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Bowser (SSB4)/Forward tilt

< Bowser (SSB4)
Revision as of 06:49, July 1, 2019 by Eexey (talk | contribs) (Added overview of bowser ssb4 ftilt.)
Bowser forward tilt hitbox visualization
BowserFTiltUp.gif
BowserFTilt.gif
BowserFTiltDown.gif
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Overview

Bowser swings his fist forward. The move is slow, but can stuff out an opponent's approach and can kill. However, due to it's slow startup and being unsafe on shield because of it's end lag, the move is overshadowed by other moves such as his down tilt and jab, which are all safer on shield and have greater versatility to kill and rack up damage or lead into his other followups like his deadly grab respectively.

Hitboxes

This move can be angled up, forward, or down, but all three angles have the same properties.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0   45 83 0 5.5 16 5.1 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 12% 0   45 83 0 4.0 16 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 12% 0   45 83 0 4.0 16 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Hitboxes 10-14
Arm intangible 10-14
Interruptible 38
Animation length 49
Hitboxes                                                                                                   
Arm                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible