Stealth Burst: Difference between revisions
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'''Stealth Burst''' is one of three [[side special move]]s for the {{SSB4|Mii Gunner}}. When used, the Gunner projects a small shining energy shot across the stage that vanishes momentarily, with the Gunner controlling the distance it moves, until he/she releases it or it reaches its max distance, where it then creates a damaging explosion. If the move is used while in the air, it makes the player in a helpless state, making the player fall. This move is very similar to [[Zelda]]'s side special, [[Din's Fire]]. | '''Stealth Burst''' is one of three [[side special move]]s for the {{SSB4|Mii Gunner}}. When used, the Gunner projects a small shining energy shot across the stage that vanishes momentarily, with the Gunner controlling the distance it moves, until he/she releases it or it reaches its max distance, where it then creates a damaging explosion. If the move is used while in the air, it makes the player in a helpless state, making the player fall. This move is very similar to [[Zelda]]'s side special, [[Din's Fire]], but has some noteworthy differences. | ||
As the name suggest, Stealth Burst becomes nearly invisible shorty after being shot, making it hard for the opponent to time a dodge but also difficult for the user to time the explosion (thought they can get used to it after some practice). Unlike Din's Fire, the Gunner does not float while controlling the burst, nor can the move be controlled at all, as it always goes straight forward at a steady rate and explodes when the button is release or reaches max range. | |||
{{Special Moves/Mii Gunner}} | {{Special Moves/Mii Gunner}} |
Revision as of 21:35, May 4, 2015
Stealth Burst | |
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File:StealthBurst.gif The Gunner using Stealth Burst. | |
User | Mii Gunner |
Universe | Super Smash Bros. |
Stealth Burst is one of three side special moves for the Mii Gunner. When used, the Gunner projects a small shining energy shot across the stage that vanishes momentarily, with the Gunner controlling the distance it moves, until he/she releases it or it reaches its max distance, where it then creates a damaging explosion. If the move is used while in the air, it makes the player in a helpless state, making the player fall. This move is very similar to Zelda's side special, Din's Fire, but has some noteworthy differences.
As the name suggest, Stealth Burst becomes nearly invisible shorty after being shot, making it hard for the opponent to time a dodge but also difficult for the user to time the explosion (thought they can get used to it after some practice). Unlike Din's Fire, the Gunner does not float while controlling the burst, nor can the move be controlled at all, as it always goes straight forward at a steady rate and explodes when the button is release or reaches max range.