Diddy Kong (SSB4)/Side special/Default
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Hitboxes[edit]
Kick[edit]
Grab (pummel)[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 1% | 0 | 0 | 0 | 0 | 4.0 | 23 | 2.5 | 2.0 | 0.0 | 1.0x | 1.0x | 0% | Kick |
Grab (up attack)[edit]
Throw[edit]
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 5% | 361 | 0 | 50 | 0 | No |
Collateral[edit]
Grab (forward attack)[edit]
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 3% | 361 | 0 | 50 | 0 | No |
Throw | 7% | 361 | 50 | 100 | 0 | No |
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