Mario (SSB4)/Back throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
m (I mean, now that I'm running through all of them, why not add some details?) |
||
Line 2: | Line 2: | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Mario spins around with the opponent three times and then throws them. The animation is based on how he threw [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}''. Can KO at higher percentages. | Mario spins around with the opponent three times and then throws them. The animation is based on how he threw [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}''. Can KO at higher percentages, starting at 160%. | ||
==Hitboxes== | ==Hitboxes== | ||
Line 9: | Line 9: | ||
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent | ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent | ||
|- | |- | ||
|Throw || 11% || 45° || 70 || 66 || — || Yes | | Throw || 11% || 45° || 70 || 66 || — || Yes | ||
|} | |} | ||
Revision as of 15:49, February 10, 2016
Overview
Mario spins around with the opponent three times and then throws them. The animation is based on how he threw Bowser in Super Mario 64. Can KO at higher percentages, starting at 160%.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 11% | 45° | 70 | 66 | — | Yes |
|