Jigglypuff (PM): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Poweron721 (talk | contribs) m (→Moveset) |
m (→Moveset: wording fix) |
||
Line 128: | Line 128: | ||
|- | |- | ||
!Final Smash | !Final Smash | ||
| [[Puff Up]] || 17% During Deflation|| Jigglypuff blows itself up to skyscraper size, being able to cover up all of Final Destination. During this, opponents are pushed off the stage. When Jigglypuff shouts "JIGGLY," opponents are then completely pushed off the stage, | | [[Puff Up]] || 17% During Deflation|| Jigglypuff blows itself up to skyscraper size, being able to cover up all of Final Destination. During this, opponents are pushed off the stage. When Jigglypuff shouts "JIGGLY," opponents are then completely pushed off the stage, sometimes leading to a [[OHKO]]. Touching Jigglypuff during deflation results in 17% and high knockback. | ||
|} | |} | ||
Revision as of 08:20, October 13, 2014
Jigglypuff in Project M and Project+ | |
---|---|
Universe | Pokémon |
Base game appearance | Brawl |
Moveset inspiration | Jigglypuff (SSBM) |
Alternate costume | Fairy Costume Jigglypuff |
Jigglypuff is a playable character in the Brawl mod Project M. It returns from Melee with a nearly identical moveset.
Attributes
Changes from Melee to PM
Jigglypuff has remained relatively unchanged from Melee to Project M, although it has gained a few additional options from Brawl-based mechanics.
- Dash attack remains cancelable from Brawl, allowing Jigglypuff to DACUS and Gatling Combo, improving its ground mobility.
- Down aerial hits faster.
- Sing puts enemies to sleep for longer than it did in Melee and Brawl to compensate for the new sleep mechanics (mashing causes characters to wake up earlier).
- It is easier to DI out of Jigglypuff's up-throw, making it harder to pull off the space animal slayer.
- Forward throw is significantly weaker, as it now deals almost half the usual damage, and its knockback scaling is considerably worse to the point the attack cannot KO effectively, encouraging Jigglypuff to instead follow-up with aerial attacks.
- Neutral attack and up aerial now use the Fan sound effect.
In terms of cosmetic changes, Jigglypuff now gets back its yellow crown costume from Melee as another palette swap. It additionally has a new costume that gives it a more opaque color and fairy wings, which emit sparkles when moving in midair; this heavily references the fact that Jigglypuff has become part Fairy-type in recent Pokémon games (more specifically the Generation VI games), which is a newly-introduced elemental type.
Revisions
2.5b
- Jigglypuff's Up Taunt now winks. The eye that winks depends on the direction the user is facing.
3.0
- Sing's sleep power increased even more to compensate the sleep mechanic changes.
Moveset
Up to date as of version 3.0.
Name | Damage | Description | |
---|---|---|---|
Neutral attack | Double Slap | 3% Each slap | Jigglypuff slaps the opponent twice. |
Forward tilt | Rolling Kick | 10% | Jigglypuff does a spinning kick. Has low knockback, which can lead into combos. |
Up tilt | Back Kick | 8% to 9% | Jigglypuff kicks the opponent with its right foot. High knockback. |
Down tilt | Trip | 10% | Jigglypuff sweeps the ground, attempting to trip its opponent. |
Dash attack | Jiggly Ram | 12% decaying to 8% | Jigglypuff rams straight into the opponent. This move can be used for a DACUS. |
Forward smash | Lunge Kick | 17% (clean) 13% (late) | Jigglypuff kicks its opponent with great force. However, this move has significant ending lag. |
Up smash | Headbutt | 14% | Jigglypuff headbutts the air, hitting its opponent with great force. |
Down smash | Jiggly Split | 12% | Jigglypuff spins around, then does a split kick to its opponent. |
Neutral aerial | Jigglypuff Kick | 12% (clean) 9% (late) | Jigglypuff extends its leg in order to do a kick. |
Forward aerial | Drop Kick | 12% (clean) 7% (late) | Jigglypuff kicks its opponent with both legs. |
Back aerial | Spinning Back Kick | 12% | Jigglypuff spins around, kicking its opponent. This move can lead to Jigglypuff's Wall of Pain. |
Up aerial | Mow Down | 12% | Jigglypuff waves its arm in the air in order to hit its opponent. |
Down aerial | Spinning Kick | 2% Each hit, for a total of 16% | Jigglypuff drills its opponent with a weak spike. This move can be led into ground moves, or into a combo finisher with Rest. |
Grab | Puff Grab | — | Grabs opponent. |
Pummel | Slap | 3% | Jigglypuff slaps its opponent. Fairly slow. |
Forward throw | Bumper | 5% | Jigglypuff puffs itself up to push its opponent away. This attack is much weaker than it was in Brawl. |
Back throw | Back Buster | 10% | Jigglypuff judo throws its opponent backwards. |
Up throw | Puff Launch | 11% | Jigglypuff's strongest throw. Leads to a Rest on fast-falling opponents. |
Down throw | Grinder | 8% | Jigglypuff grinds its opponent into the ground. |
Floor attack (front) | Spinning Kick | 8% | Jigglypuff spins around on its foot, kicking anyone close. |
Floor attack (back) | Double Kick | 8% | Jigglypuff kicks once in the back and again in the front. |
Floor attack (trip) | Breakdance | 5% | Jigglypuff spins on its head and kicks around it. |
Edge attack (fast) | Slow Spin | 8% | Jigglypuff slowly gets up and spins around to hurt its opponents. |
Edge attack (slow) | Flip Kick | 7% | Jigglypuff flips up from the ledge with a kick. |
Neutral special | Rollout | 12% - 18% | Jigglypuff spins up while charging energy while the B button is held. Then, Jigglypuff will launch at its opponent. Jigglypuff can change directions during this attack. This move can help with horizontal recovery. |
Side special | Pound | 13% | Jigglypuff punches its opponent upwards. This move can be used to gain horizontal distance, as well as vertical distance by tilting the control stick upwards or downwards. |
Up special | Sing | - | Jigglypuff plays its infamous song. All grounded opponents at close range will fall asleep for a few seconds, leaving them exposed. This move can help against edgeguarders, as Jigglypuff will instantly cancel its song by grabbing the ledge, but the effect will still last to opponents in the radius. |
Down special | Rest | 28% | Jigglypuff's most devastating attack. Jigglypuff gains a few frames of invincibility before becoming completely exposed during its sleep. During the invincibility frames, any opponent making direct contact with Jigglypuff will be exploded and sent far off. This move can OHKO lighter opponents or larger opponents at close edges. |
Final Smash | Puff Up | 17% During Deflation | Jigglypuff blows itself up to skyscraper size, being able to cover up all of Final Destination. During this, opponents are pushed off the stage. When Jigglypuff shouts "JIGGLY," opponents are then completely pushed off the stage, sometimes leading to a OHKO. Touching Jigglypuff during deflation results in 17% and high knockback. |
In competitive play
Notable players
Palette swaps
External links
Playable characters in Project M and Project+ | |
---|---|
Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |