Samus (SSBB): Difference between revisions

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*Grab is slow if it misses
*Grab is slow if it misses
*Somewhat sluggish
*Somewhat sluggish
*Large Target
*Powerful moves are on the slow side, making it hard for Samus to score quick kills
*Powerful moves are on the slow side, making it hard for Samus to score quick kills
*Slow rolling
*Slow rolling

Revision as of 05:55, May 5, 2008

This article is about Samus's appearance in Super Smash Bros. Brawl. For other uses, see Samus Aran. Also, for information about the result of Samus using her Final Smash attack, see Zero Suit Samus.
Samus
Samus Aran
MetroidSymbol.svg
Universe Metroid
Appears in SSB
SSBM
SSBB
Availability Starter


Samus (サムス, Samusu) is a character appearing in Super Smash Bros. Brawl.

Unveiled at E3 2006, Samus's Final Smash attack results in her Power Suit being damaged and removed, transforming her into Zero Suit Samus. She is able to turn back into her Power Suit when Zero Suit Samus uses her Final Smash. [1]. After the attack, the damaged parts of her power suit can be thrown as weapons.

Pros and Cons

Pros:

  • Multiple useful projectiles. Her Charge Shot and Super Missiles are some of the most powerful projectiles in the game, and her Homing missiles are extremely useful.
  • Can missile-cancel
  • Down Aerial is a powerful spike
  • Down Smash is quick and powerful
  • Back Aerial still a good finisher, and Down Tilt is an even better one
  • Forward, Neutral, and Up Aerials and Up Smash are quick and have high priority
  • Bomb Jumping gives great horizontal recovery
  • Tether Recovery option with Grapple Beam
  • She is very heavy. Combined with great recovery options and lack of a huge target for her weight, Samus is one of the hardest characters to KO.
  • Grab has incredible range
  • Jab is quick, has a large hitbox, even hitting behind Samus, and clanks with most moves.
  • Aerial tether has incredible range, decent stun, and no landing lag. (A technique known as Grapple Canceling or Grapple Boxing)
  • Charge shot from a perfect shield block has guaranteed damage.
  • Lots of combo options.
  • Jab can "lock" characters in tumble if they tumble in front of Samus, racking up damage across the entire stage

Cons:

  • Quick, high priority moves have low knockback and damage
  • Grab is slow if it misses
  • Somewhat sluggish
  • Large Target
  • Powerful moves are on the slow side, making it hard for Samus to score quick kills
  • Slow rolling
  • A forced change in play style if Final Smash is used.

Changes from Melee to Brawl

  • Super missiles do vertical knockback
  • Screw Attack traps opponents
  • Bomb jumping is harder to do
  • Less knockback on neutral aerial
  • Down Tilt more powerful
  • Bombs no longer explode on enemy contact
  • Can't perform moves out of Morph Ball form after bomb jumping
  • Slightly slower

Role in Subspace Emissary

Samus first infiltrates the base of the Subspace Army without her Power Suit. Along the way, she finds a captured Pikachu, which she frees. After fighting off two Shadowbug clones of her Power Armor, Samus reacquires her Power Suit with the help of Pikachu. Soon afterwards, the duo are brutally attacked by Ridley.

Samus and Pikachu both survive their encounter and continue to investigate the base while under Red Alert. After much exploring, they come upon the mysterious Ancient Minister inside a storeroom with many unarmed bombs guarded by inactivate R.O.B.s.

Later, Captain Falcon, Captain Olimar, Donkey and Diddy Kong break into the storeroom through another door, confronting the Ancient Minister.

Event Matches

Co-Op Event Matches

Special Moves

Template:Specialmoves

Special Movements

Taunts

Up: Cuts the air with her arm as her booster goes off.

Side: Raises her arm cannon and shows its inner workings.

Down: Aims in one direction, then aims lower in the other direction.

On-Screen Appearance

Walks out of a Zebesian Save Point.

Victory Pose

  • Readies her blaster
  • Punches then fires a shot from her blaster
  • Rapid fires three shots while on one knee

Wii Remote Choice

Her booster makes its noise, then the Screw Attack noise from Melee is heard.

Trophy Data

The intergalactic bounty hunter named Samus Aran. Orphaned at an early age, she was taken in and raised by the alien race known as the Chozo. The Power Suit she wears is a product of their technology. Her unique combat skills combined with her athleticism and Arm Cannon have seen her through countless missions.

External Links


Template:Metroid Brawl