Team Battle: Difference between revisions
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== Gameplay == | == Gameplay == | ||
A team battle can contain red, | A team battle can contain red, green, and blue teams. Prior to ''[[Super Smash Bros. 4]]'', characters are required to use [[alternate costume]]s matching their team color; if two or more players are using the same character on the same team, they will be differentiated by a light or dark tint. In ''Smash 4'', a character's allegiance is instead indicated by a colored outline. The following team setups are possible (not including those with only one player per team): | ||
*2 vs. 1 | *2 vs. 1 | ||
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*2 vs. 1 vs. 1 | *2 vs. 1 vs. 1 | ||
Additionally, when playing an [[8-Player Smash]] in {{forwiiu}}, an additional team color, the yellow team, can be selected. With a maximum of eight characters that can participate in a match, further even-handed team setups become available beyond 2 vs. 2 battles: | Additionally, when playing an [[8-Player Smash]] in {{forwiiu}}, an additional team color, the yellow team, can be selected (making the colors being red, yellow, blue, and green). With a maximum of eight characters that can participate in a match, further even-handed team setups become available beyond 2 vs. 2 battles: | ||
*3 vs. 3 (sometimes but uncommonly known as triples in competitive play) | *3 vs. 3 (sometimes but uncommonly known as triples in competitive play) |
Revision as of 02:37, September 17, 2017
Team Battle is a Versus Mode setting present in all games of the Super Smash Bros. series. As the name suggests, players (whether human or CPU) fight alongside others on their team, against the opposing team(s). Team Battle can be toggled on and off in the upper left hand corner of the character selection screen by selecting the word "Free-for-all" in Smash 64, or the word "Melee"/"Brawl"/"Smash" in subsequent games.
Gameplay
A team battle can contain red, green, and blue teams. Prior to Super Smash Bros. 4, characters are required to use alternate costumes matching their team color; if two or more players are using the same character on the same team, they will be differentiated by a light or dark tint. In Smash 4, a character's allegiance is instead indicated by a colored outline. The following team setups are possible (not including those with only one player per team):
- 2 vs. 1
- 2 vs. 2 (known as doubles in competitive play)
- 3 vs. 1
- 2 vs. 1 vs. 1
Additionally, when playing an 8-Player Smash in Super Smash Bros. for Wii U, an additional team color, the yellow team, can be selected (making the colors being red, yellow, blue, and green). With a maximum of eight characters that can participate in a match, further even-handed team setups become available beyond 2 vs. 2 battles:
- 3 vs. 3 (sometimes but uncommonly known as triples in competitive play)
- 4 vs. 4
- 2 vs. 2 vs. 2
- 2 vs. 2 vs. 2 vs. 2
- 3 vs. 3 vs. 1 vs. 1
- 4 vs. 2 vs. 2
- 5 vs. 1 vs. 1 vs. 1
- 3 vs. 2 vs. 2 vs. 1
Considering teams of different sizes, there are numerous combinations opened up in 8-Player Smash, such as matches with up to seven fighters teaming up against a lone opponent, and matches with two large teams and one or two rogue contenders.
Since team battles are a regular type of Versus Mode, the usual options of Time, Stock, and Coin Mode matches can be selected, along with Special Smash rules as well. In Time and Coin matches, the score (or coins collected) of each team is the combined score of its members and if multiple teams have the same total by the end of the match, then Sudden Death will occur between all members of the tied teams. Stock matches are played in essentially the same manner; each player starts with a set number of lives and the objective is to deplete the stock of the opposing team(s). However, in Team Stock matches there is a feature known as Share Stock where, when one player on a team loses their last stock and has a teammate with two or more stocks, the fallen teammate may borrow one of their teammate's stocks and re-spawn as usual.
With the default setting, members of the same team cannot attack each other. However, turning on Friendly Fire on the options screen will allow players to damage their allies. This can lead to techniques such as easily using Mr. Game & Watch's Oil Panic move, giving Kirby a copy ability using Inhale, healing Ness or Lucas with PSI Magnet, or hitting a recovering ally with a low-knockback projectile, allowing them to reuse their up special move after becoming helpless.
Team battles are also available when playing With Anyone online. This requires four players, who are randomly split into red and blue teams for a two-minute time match with Friendly Fire disabled.
In the first three games, all members of the winning team will perform their victory poses simultaneously. In Smash 4, only one of the characters (the player with the highest score/stock count) will perform a complete victory animation and even then, only one of their animations can ever play, usually being the least special effects heavy (Mewtwo, for example, can only use the victory animation where it turns its head towards the screen after facing away, and can never use its other two).
Gallery
A team battle in Super Smash Bros. for Nintendo 3DS on Yoshi's Island.
Trivia
- In the original Super Smash Bros., selecting the blue team was the only way to use Samus' or Captain Falcon's Blue color, and selecting the green team was the only way to get Captain Falcon's, Mario's, Kirby's, and Donkey Kong's green color, due to these colors not being available using the C buttons.
- In 2 vs. 1 or 3 vs. 1 battles, despite there being only one opponent to attack, the Bully, Predator, and Stalker penalties will still be given out to the members of the multi-player team for only attacking a single participant.
- Because Wario has two sets of outfits, each with its own team setup, he is the only character who has a choice of clothing in team battles prior to SSB4.
- In Super Smash Bros. 4, parts for the Dragoon and Daybreak are shared among teammates. If the item's other two parts were each picked up by other teammates, the teammate that picks up the last part will have the item fully built and ready to use. This is in contrast to teammates using the Dragoon in Brawl, where if two parts were picked up by different teammates, the Dragoon cannot be readily built as Dragoon parts cannot be dropped unless the players are damaged enough or KO'd
- Strangely, shield and blast line colors in Brawl for the green team will be yellow instead of green. However, if players play against CPUs, shield colors will then always be based on controller port (red=P1, blue=P2, yellow=P3 and green=P4)
- In the 3DS victory screen, the background will match the color of the winning team.
- If playing Team Battles in With Anyone, the player can't choose their character until another player has joined.
Super Smash Bros. menu items | |
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VS Mode | VS Start (Team Battle) · Rule · Time / Stock · VS Options |
1P Mode | 1P Game · Training Mode · Bonus 1 Practice · Bonus 2 Practice |
Option | Sound · Screen Adjust · Backup Clear |
Data | Characters · VS Record · Sound Test |
Unused | Debug menu |
Super Smash Bros. Melee menu items | |
---|---|
Vs. Mode | Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names |
1-P Mode | Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training |
Trophies | Gallery · Collection · Lottery |
Options | Rumble · Sound · Screen Display · Language · Erase Data |
Data | Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only) |
Unused | Debug menu · Debug sound test menu |
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |
Super Smash Bros. for Nintendo 3DS menu items | |
---|---|
Smash | Smash (Solo · Group · Time · Stock · Team Battle) · Rules |
Smash Run | Solo · Group · Custom · Select Music |
Games & More | Classic · All-Star · Stadium (Multi-Man Smash · Target Blast · Home-Run Contest) · Training · Custom · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Sounds · Records · Tips) · Options (Controls · Sound · Character Outline · Damage Display · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Conquest · Share |
Other | Challenge · StreetPass · Wii U |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |