Gold (collectible): Difference between revisions
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{{articleIcons|ssbm=yes|ssbb=yes|ssb4 | {{articleIcons|ssbm=yes|ssbb=yes|ssb4=yes}} | ||
{{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}} | {{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}} | ||
{{Incomplete|Information on Coins' usage in ''SSB4's'' online modes}} | {{Incomplete|Information on Coins' usage in ''SSB4's'' online modes}} | ||
[[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s [[Classic Mode]].]] | [[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s [[Classic Mode]].]] | ||
'''Coins''' are a type of currency used within ''Melee'', ''Brawl'', and ''Super Smash Bros. | '''Coins''' are a type of currency used within ''Melee'', ''Brawl'', and ''Super Smash Bros. 4'' for use in various features of the game. Initially having limited uses, later games in the series added several new gameplay modes where they can be used. | ||
Coins debuted in ''Melee'', where they were rewarded after all versus matches and successful single player modes, with longer matches or better performances leading to more coins. A primary point of interest for Coins was for ''Melee's'' new [[trophy]] collecting aspect, where Coins could be used to potentially win new trophies in the game's [[Lottery]] mode. In addition, the game's [[Classic]], [[Adventure]], and [[All-Star]] modes all required varying quantities of Coins for the player to [[Continue]]. The player could own up to 999 coins at once. | Coins debuted in ''Melee'', where they were rewarded after all versus matches and successful single player modes, with longer matches or better performances leading to more coins. A primary point of interest for Coins was for ''Melee's'' new [[trophy]] collecting aspect, where Coins could be used to potentially win new trophies in the game's [[Lottery]] mode. In addition, the game's [[Classic]], [[Adventure]], and [[All-Star]] modes all required varying quantities of Coins for the player to [[Continue]]. The player could own up to 999 coins at once. | ||
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''Brawl'' expanded on the Coins' functionality by allowing them to have an affect on gameplay in the game's various [[Nintendo Wi-Fi Connection|online modes]]; selecting a [[stage]] in the mode would cost the player one coin, though selecting [[Random]] would not cost anything. Coins could also be used in the game's [[Spectator]] mode, with players potentially gambling coins for various awards. Outside of this, Coins reprise their role in the single-player games, though the [[Coin Launcher]] mini-game supplanted ''Melee's'' Lottery. As to make light of their increased number of uses, Coins could also be won in the game's [[Character Roll Call]], and the number of coins the player could have at once was increased to 9999. | ''Brawl'' expanded on the Coins' functionality by allowing them to have an affect on gameplay in the game's various [[Nintendo Wi-Fi Connection|online modes]]; selecting a [[stage]] in the mode would cost the player one coin, though selecting [[Random]] would not cost anything. Coins could also be used in the game's [[Spectator]] mode, with players potentially gambling coins for various awards. Outside of this, Coins reprise their role in the single-player games, though the [[Coin Launcher]] mini-game supplanted ''Melee's'' Lottery. As to make light of their increased number of uses, Coins could also be won in the game's [[Character Roll Call]], and the number of coins the player could have at once was increased to 9999. | ||
Coins returned in | Coins, renamed '''Gold''', returned in both versions of ''[[Smash 4]]'', and their uses are again expanded. In the game's retooled Classic Mode, coins are used to adjust the [[Difficulty]] of the mode, and Coins are also used in the game's new [[Trophy Rush]] mini-game as a method to buy more time in the mode. Collection of coins is also accelerated by a variety of new methods; in addition to the game's new [[Credits]] sequence, Classic Mode can reward coins due to its various paths, and it is also possible to sell [[Equipment]] for a small amount of Coins, alongside standard rewards following matches. As a result of having more ways of attaining coins, the cap for coins in ''SSB4'' has been significantly increased. | ||
{{SSBBItems}} | {{SSBBItems}} | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |
Revision as of 12:28, October 13, 2014
Coins are a type of currency used within Melee, Brawl, and Super Smash Bros. 4 for use in various features of the game. Initially having limited uses, later games in the series added several new gameplay modes where they can be used.
Coins debuted in Melee, where they were rewarded after all versus matches and successful single player modes, with longer matches or better performances leading to more coins. A primary point of interest for Coins was for Melee's new trophy collecting aspect, where Coins could be used to potentially win new trophies in the game's Lottery mode. In addition, the game's Classic, Adventure, and All-Star modes all required varying quantities of Coins for the player to Continue. The player could own up to 999 coins at once.
Brawl expanded on the Coins' functionality by allowing them to have an affect on gameplay in the game's various online modes; selecting a stage in the mode would cost the player one coin, though selecting Random would not cost anything. Coins could also be used in the game's Spectator mode, with players potentially gambling coins for various awards. Outside of this, Coins reprise their role in the single-player games, though the Coin Launcher mini-game supplanted Melee's Lottery. As to make light of their increased number of uses, Coins could also be won in the game's Character Roll Call, and the number of coins the player could have at once was increased to 9999.
Coins, renamed Gold, returned in both versions of Smash 4, and their uses are again expanded. In the game's retooled Classic Mode, coins are used to adjust the Difficulty of the mode, and Coins are also used in the game's new Trophy Rush mini-game as a method to buy more time in the mode. Collection of coins is also accelerated by a variety of new methods; in addition to the game's new Credits sequence, Classic Mode can reward coins due to its various paths, and it is also possible to sell Equipment for a small amount of Coins, alongside standard rewards following matches. As a result of having more ways of attaining coins, the cap for coins in SSB4 has been significantly increased.
Items in Super Smash Bros. Brawl | |
---|---|
Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |