Down throw: Difference between revisions
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List of down throws: | List of down throws: | ||
*[[Mario (SSBB)| Mario]]: Slams opponent | *[[Mario (SSBB)| Mario]]: Slams opponent to the ground. 6%. | ||
*[[Luigi (SSBB)| Luigi]]: | *[[Luigi (SSBB)| Luigi]]: Slams opponent to the ground. 6%. | ||
*[[Peach (SSBB)| Peach]]: Sits on opponent. 7% and it can be used to chaingrab on lower percentages. | *[[Peach (SSBB)| Peach]]: Sits on opponent. 7% and it can be used to chaingrab on lower percentages. | ||
*[[Bowser (SSBB)| Bowser]]: Body slams the opponent. 12%. | *[[Bowser (SSBB)| Bowser]]: Body slams the opponent. 12%. | ||
*[[Donkey Kong (SSBB)| Donkey Kong]]: | *[[Donkey Kong (SSBB)| Donkey Kong]]: Violently slams opponent to the ground. 7% and it can be used to chaingrab at lower percentages. | ||
*[[Diddy Kong (SSBB)| Diddy Kong]]: | *[[Diddy Kong (SSBB)| Diddy Kong]]: Throws opponent on the ground. 9%. | ||
*[[Yoshi (SSBB)| Yoshi]]: Spits opponent on the ground. 4%. | *[[Yoshi (SSBB)| Yoshi]]: Spits opponent on the ground. 4%. | ||
*[[Wario (SSBB)| Wario]]: Sits on opponent. 7% and it can be used to chaingrab at all percentages. | *[[Wario (SSBB)| Wario]]: Sits on opponent. 7% and it can be used to chaingrab at all percentages. | ||
*[[Link (SSBB)| Link]]: | *[[Link (SSBB)| Link]]: throws opponent to the ground doing a spinning body slam afterwards jabbing opponent with his elbow. 7% and it can be used to chaingrab at lower percentages. | ||
*[[Zelda (SSBB)|Zelda]]: Throws opponent on the ground and shocks them with magic. 10%. | *[[Zelda (SSBB)|Zelda]]: Throws opponent on the ground and shocks them with magic 5 times each doing 2%. 10%. | ||
*[[Sheik (SSBB)|Sheik]]: Throws the enemy down to the ground | *[[Sheik (SSBB)|Sheik]]: Throws the enemy down to the ground and flips into an axe kick at the enemy's midsection. 6%. | ||
*[[Ganondorf (SSBB)|Ganondorf]]: Throws his opponent violently on the ground. 7%. | *[[Ganondorf (SSBB)|Ganondorf]]: Throws his opponent violently on the ground. 7%. | ||
*[[Toon Link (SSBB)|Toon Link]]: | *[[Toon Link (SSBB)|Toon Link]]: does the same motion as Link except a bit faster. 7%. | ||
*[[Samus (SSBB)|Samus]]: Slings opponent over her head then slams them down. 6%. | *[[Samus (SSBB)|Samus]]: Slings opponent over her head then slams them down. 6%. | ||
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Slams opponent on ground and stomps on them with one foot. 7%. | *[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Slams opponent on ground and stomps on them with one foot. 7%. | ||
*[[ | *[[Pit (SSBB)|Pit]]: Slams to the ground then slashes, upon the slash 2% when the opponent is knocked to the air 4%. 6%. | ||
*[[ | *[[Ice Climbers (SSBB)]]: Spins and then throws the enemy to the ground. 6%. | ||
*[[King Dedede (SSBB)|King Dedede]]: Slams opponent on ground and sits on them. 7%. | *[[R.O.B. (SSBB)]]: Drills the opponent to the ground. 10%. | ||
*[[Ness (SSBB)]]: Uses | *[[Kirby (SSBB)]]: Delivers 9 1% kicks leading up to him stomping on his oppenonent giving 3%. 12%. | ||
*[[Lucas (SSBB)]]: Places opponents down on ground with psi powers. Opponents will then suffer pretty powerful vertical knockback and 7% | *[[Meta Knight (SSBB)]]: Quite similar to Kirby's except his stomp only give 2%. 11% | ||
*[[ | *[[King Dedede (SSBB)|King Dedede]]: Slams opponent on ground and sits on them. 8%. | ||
*[[ | *[[Olimar (SSBB)]]: If the the pikmin that grab inflicts damage depending on color yellow 8% white 6% blue 12% purple 8% red 9% | ||
*[[Fox (SSBB)]]: Throws enemy to the ground and shoots 3 times each doing 3%. 9%. | |||
*[[Falco (SSBB)]]: Exactly like Fox's. 9%. | |||
*[[Wolf (SSBB)]]: Throws opponent to the ground and delivers a scratch. 12%. | |||
*[[Captain Falcon (SSBB)]]: Slams opponent to the ground. 7%. | |||
*[[Pikachu (SSBB)]]: Sits on opponent. 10%. | |||
*[[Squirtle (SSBB)]]: Sits on opponent. 7%. | |||
*[[Ivysaur (SSBB)]]: Ivysaur's vines throw the opponent to the ground. 10% | |||
*[[Charizard (SSBB)]]: Charizard uses Flamethrower on opponent giving 6 small 1% hits. 6%. | |||
*[[Lucario (SSBB)]]: Throws opponent to the ground. 10%. | |||
*[[Jigglypuff (SSBB)]]: Rolls on opponent. 10% | |||
*[[Marth (SSBB)]]: Throws opponent to the ground. 5% | |||
*[[Ike (SSBB)]]: Throws opponent to the ground and then stomps on them. 6%. | |||
*[[Ness (SSBB)]]: Uses [[PK Fire]] on opponent with 5 1% hits and an ending 4%. 9% | |||
*[[Lucas (SSBB)]]: Places opponents down on ground with psi powers. Opponents will then suffer pretty powerful vertical knockback and 7% | |||
*[[Mr. Game & Watch (SSBB)]]: Juggles opponent. 6%. | |||
*[[Snake (SSBB)]]: Slowly puts the opponent down to the ground the opponent is immobalized for a while as well. 12%. | |||
*[[Sonic (SSBB)]]: Spin Dashes on opponent first dealing 3 seperate 1% hits then ending it with a 5%. 8%. | |||
==Trivia== | ==Trivia== | ||
*In [[Super Smash Bros. Melee|Melee,]] [[Bowser]]'s down throw does no damage to [[Jigglypuff]], but this has changed in Melee's PAL version and [[Super Smash Bros. Brawl|Brawl.]] | *In [[Super Smash Bros. Melee|Melee,]] [[Bowser]]'s down throw does no damage to [[Jigglypuff]], but this has changed in Melee's PAL version and [[Super Smash Bros. Brawl|Brawl.]] |
Revision as of 00:02, June 8, 2010
Down throw is a throw performed by pressing down on the control stick after having grabbed the enemy. They are usually more powerful but with less KO potential at small percentages but become good KO potential moves at high percents. These throws are typically used as combo-starters, and a few, like Sheik's and King Dedede's, can be used to chain throw. Down throw chain throws typically work only on floaty characters, who are generally more difficult to combo than fast-fallers; thus, they are highly valuable to any character. Other notable down throws include Captain Falcon's and Ganondorf's. Toon Link's down throw can set up for a barrage of b-airs followed by a d-air meteor smash. There are no down throws in smash 64.
List of down throws:
- Mario: Slams opponent to the ground. 6%.
- Luigi: Slams opponent to the ground. 6%.
- Peach: Sits on opponent. 7% and it can be used to chaingrab on lower percentages.
- Bowser: Body slams the opponent. 12%.
- Donkey Kong: Violently slams opponent to the ground. 7% and it can be used to chaingrab at lower percentages.
- Diddy Kong: Throws opponent on the ground. 9%.
- Yoshi: Spits opponent on the ground. 4%.
- Wario: Sits on opponent. 7% and it can be used to chaingrab at all percentages.
- Link: throws opponent to the ground doing a spinning body slam afterwards jabbing opponent with his elbow. 7% and it can be used to chaingrab at lower percentages.
- Zelda: Throws opponent on the ground and shocks them with magic 5 times each doing 2%. 10%.
- Sheik: Throws the enemy down to the ground and flips into an axe kick at the enemy's midsection. 6%.
- Ganondorf: Throws his opponent violently on the ground. 7%.
- Toon Link: does the same motion as Link except a bit faster. 7%.
- Samus: Slings opponent over her head then slams them down. 6%.
- Zero Suit Samus: Slams opponent on ground and stomps on them with one foot. 7%.
- Pit: Slams to the ground then slashes, upon the slash 2% when the opponent is knocked to the air 4%. 6%.
- Ice Climbers (SSBB): Spins and then throws the enemy to the ground. 6%.
- R.O.B. (SSBB): Drills the opponent to the ground. 10%.
- Kirby (SSBB): Delivers 9 1% kicks leading up to him stomping on his oppenonent giving 3%. 12%.
- Meta Knight (SSBB): Quite similar to Kirby's except his stomp only give 2%. 11%
- King Dedede: Slams opponent on ground and sits on them. 8%.
- Olimar (SSBB): If the the pikmin that grab inflicts damage depending on color yellow 8% white 6% blue 12% purple 8% red 9%
- Fox (SSBB): Throws enemy to the ground and shoots 3 times each doing 3%. 9%.
- Falco (SSBB): Exactly like Fox's. 9%.
- Wolf (SSBB): Throws opponent to the ground and delivers a scratch. 12%.
- Captain Falcon (SSBB): Slams opponent to the ground. 7%.
- Pikachu (SSBB): Sits on opponent. 10%.
- Squirtle (SSBB): Sits on opponent. 7%.
- Ivysaur (SSBB): Ivysaur's vines throw the opponent to the ground. 10%
- Charizard (SSBB): Charizard uses Flamethrower on opponent giving 6 small 1% hits. 6%.
- Lucario (SSBB): Throws opponent to the ground. 10%.
- Jigglypuff (SSBB): Rolls on opponent. 10%
- Marth (SSBB): Throws opponent to the ground. 5%
- Ike (SSBB): Throws opponent to the ground and then stomps on them. 6%.
- Ness (SSBB): Uses PK Fire on opponent with 5 1% hits and an ending 4%. 9%
- Lucas (SSBB): Places opponents down on ground with psi powers. Opponents will then suffer pretty powerful vertical knockback and 7%
- Mr. Game & Watch (SSBB): Juggles opponent. 6%.
- Snake (SSBB): Slowly puts the opponent down to the ground the opponent is immobalized for a while as well. 12%.
- Sonic (SSBB): Spin Dashes on opponent first dealing 3 seperate 1% hits then ending it with a 5%. 8%.
Trivia
- In Melee, Bowser's down throw does no damage to Jigglypuff, but this has changed in Melee's PAL version and Brawl.
See Also
Attacks in the Super Smash Bros. series | |
---|---|
Standard ground attacks | Neutral attack · Dash attack |
Tilt attacks | Forward tilt · Up tilt · Down tilt · Crouching attack |
Smash attacks | Forward smash · Up smash · Down smash |
Aerial attacks | Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial · Grab aerial · Glide attack |
Throws | Grab · Pummel · Forward throw · Back throw · Up throw · Down throw |
Get-up attacks | Floor attack · Edge attack |
Special moves | Neutral special move · Side special move · Up special move · Down special move · Command-input move · Final Smash |