Green Greens

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Green Greens
Green Greens
File:Dreamland Icon.gif
Universe Kirby
Appears in SSBM
SSBB
Availability Starter (SSBM)
Unlockable (SSBB)
Crate type Normal
Tournament legality
Melee Singles: Available / Banned
Doubles: Available / Banned
Brawl Singles: Counter-pick/Banned
Doubles: Counter-pick/Banned

Green Greens is a starting stage in Super Smash Bros. Melee and must be unlocked in Super Smash Bros. Brawl. It is also Kirby's home stage, and you face him and his teammates in All-Star mode on this stage.

The stage is made up of three floating islands. The island in the middle is the largest. There are two floating platforms over the middle island. The tree, Whispy Woods, in the middle of the middle island will occasionally blow gales of wind in a certain direction to disrupt the fight. Between the islands are blocks that stack up. You can break the blocks by attacking them. If you hit a bomb block, then there will be an explosion. The blocks will rebuild often after they are destroyed. Bomb blocks do 22% damage and have high knockback. The two islands to the left and right are somewhat small compared to middle island, and are usually where most of the fighting occurs.

Also, Whispy Woods will shake and let out apples from the tree. If players are on the middle section when this occurs, they will be damaged by them. Once on the ground, the apples can:

  • Be picked up and thrown at enemies.
  • Be used to heal.

For a chart of all of the apple's possible damages, click here

Origin

Green Greens was the first level of the first game in the Kirby series, Kirby's Dream Land as well as the Spring Breeze sub-game in Kirby Super Star, which is a remake of Kirby's Dream Land. Whispy Woods was the boss of this level, making it the first boss in the series as well. The blocks, called star blocks, are very common in the Kirby series.

How to Unlock (in Super Smash Bros. Brawl)

Play twenty Brawl matches as Kirby to unlock it.

Trivia

  • A glitch exists on this level, though it is not known how it is accomplished. It causes the bomb blocks to explode forever, so after the initial explosion and the destruction of the bomb block, anything that touches the area the block was in is hit by an explosion, making it impossible for new blocks to fall and create a sturdy platform.This video shows the glitch.
  • A seconds glitch occurs. It causes Jigglypuff to "fall" eternally after any standard jump or double jump. There needs to be at least 2 blocks on top of each other. Jigglypuff can then jump into the blocks. It can be either in front of or behind Jigglypuff. As long as the direction is being held towards the blocks, Jigglypuff will retain the falling motion but not move downwards. Using any attack cancels this as it destroys the blocks. It can be redone once 2 blocks are again available.
  • Another glitch can occur on this stage. If you use Olimar's Pikmin Throw on the side of the blocks,(only red, white, and blue) they will spin continuously until the blocks get destroyed, or they latch onto an opponent. However, if you do this with three sets of Pikmin on the same group of blocks, the game will freeze.
  • Despite the Fantasy theme of the stage, the appearance of the heavy containers are the classic wooden ones.
  • Green Greens continues the Kirby traditions of having stars everywhere. There are star blocks, star patterns plastered over the stage and in the background, and there are islands shaped like stars in the ocean.
  • Although Whispy Woods' design is taken from Kirby's Adventure and Kirby Super Star, his attacks are more like those of the Whispy Woods in Kirby 64: The Crystal Shards.