Super Smash Bros. 4

Bowser (SSB4)/Up special/Default: Difference between revisions

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(New Page: {{competitive expertise}} ==Hitboxes== Ground looping hit rehits every 5 frames. ===Ground=== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Looping hit|42}} {{SSB4HitboxTableRow |id=...)
 
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{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Hitboxes==

Revision as of 21:53, January 26, 2017

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Hitboxes

Ground looping hit rehits every 5 frames.

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1% 0 AngleIcon180.png 0 100 50 2.5 0 0.0 7.0 0.0 0.8x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
1 0 1% 0 AngleIcon180.png 0 100 70 2.5 0 0.0 10.5 -6.0 0.8x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
2 0 1% 0 AngleIcon180.png 0 100 70 2.5 0 0.0 10.5 6.0 0.8x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
Final hit
0 0 4% 0 AngleIcon60.png 70 150 0 8.0 0 0.0 7.6 -4.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png
1 0 4% 0 AngleIcon60.png 70 150 0 8.0 0 0.0 7.6 8.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Slash SpecialsDirect.png

Air

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 10% 3 AngleIcon80.png 80 60 0 7.0 0 0.0 4.5 3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Hits 2-6 (loop)
0 0 3% 0 AngleIcon84.png 50 20 0 6.0 0 0.0 4.5 3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png
Hits 7-11 (loop)
0 0 2% 0 AngleIcon84.png 50 20 0 5.0 0 0.0 4.5 3.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Spin (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsDirect.png