Super Smash Bros. Brawl
Super Smash Bros. 4

Time change: Difference between revisions

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(→‎Battlefield (SSB4): I played the demo during the day all the time, and it has always went to night at least once.)
(→‎Prism Tower: Probably not entirely accurate, but it's a start.)
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===[[Prism Tower]]===
===[[Prism Tower]]===
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The battle starts at daytime and turns into night time at the top.
Prism Tower's time change aspects are linked to the where the fight is taking place. At the ground level of Lumiose City, the stage takes place in the day; as the stage begins to go higher up Prism Tower, however, time passes, and at the apex, the stage turns to night.
*'''Evening:'''
*'''Dawn:''' Occurs at the start of the match, as well as when the stage returns to the base of Prism Tower.
*'''Night:'''
*'''Evening:''' Occurs halfway up the tower; the light is tinged with yellow and orange, as to stimulate sunset.
*'''Dawn:'''
*'''Night:''' Occurs at the top of the tower, as well as when the stage flies in the skies of Lumiose City. The lighting becomes dark blue as to stimulate night, and numerous buildings seen below the stage have their windows lighted. The Prism Tower itself also features uniquely coloured lighting on its spire.
 


[[Category:Features]]
[[Category:Features]]
[[Category:Stages]]
[[Category:Stages]]

Revision as of 23:53, October 3, 2014

Time change is a feature in Super Smash Bros. Brawl and Super Smash Bros. 4 where the day/night, seasons and day cycles are changed during brawling. Three of them exist in-game; only one of these is affected by real-time. The effects are only aesthetical.

List of stages with time changes

Battlefield (SSBB)

The daily cycle is sped up for the background of this stage. A sundial behind the playable area shows the time of day as well.

  • Evening: Everything turns more dark-red (more in the background, less on the stage).
  • Night: Everything turns more dark-blue (again, more in the background than on the stage), the sub-platforms turn dark-blue with small blue stripes and stars and the moon can be seen.
  • Dawn: Light is seen on the mountains range in the background.

Yoshi's Island

The annual cycle of seasons is also greatly sped up for this stage's changes.

  • Autumn: The gigantic flowers go down and the background turns more orange.
  • Winter: The sky turns blue while the rest of the background is covered by snow, save for a few tips of grasses. It also snows.
  • Spring: The sun comes out, the snow disappears, and the grass appears while they are turning from brown to green.
  • Summer: The big flowers appear and everything becomes greener.

Smashville

Like the Animal Crossing games, Smashville's time changes are based on the actual Wii system clock, and do not occur in the normal run of a match.

  • Night: The background is dark, except for a few lights in the houses. Also, constellations can be seen in the sky.
  • Saturday, 8:00 PM - 12:00 AM: K.K. Slider holds a concert in the background, playing one of six different songs.

Battlefield (SSB4)

The daily cycle of this stage is the same as the Brawl Battlefield and is confirmed for both versions of the stage. The stage cycles look nearly identical to Brawl's.

Prism Tower

An icon for denoting incomplete things.

Prism Tower's time change aspects are linked to the where the fight is taking place. At the ground level of Lumiose City, the stage takes place in the day; as the stage begins to go higher up Prism Tower, however, time passes, and at the apex, the stage turns to night.

  • Dawn: Occurs at the start of the match, as well as when the stage returns to the base of Prism Tower.
  • Evening: Occurs halfway up the tower; the light is tinged with yellow and orange, as to stimulate sunset.
  • Night: Occurs at the top of the tower, as well as when the stage flies in the skies of Lumiose City. The lighting becomes dark blue as to stimulate night, and numerous buildings seen below the stage have their windows lighted. The Prism Tower itself also features uniquely coloured lighting on its spire.