Mr. Game & Watch (SSB4): Difference between revisions
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== Changes from ''Brawl'' == | == Changes from ''Brawl'' == | ||
*{{buff|Mr. Game and Watch dashes slightly faster.}} | *{{buff|Mr. Game and Watch dashes slightly faster.}} | ||
*{{buff|[[Forward air]] has less landing lag.}} | |||
*{{buff|[[Down throw]] now has a higher trajectory on release, allowing it to combo into moves other than [[Down smash]].}} | *{{buff|[[Down throw]] now has a higher trajectory on release, allowing it to combo into moves other than [[Down smash]].}} | ||
*{{change|[[Fire]] has a more G&W-esque animation during his descent.}} | *{{change|[[Fire]] has a more G&W-esque animation during his descent.}} | ||
**{{buff|It grants more vertical distance.}} | **{{buff|It grants more vertical distance.}} | ||
**{{buff|It starts up quicker.}} | |||
*{{buff|[[Dash attack]] has less ending lag.}} | *{{buff|[[Dash attack]] has less ending lag.}} | ||
*{{ | **{{buff|It also has greater knockback.}} | ||
*{{change|Mr. Game and Watch is smaller in size}} | *{{change|Mr. Game and Watch is smaller in size}} | ||
**{{buff|This gives Mr. Game and Watch a smaller hurtbox}} | **{{buff|This gives Mr. Game and Watch a smaller hurtbox}} | ||
*{{buff|As with other characters with a [[rapid jab]], it now has a finisher attack}} | |||
*{{change|[[Forward smash]] is now two handed.}} | *{{change|[[Forward smash]] is now two handed.}} | ||
**{{buff|It has a longer reach and a seemingly larger hitbox.}} | |||
**{{nerf|However, its damage is reduced.}} | |||
*{{change|All of Mr. Game and Watch's throw animations are much faster.}} | |||
*{{change|[[Down taunt]] changed to Mr. Game & Watch sitting down and sighing.}} | *{{change|[[Down taunt]] changed to Mr. Game & Watch sitting down and sighing.}} | ||
*{{change|[[Octopus]] now has the Final Smash aura as an outline.}} | *{{change|[[Octopus]] now has the Final Smash aura as an outline.}} | ||
*{{nerf|[[Oil Panic]] no longer has a [[momentum cancelling]] effect, removing [[Bucket Braking]].}} | |||
*{{nerf|[[Up tilt]]'s hitboxes are noticeably smaller.}} | |||
**{{nerf|It also has reduced damage.}} | |||
*{{nerf|[[Down tilt]] has reduced knockback.}} | |||
**{{buff|However, it gains a windbox.}} | |||
*{{nerf|[[Neutral aerial]] has 1 less hit.}} | |||
*{{nerf|[[Down aerial]] has reduced damage on both hits.}} | |||
==Moveset== | |||
{|class="wikitable" | |||
! !!Name!!Damage!!Description | |||
|- | |||
!Neutral attack | |||
| Greenhouse || 3% || Rapid jab with a finishing hit that does 2% and increased knockback with a larger hitbox. | |||
|- | |||
!Forward tilt | |||
| Lion || 10% || | |||
|- | |||
!Up tilt | |||
| Flagman || 10% || | |||
|- | |||
!Down tilt | |||
| Manhole || 6% || | |||
<!--Crawl attack--> | |||
|- | |||
!Dash attack | |||
| Helmet || 10% sweet spot, 6% sour spot || | |||
|- | |||
!Forward smash | |||
| Fire Attack || 18-24% sweet spot, 14-19% sour spot || | |||
|- | |||
!Up smash | |||
| Octopus || 16-22% || | |||
|- | |||
!Down smash | |||
| Vermin || 15-21% sweet spot, 13-18% sour spot || | |||
|- | |||
!Neutral aerial | |||
| Tropical Fish || ?% || | |||
|- | |||
!Forward aerial | |||
| Mario Bros. || 11% sweetspot, 6% sourspot || | |||
|- | |||
!Back aerial | |||
| Turtle Bridge || ?% || | |||
|- | |||
!Up aerial | |||
| Spitball Sparky || 7% first hit, 9% second hit || | |||
|- | |||
!Down aerial | |||
| Donkey Kong Jr. || 11%, then 3% || | |||
<!--Grab aerial--> | |||
<!--Glide attack--> | |||
|- | |||
!Grab | |||
| Super Arm ||—|| | |||
|- | |||
!Pummel | |||
| Alarm || ?% || | |||
|- | |||
!Forward throw | |||
| Ball || 8% || | |||
|- | |||
!Back throw | |||
| Ball || 8% || | |||
|- | |||
!Up throw | |||
| Ball || 8% || | |||
|- | |||
!Down throw | |||
| Ball || 4% || | |||
|- | |||
!Floor attack (front) | |||
| || ?% || | |||
|- | |||
!Floor attack (back) | |||
| || ?% || | |||
|- | |||
!Floor attack (trip) | |||
| || ?% || | |||
|- | |||
!Edge attack (fast) | |||
| || ?% || | |||
|- | |||
!Edge attack (slow) | |||
| || ?% || | |||
|- | |||
!Neutral special | |||
| [[Chef]] || ?% || | |||
|- | |||
!Neutral special custom 1 | |||
| ? || ?|| | |||
|- | |||
!Neutral special custom 2 | |||
| ? || ? || | |||
|- | |||
!Side special | |||
