Diddy Kong (SSB4)/Forward aerial: Difference between revisions
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==Update history== | ==Update history== | ||
*{{nerf| | *{{nerf|Damage decreased|12%/10%|10%/8%.}} | ||
==Timing== | ==Timing== | ||
{{technical data|Animation length}} | {{technical data|Animation length}} |
Revision as of 21:33, September 29, 2016
Overview
Diddy Kong plunges both feet forward. It deals 10% damage sweet spoted and 8% if it hits late. It is one of his most effective options due to its range, speed and power. It has a generous auto-cancel window that makes it safe on shield if spaced properly.
Hitboxes
Update history
- Damage decreased: 12%/10% → 10%/8%.
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Clean hit | 6-9 |
Late hit* | 10-16 |
Ending autocancel | 26 |
Interruptible | 47 |
Animation length | ? |
* Damage reduced from 10% to 8%.
Landing lag
Animation length | 26 |
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Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
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