Donkey Kong (SSBB): Difference between revisions

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*Upb can be landed with no lag when done right
*Upb can be landed with no lag when done right
*Jab can "lock" characters in tumble if they tumble in front of Donkey Kong, racking up damage across the entire stage
*Jab can "lock" characters in tumble if they tumble in front of Donkey Kong, racking up damage across the entire stage
*Can chain grab some characters
*Can carry boxes,crates and barrels easy without any slowdown. Same applies to the bonsly pokeball.
*Can carry boxes,crates and barrels easy without any slowdown. Same applies to the bonsly pokeball.



Revision as of 15:16, April 26, 2008

This article is about Donkey Kong's appearance in Super Smash Bros. Brawl. For other uses, see Donkey Kong.
Donkey Kong
Donkey Kong
DKSymbol.svg
Universe Donkey Kong
Appears in SSB
SSBM
SSBB
Availability Starter
Tier N/A


Donkey Kong (ドンキーコング, Donkī Kongu) is a character for Super Smash Bros. Brawl. He was first shown very briefly at the E3 2007 press conference. His appearance, like most other characters in Brawl, has been graphically updated to match his more recent appearances. This means, his fur colour is more brightly coloured, and he also appears furrier, especially around his head.

An interesting fact about Donkey Kong is he is able to use his grabs and can move around at the same time while grabbing the foe by carrying him/her about his head. This technique is known as "carrying."

Pros and Cons

Pros:

  • High damage on many attacks
  • High knockback on many attacks
  • High range on most attacks
  • Heavy
  • Can Stage Spike with his carry throw
  • Throws overall powerful and have long range
  • Four different spike attacks, and Two stage spikes
  • Above average running speed.
  • Headbutt attack allows for a free-hit upon the opponent.
  • Fully charged giant punch gives him super armor frames
  • Great horizontal recovery
  • Many attacks have a great startup time
  • Upb can be landed with no lag when done right
  • Jab can "lock" characters in tumble if they tumble in front of Donkey Kong, racking up damage across the entire stage
  • Can chain grab some characters
  • Can carry boxes,crates and barrels easy without any slowdown. Same applies to the bonsly pokeball.

Cons:

  • Large target
  • Poor vertical recovery
  • Lacks a varied moveset and style of approach
  • Small shield invites shield stabbing
  • Easy to combo
  • Easy to edgeguard
  • No projectile
  • Final Smash requires some rythem base timing on the button pressing, but even then it still lacks the range to hurt your enemies.

Changes from Melee to Brawl

  • DK gets super armor during Giant Punch
  • Giant Punch is much shorter
  • Landing on the ground from his Spinning Kong leaves him vulnerable as he lands on his back and has to get up
  • Attacks became slightly faster and stronger, range increased on nearly all moves
  • Headbutt comes out faster
  • Down+B attack covers more range
  • Running speed has slightly increased
  • Up B has less knockback
  • Carry throw gives superarmor
  • Smash attacks are now much faster and more powerful, range on side smash greatly increased
  • Dtilt now trips, leaving them vulnerable

Role in the Subspace Emissary

After Goombas, Koopas, and Hammer Bro. steal his banana horde, DK and Diddy Kong chase after them to get their bananas back. Apparently they were stolen to lure the two to Bowser. At one point, after they get their bananas back, they meet up with Bowser. As Bowser aims the Trophy Cannon at the duo, Donkey Kong punches Diddy away and is turned into a trophy. [1]

Diddy Kong and Falco find DK and revive him while Captain Falcon and Olimar team up with them. After a short battle, Falco flies away in his arwing while the others sneak into the Subspace Army's base. DK beats down the door to the Subspace Bomb room, meeting up with Samus, Pikachu and R.O.B., helps the heroes defeat Meta Ridley, and joins with the heroes throughout the rest of the story.

Event Matches

Co-Op Event Matches

  • Event 4: D.K's Tag Calamity- DK and Diddy start out with the lightning effect and must KO all enemies on Mario Circuit.
  • Event 14 :Guardians of Darkness- Play as tiny Ganondorf and Wolf on New Pork City against DK and Charizard. Each of you must get 1 KO between the two.
  • Event 21: The Real All-Star Brawl- Select your character and take on the entire roster on Battlefield.


Special Moves

Template:Specialmoves

Special Movements

Taunts

Up: Beats his chest while standing up high.

Side: Shakes body and head.

Down: Shrugs and makes an odd ape noise (same as Melee).

On-Screen Appearance

Bursts out of a DK barrel.

Victory Pose

  • Beats his chest
  • Hands above his head together, he moves them side to side
  • Does a backflip, holds up his arms

Wii Remote Choice

Growls ape-like.

External Links