| [[Judge]] || Varies || | |||
|- | |||
!Side special custom 1 | |||
| ? || ? || | |||
|- | |||
!Side special custom 2 | |||
| ? || ? || | |||
|- | |||
!Up special | |||
| [[Fire]] ||?%|| | |||
|- | |||
!Up special custom 1 | |||
| ? || ? || | |||
|- | |||
!Up special custom 2 | |||
| ? || ? || | |||
|- | |||
!Down special | |||
| [[Oil Panic]] || ?% || | |||
|- | |||
!Down special custom 1 | |||
| ? || ? || | |||
|- | |||
!Down special custom 2 | |||
| ? || ? || | |||
|- | |||
!Final Smash | |||
| [[Octopus]] || || | |||
|} | |||
{{SSB4Characters}} | {{SSB4Characters}} | ||
{{Game & Watch universe}} | {{Game & Watch universe}} | ||
[[Category:Mr. Game & Watch (SSB4)| ]] | [[Category:Mr. Game & Watch (SSB4)| ]] |
Revision as of 00:58, September 17, 2014
Mr. Game & Watch in Super Smash Bros. 4 | |
---|---|
Universe | Game & Watch |
Other playable appearances | in Melee in Brawl |
Availability | Unlockable |
Final Smash | Octopus |
Mr. Game & Watch is a playable character in Super Smash Bros. 4, as confirmed by a leaker's Twitch stream.
He has been changed aesthetically from Brawl, such as having a smaller nose and circular hands. His animations are also more choppy, to simulate the frame by frame movement of the original character. During his walking (but not dashing) animation, his head repeatedly looks back and forth.
Changes from Brawl
- Mr. Game and Watch dashes slightly faster.
- Forward air has less landing lag.
- Down throw now has a higher trajectory on release, allowing it to combo into moves other than Down smash.
- Fire has a more G&W-esque animation during his descent.
- It grants more vertical distance.
- It starts up quicker.
- Dash attack has less ending lag.
- It also has greater knockback.
- Mr. Game and Watch is smaller in size
- This gives Mr. Game and Watch a smaller hurtbox
- As with other characters with a rapid jab, it now has a finisher attack
- Forward smash is now two handed.
- It has a longer reach and a seemingly larger hitbox.
- However, its damage is reduced.
- All of Mr. Game and Watch's throw animations are much faster.
- Down taunt changed to Mr. Game & Watch sitting down and sighing.
- Octopus now has the Final Smash aura as an outline.
- Oil Panic no longer has a momentum cancelling effect, removing Bucket Braking.
- Up tilt's hitboxes are noticeably smaller.
- It also has reduced damage.
- Down tilt has reduced knockback.
- However, it gains a windbox.
- Neutral aerial has 1 less hit.
- Down aerial has reduced damage on both hits.
Moveset
Name | Damage | Description | |
---|---|---|---|
Neutral attack | Greenhouse | 3% | Rapid jab with a finishing hit that does 2% and increased knockback with a larger hitbox. |
Forward tilt | Lion | 10% | |
Up tilt | Flagman | 10% | |
Down tilt | Manhole | 6% | |
Dash attack | Helmet | 10% sweet spot, 6% sour spot | |
Forward smash | Fire Attack | 18-24% sweet spot, 14-19% sour spot | |
Up smash | Octopus | 16-22% | |
Down smash | Vermin | 15-21% sweet spot, 13-18% sour spot | |
Neutral aerial | Tropical Fish | ?% | |
Forward aerial | Mario Bros. | 11% sweetspot, 6% sourspot | |
Back aerial | Turtle Bridge | ?% | |
Up aerial | Spitball Sparky | 7% first hit, 9% second hit | |
Down aerial | Donkey Kong Jr. | 11%, then 3% | |
Grab | Super Arm | — | |
Pummel | Alarm | ?% | |
Forward throw | Ball | 8% | |
Back throw | Ball | 8% | |
Up throw | Ball | 8% | |
Down throw | Ball | 4% | |
Floor attack (front) | ?% | ||
Floor attack (back) | ?% | ||
Floor attack (trip) | ?% | ||
Edge attack (fast) | ?% | ||
Edge attack (slow) | ?% | ||
Neutral special | Chef | ?% | |
Neutral special custom 1 | ? | ? | |
Neutral special custom 2 | ? | ? | |
Side special | Judge | Varies | |
Side special custom 1 | ? | ? | |
Side special custom 2 | ? | ? | |
Up special | Fire | ?% | |
Up special custom 1 | ? | ? | |
Up special custom 2 | ? | ? | |
Down special | Oil Panic | ?% | |
Down special custom 1 | ? | ? | |
Down special custom 2 | ? | ? | |
Final Smash | Octopus |
Fighters in Super Smash Bros. 4 | |
---|---|
Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Game & Watch universe | |
---|---|
Fighter | Mr. Game & Watch (SSBM · SSBB · SSB4 · SSBU) |
Stages | Flat Zone · Flat Zone 2 · Flat Zone X |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Flat Zone · Flat Zone 2 |