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Bowser (SSB4)/Down special/Default: Difference between revisions

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==Hitboxes==
==Hitboxes==
===Ground===
===Ground===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|42}}
Line 30: Line 28:
|slvl=M
|slvl=M
}}
}}
|}
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hit 2|42}}
{{HitboxTableTitle|Hit 2|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 50: Line 50:
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
|i24=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|i32=0
|i33=0
|i34=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40=0
}}
}}
{{HitboxTableTitle|Landing|42}}
{{HitboxTableTitle|Landing|42}}
{{SSB4HitboxTableRow
{{SSB4SpecialHitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 72: Line 89:
|sfx=Kick
|sfx=Kick
|slvl=M
|slvl=M
|i24=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|i32=0
|i33=0
|i34=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40=0
}}
}}
|}
|}


===Air===
===Air===
 
{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableHeader}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
Line 87: Line 120:
|ks=75
|ks=75
|fkv=0
|fkv=0
|r=8.6
|r=8.3
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
Line 97: Line 130:
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
|i24=63
|i25=0
|i26=15
|i27=0
|blockable=1
|reflectable=0
|absorbable=0
|rehit=0
|i32=0
|i33=0
|i34=0
|i35=0
|i36=0
|i37=0
|i38=0
|i39=0
|i40=0
}}
}}
|}
|}


{{MvSubNavBowser|g=SSB4}}
{{MvSubNavBowser|g=SSB4}}

Revision as of 14:36, July 7, 2017

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Hitboxes

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 4% 0 AngleIcon85.png 0 100 90 8.0 0 0.0 5.0 17.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Hit 2
0 0 0 20% 5 AngleIcon76.png Standard 45 75 0 8.3 0 0.0 5.2 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Landing
0 0 0 11% 5 AngleIcon76.png Standard 60 72 0 14.0 0 0.0 6.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Air

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 20% 5 AngleIcon76.png Standard 45 75 0 8.3 0 0.0 5.2 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Body).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png