less than half at higher percents. Did you only test it at 0 percent? Alex the Weeb 16:54, February 6, 2020 (EST)
I did only test at 0. I wasn't aware that the stun time is shorter with more damage. Is there a known formula for it? I'm not seeing it on the wiki.--CanvasK (talk) 17:07, February 6, 2020 (EST)
I don't know the formula, but it's probably out there. At around 150%+ a fighter with 10,000 defense exits stun almost immediately, and if stun duration were decreased by a factor rather than a constant amount, this wouldn't happen, since base shield break stun at this percent still lasts for around 3 seconds. Alex the Weeb 17:13, February 6, 2020 (EST)
Darn. I think I know a way to estimate what the formula could be, but testing it isn't going to be fun. I'll try to test it today and post my results later today or sometime tomorrow. Current knowns: at 0% 400f -> 200f; at 100% roughly 300f -> 100f (this was a quick test, take it with a grain of salt).--CanvasK (talk) 17:34, February 6, 2020 (EST)
That was actually a lot faster than I expected. Results: at 0 400f; 50 350f; 100 300f; 200 200f; 300 100f; 400 0f. So for every percent of damage, subtract 1 frame. With 10000 defense at 0 it was 200f; at 100 100f; and 200 0f. With 10000 defense a flat 200f is removed. The Allen spirit has 2954 defense which translates to 59f removed with the old formula (defense/50). At 300 it should be 400-300-59=41f and my test reflected this. So the full formula is: (400f - damage) - INT(defense/50)
I made the old formula with the intent of only cutting the base time in half, not knowing at the time a nicer way to write it. Didn't think it would inadvertently be the proper formula. --CanvasK (talk) 18:41, February 6, 2020 (EST)

Asterisks?

Some of the tables on this page have several things marked with an asterisk, but nowhere on the page does it say what those mean at all, unless I'm missing something here. Can that be clarified? 76.218.109.55 04:13, March 4, 2020 (EST)

The asterisks are for rollover text. Though it doesn't seem to work well on mobile. I'll try to work something out soon.--CanvasK (talk) 07:15, March 4, 2020 (EST)

Weight Up 2 and Traits

I'm going to say this here before it becomes an edit war. Weight ↑ ↑ has both a 'trait' (only on primaries) and a 'skill' (supports and enhanced) version. They are referred to has different things in the code. The trait is personal_weight_up_large and the skill is weight_up_large, they are different. If we are going to merge traits and skills based on their name, then lets merge Fist Attack ↑, Foot Attack ↑, Magic Attack ↑, Jump ↑ , etc. The two are different, they should be separate.--CanvasK (talk) 20:06, March 16, 2020 (EDT)

From what I understand, "Fist Attack ↑" as a skill stacks differently with supports than "Fist Attack ↑" as a trait. On the other hand, I imagine that there won't be a Weight (U)(U) support trait, so it's wrong, but not effectively wrong, to merge the Weight skill and trait (though it'd add more confusion for other skill+trait combinations).
I vote to keep them separate, but make sure the difference between skills and traits is clearly stated in the article (if it isn't already). --Raijinili (talk) 03:00, March 17, 2020 (EDT)

I have no idea where you got the idea that enhanceable spirit abilities are not traits, because the game refers to them as traits as well. Regardless, your comparisons are flawed, because, for example, the jump trait for enhanceables is different from the jump trait for non-enhanceables, while the 2 weight double ups are identical. Alex the Weeb 05:00, March 17, 2020 (EDT)

You failed to notice that the power values are different (5% and 8%). They will remain split. Toomai Glittershine ??? The Orchestral 07:28, March 17, 2020 (EDT)
It is mentioned at the top of the Spirit Effects sub-section that supports and enhances use Skills and primaries use Traits. But if you want proof. Mario jab 1 deals 2.2%, Chun-Li (enhanced) has 2.6736 attack and Physical ↑, giving 6.47%. An additional Physical ↑ gives 6.94%, an increase of ×1.0726 -- the same difference between 1.1 and 1.18, the values for a 1x and 2x. Giga Mac has 3.3224 attack and Fist ↑, giving 8.04%. Another Fist ↑ gives 8.84%, an increase of ×1.099 -- the same as if either were alone. Therefore, at the very least for Physical ↑, that gold-bordered 'Traits' act the same as Skills, going from 1x to 2x instead of straight multiplication.
On top of the testable difference, again there are the code names. Every Trait on the spreadsheet is personal_<something> whereas Skills aren't.--CanvasK (talk) 08:24, March 17, 2020 (EDT)
It's long been known by some that enhanceable spirit abilities are more akin to a support's abilities than a non-enhanceable primary's abilities. One source (July) says:
  • "Traits are only found on Primary Spirits"
  • "Skills are found on Support Spirits and Primary Spirits that have been enhanced"
  • "Traits do not count as another level towards Skills, they will instead multiply together."
--Raijinili (talk) 15:57, March 19, 2020 (EDT)
This discussion is already closed. Regardless, what some thread on Smashboards says is irrelevant, the game refers to both unenhanceable and enhanceable primary spirits' abilities as traits. Alex the Weeb 16:00, March 19, 2020 (EDT)