Item: Difference between revisions

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===Battering items===
===Battering items===


Battering items change each character's [[neutral A]], [[forward tilt]], and [[forward smash]] into a damaging item swipe. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.
Battering items change each character's [[neutral A]], [[forward tilt]], [[dash attack]], and [[forward smash]] into a damaging item swipe. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.


* [[Beam Sword]]s
* [[Beam Sword]]s

Revision as of 18:17, April 4, 2007

Template:Aotw

The Capsule item from SSBM.

An item is an object that appears on stage that characters can use or throw. Items are a large part of the gameplay of the Smash Bros. series. They may appear at any time in designated spawning areas during a match.

Using items

A player may pick up an item by pressing A while his or her character is near the item and facing it. Both jabs and tilts will pick up items if they are in range. If the character is in mid-air, he or she can only pick up items using the Z button.

List of items

The items that appear during regular gameplay and are listed under Item Switch may be broken down into several different types of items based on how they are used and their effects.

Container items

Container items can be broken if thrown or hit and will release other items when broken. Opponents hit by thrown container items will be damaged. Container items have a 25% chance of exploding, dealing greater damage than normal but at the same time not releasing any items.

Battering items

Battering items change each character's neutral A, forward tilt, dash attack, and forward smash into a damaging item swipe. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.

Guns

Guns are items that can fire projectiles a certain distance.

Other offensive items

There is another class of items describable only as "offensive items", which have different special attacking effects that take effect after picked up and/or thrown; for example, the Motion-Sensor Bomb will attach the the first contacted surface, and will explode, dealing high damage and knockback, if touched.

Healing items

Healing items will reduce the damage of the character who picks them up. In Super Smash Bros., a character may not pick up a healing item while holding another item; this was changed in Super Smash Bros. Melee.

Status-affecting items

Status affecting items are items that, if contacted or grabbed, give certain abilities to the holding character: for example, the Starman makes the character invincible as soon as one touches it. Healing items decrease the character's damage when picked up. Certain "Gun" weapons can be picked up and shot using the A button.

Other

Other items can be produced only by certain characters, stages, or other items. These include:

Footnotes

1: Appears in SSB, but not as an item.
2: Differs significantly in SSB and SSBM.
3: Can function both as a gun (by inputting forward tilt or forward smash) or a clobbering item (by inputting neutral A)
*: Only appears as an item in Super Smash Bros. Melee.
": Only appears in Smash Bros.
º: Only appears as a glitch.


Reflection

This chart shows if an item itself can be reflected by the following characters. That means smashing Forward+Z to throw the item, not to shoot or batter. YES if it can reflect and NO if it cannot reflect.

Item reflection
Item Fox/Falco Zelda Mario/Dr. Mario Mewtwo Ness
Attack Reflector (down B) Nayru's Love (neutral B) Cape/Super Sheet (smash B) Confusion (smash B) Bat swing (Forward smash)
Ray Gun YES YES YES YES ?
Super Scope YES YES YES YES ?
Fire Flower YES YES YES YES ?
Beam Sword YES YES YES YES ?
Home-run Bat YES YES YES YES YES
Fan NO NO NO NO ?
Star Rod NO NO NO NO ?
Parasol YES NO YES YES ?
Lip's Stick NO NO NO NO ?
Green Shell YES YES YES YES ?
Red Shell YES YES YES YES ?
Flipper YES YES YES YES ?
Freezie YES YES YES YES ?
Mr. Saturn YES YES YES YES ?
Poké Ball YES YES YES YES ?
Bob-omb YES YES YES YES ?
Motion-sensor Bomb/Proximity Mine YES YES YES YES ?
Screw Attack YES YES YES YES ?
Hammer Head YES ? YES ? ?
Party Ball YES YES YES YES YES
Capsule YES YES YES YES YES
Crate YES YES YES YES YES
Barrel YES YES YES YES YES
Egg ? ? ? ? ?
  • Mario/Dr. Mario explode the Bob-omb with the Cape/Super Sheet (Forward+B), but it dosn't reflect or hurt them.
  • When Mewtwo reflects with Confusion (Forward+B), it still counts as the thrower's item and doesn't hurt them. For example, if a character throws a Poké Ball at Mewtwo and Mewtwo reflects it, the Poké Ball will not hit the thrower when reflected. When it lands, the thrower gets the Pokémon and not Mewtwo. This applies to all items that Mewtwo can reflect (but explosives can still hurt the thrower if they land at the thrower's feet).
  • All of the question marks have not been tested yet.
  • When Fox reflects a Poké Ball in Super Smash Bros.(for the n64), the original thrower of the Poké Ball gets it.