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*'''Puff Up glitch''' - Occurs when {{SSBB|Jigglypuff}} is in the middle of using [[Puff Up]], causing it to keep its increased size at whatever moment it was interrupted. Being swallowed by [[Egg Lay]] increases its size even further. One of the most well-known Final Smash glitches, and the easiest to perform due to the length of the start-up animation. Sometimes nicknamed "Gigalypuff" or similar names. | *'''Puff Up glitch''' - Occurs when {{SSBB|Jigglypuff}} is in the middle of using [[Puff Up]], causing it to keep its increased size at whatever moment it was interrupted. Being swallowed by [[Egg Lay]] increases its size even further. One of the most well-known Final Smash glitches, and the easiest to perform due to the length of the start-up animation. Sometimes nicknamed "Gigalypuff" or similar names. | ||
*'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all. | *'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all. | ||
*'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear the player gets [[KO]]'d. However, the character will be able to act as normal and can continue to use their [[neutral special move]]. Named after the "golden" aura surrounding the character in Final Smash standby mode, while said character is otherwise acting normally. | *'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear unles the player gets [[KO]]'d. However, the character will be able to act as normal and can continue to use their [[neutral special move]]. Named after the "golden" aura surrounding the character in Final Smash standby mode, while said character is otherwise acting normally. | ||
*'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place. | *'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place. | ||