Ness (SSB)/Forward tilt: Difference between revisions
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KoRoBeNiKi (talk | contribs) m (Forgot a category, for a lot of these) |
(don't think I have enough time at the moment for frame data, but I can do the hitboxes at least) |
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==Overview== | ==Overview== | ||
Ness's [[ | Ness's [[forward tilt]] in ''[[Super Smash Bros.]]'' involves Ness doing a semi-slow roundhouse kick with low knockback. The move itself is rarely used outside of spacing. This is also rare however as it is unsafe on shield. While it might be possible to edgeguard with this move, his [[aerial]]s as well as his [[smash]]es, more specifically his [[down smash]], are considered to be better. This move is considered to be Ness's weakest tilt, making it one of if not his least used move. | ||
==Hitboxes== | |||
{{SSB64HitboxTableHeader}} | |||
{{HitboxTableTitle|Angled up|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=11% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=11% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Angled side|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Angled down|18}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=9% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=25 | |||
|xpos=20 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=9% | |||
|angle=361 | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=115 | |||
|bn=26 | |||
|xpos=80 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | |||
{{technical data}} | {{technical data}} | ||
{{MvSubNavNess|g=SSB}} | {{MvSubNavNess|g=SSB}} | ||
[[Category:Ness (SSB)]] | [[Category:Ness (SSB)]] | ||
[[Category:Forward tilts (SSB)]] | [[Category:Forward tilts (SSB)]] | ||
Revision as of 12:41, March 25, 2015
Overview
Ness's forward tilt in Super Smash Bros. involves Ness doing a semi-slow roundhouse kick with low knockback. The move itself is rarely used outside of spacing. This is also rare however as it is unsafe on shield. While it might be possible to edgeguard with this move, his aerials as well as his smashes, more specifically his down smash, are considered to be better. This move is considered to be Ness's weakest tilt, making it one of if not his least used move.
Hitboxes
Timing