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Pac-Man (SSB4)/Down throw

Hitbox visualization showing Pac-Man's down throw.
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Overview

Pac-Man places the opponent underneath and transforms into his wedge form, chomping the opponent three times before launching them. While it has some follow-up potential, there are no true combos out of it unless Pac-Man is pushed by the Fire Hydrant's water.

Throw and Hitbox data

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 1.5% 0   Forwards 0 100 40 5.0 0 0.0 5.0 0.0 1.0x 1.4x 0%               Punch   63              

Throw

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 6%   Forwards 60 55 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None

Timing

Invincibility 1-18
Hitboxes 17-18, 27-28, 37-38
Throw Release 39
Interruptible 65
Animation length 76
                                                                                                                                                       
                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible